How about making PO an alternative Dirty Player? I figured there are several skills that effect armour rolls on blocks, so why not have more variety for fouling?
I.e. players sees opponent on the deck, runs up, does a massive elbow drop WWF style in the groin (gets spotted by the Ref. and sent off
).
In technical terms:
When the player declares a foul you may declare you are using this skill before rolling the dice. Place the player prone in the square he was standing in and role to beat the armour adding the players ST and +1/-1 for each offensive/defensive assist.
Alternatives may include ignoring all assists either way, offensive or defensive, and banning PO being combined with Dirty Player.
So what do think? Is this a good idea, or really dumb?