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Tournament NameRzBowl '17
Organizer NAF namedomingo (20280)
OrganizerShawass
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2017-02-18
End Date (YYYY-MM-DD)2017-02-19
TypeOPEN
StyleResurrection
Scoring
Cost
NAF Fee Includedno
NAF Member Discountno
Emailtoorbogloot@gmail.com
WebpageFacebook event

Tournament Statistics

Winner

teillman (23350)Dwarf

Runner up

Mewash (21627)Chaos Dwarf

Most Touchdowns

Most Casualties

Stunty Cup

Best Painted

Other Awards

 
Tournament Location
AddressKopernika 4
 
CityRzeszów
State
Zip35-064
NationPoland

Ruleset Document

Information
Place: K20 Pub, Kopernika 4, 35-064 Rzeszów
Entry fee: to be announced
Max coaches: 16 (may be increased)
Ref: Michał "Shawass" Szałański (not playing in the event of an odd number of players)

Timetable:

SATURDAY
9:30 - 10:00 registration and declaring challenges
10:00 - 12:30 round 1
12:45 - 15:15 round 2
15:30 - 16:00 break
16:00 - 18.30 round 3
18:30 + afterparty

SUNDAY
10:00-12.30 round 4
12.45-15.15 round 5
15.30-16.00 ending celebration and prizes

Rules:

Team creation:
1100k gold pieces for purchasing a team.
All 21 races from the CRP, 3 additional sanctioned by the NAF and additional 3 teams - Brettonia, Deamons of Khorne and Simians - are permitted.

Halflings may buy a Chef
Goblins may buy Bribes
Tier 2 & 3 teams may buy Star Players

Inducements may not be bought apart from the situations mentioned above

All abilities are chosen on the first day of the tournament, there are no SPPs earned and no abilities gained during the tournament. There is a limit of max one additional ability per player.

Tier 1
6 normal abilities.
Amazon, Chaos Dwarf, Dark Elf, Dwarf, Lizardmen, Norse, Orc, Skaven, Undead and Wood Elf.

Tier 2
6 normal abilities + 1 "double" ability and 20k gold pieces* for team creation
Brettonia**, Chaos, Chaos Pact, Deamons of Khorne**, High Elf, Human, Khemri, Necromantic, Nurgle, Pro Elf, Simian**, Slann and Vampire.

Tier 3
6 normal abilities + 1 "double" ability and 50k gold pieces* for team creation
Goblin, Halfling, Ogre and Underworld.

*A Coach may spend a part or all of the additional gold pieces to buy abilities. These come at 20k per normal and 30k per double ability.
**The unofficial teams may only be created according to this file - http://www.thenaf.net/…/upl…/2015/09/UnofficialRaces2015.pdf - Simian teams may not be proxied, Herald and Bloodletter models from the Deamons of Khorne team must be easy to identify from each other, Brettonia may be proxied only with a Human team

Points shall be granted followingly:

Win: 4 points
Tie: 2 points
Loss: 0 points
Loss by 1 TD: 1 point.

Aditional points:
Painted miniatures: 1 point (minimum 3 colors)
Marked abilities: 1 point (markers/conversions/signs which clearly show the ability of a given player)
Incorrect roster: -1 point
Delay in giving in results: -1 point per every round in which a delay happened

In case of a tie at the end of the tournament it is determined in the following order:
1) the result in the match between the tied players
2) difference in TDs between the tied players

Should a conflicting situation happen, the Refs decision is final.

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