Tournament Name | Wibble Bowl 4 |
Organizer NAF name | indiana-utah (21337) |
Organizer | WYBBL |
Variant | Classic |
Major/National | no |
Start Date (YYYY-MM-DD) | 2019-05-19 |
End Date (YYYY-MM-DD) | 2019-05-19 |
Type | OPEN |
Style | |
Scoring | |
Cost | £12.50 |
NAF Fee Included | no |
NAF Member Discount | no |
Email | admin@wybbl.org.uk |
Webpage | |
| Tournament Statistics | Winner | Java (24641) | Chaos Chosen | Runner up | Scouseboy (24065) | Chaos Chosen | Most Touchdowns | StuntedBrain (26077) | Wood Elf | Most Casualties | nodgefodgekins (25323) | Khorne | Stunty Cup | Firebreather (83) | Halfling | Best Painted | Other Awards | J (25924) | Ogre | Wooden Spoon |
| MaxIK (26177) | Tomb Kings | Coaches Choice Award |
|
| | Tournament Location |
Address | Holmfirth Gaming Centre |
| 1 Miry Ln |
City | Holmfirth |
State | West Yorkshire |
Zip | HD9 7HP |
Nation | United Kingdom |
Ruleset Document |
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Information |
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The West Yorkshire Blood Bowl League presents…
Wibble Bowl 4
General Information
Wibble Bowl 4 will be held on Sunday the 19th of May 2019 at Holmfirth Gaming Centre, 1 Miry Ln, New Mill, Thongsbridge, Holmfirth HD9 7HP
Game timings will be as follows:
10:45 to 11:00 Registration
11:00 to 13:15 Game One
13:15 to 13:45 Lunch
13:45 to 16:00 Game Two
16:00 to 16:15 Break
16:15 to 18:30 Game Three
18:30 to 19:00 Awards and close
The venue has ample free parking, and food is available to purchase on site.
Entry costs and payment
Entry is £12.50 per coach, and all coaches need to be NAF registered as this is a ranked event.
Please send payments by paypal to admin@wybbl.org.uk. Could you select the 'gift' or 'paying a friend' option so we don't lose out on fees please?
Due to previous issues, we will not be offering refunds, however will do everything we can to help you sell your ticket on to another coach should the need arise.
Rules
Wibble Bowl 4 will be using current NAF approved rule set. Please check the NAF website for the current rules.
The Illegal Procedure will not be enforced. There is a time limit for games, so coaches are encouraged to play 4 minute turns to ensure games are completed. Any games that reach the time limit will have to be halted and the result at this point will be the final result of that game. We do have a chess clock available should one be required for fair time allocation.
We will be using the standard "Resurrection" rules; coaches will play each match with the same starting roster and do not need to record SPPs or any ongoing injuries. Undead, Necro or Nurgle teams may not keep 'raised' players from game to game.
Coaches may spend up to 1,20,000 gold crowns on their team roster. Star Players are allowed on any tier team, but only after 11 standard players have been rostered first, as per normal rules, a maximum of 2 Star Players are allowed per team.
WYBBL have their very own star player who may be used; Edmund Wibble is a Halfling who will play for any team. His cost to hire is 150k, and his stats are as follows:
MA = 5 ST = 2 AG = 4 AV =6
Skills = Dodge, Jump Up, Loner, Right Stuff, Sprint, and Stunty
No inducements may be taken except by goblins and ogres, who may take up to 3 bribes at 50k each, and halflings who may hire a master chef for 100k.
We will also be using the ‘WYBBL Wobble Ball’ rule…
Some say the winds of magic blow strongest this time of year, others will tell you the ball is enchanted and has a mind of its own. Either way the ball is a little ... unpredictable....
To represent this whenever the ball scatters and lands in an empty square it "wobbles" one additional square in a random direction determined by the scatter template before finally coming to rest. If it lands on a standing player they will attempt to catch it as normal and it will SCATTER again if not caught or after landing on a prone player. The ball will always wobble once (and only once) after scattering including after kick off, failed catches, failed pick-ups and throw ins.
Each team will be offered a skills package to enhance their players; this will be done on a tier system.
TIER 1 Amazons, Bretonnians, Chaos Dwarves, Dark Elves, Dwarves, Lizardmen, Norse, Orcs, Skaven, Undead, Wood Elves
TIER 2 Chaos Pact, Elf Union, High Elves, Humans, Khemri, Necromantic
TIER 3 Chaos, Khorne, Nurgle, Slann, Underworld, Vampires
TIER Stunty Goblin, Halfling, Lizardmen (No Saurus), Ogres, Underworld (No Skaven)
The packages will be as follows:
TIER 1 = 2 normal skills, or 1 double skill
TIER 2 = 1 normal skill, and 1 double skill
TIER 3 = 2 normal skills, and 1 double skill
TIER Stunty = 4 normal skills, and 2 double skills
Games and Scoring
The first round will be drawn randomly, with all further rounds using the Swiss system. The overall winner will be the coach with the most points at the end of the day - there will be no final.
Points are scored as follows:
50 points for a win.
20 points for a draw.
0 points for a loss.
+1 Bonus point per touchdown (max 3 bonus points)
+1 Bonus point per casualty (max 3 bonus points)
+1 Bonus point per interception (max 3 bonus points)
Ties (for both Swiss and final winner) will be resolved as follows:
Ties to be determined on the following (in order) Head to Head, Strength of Schedule, Combined TD and Causality difference
Casualty score in this case is casualties from BLOCKING ONLY (including "defensive" ones where the blocking player ends up injured and gives the intended victim a casualty point).
Things To Bring With You
A painted (or inked) team.
Your Blood Bowl board.
Dice.
Templates.
Three roster sheets (one for the head ref, one for yourself and one for your opponent). |
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