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Rules Questions - Prehensile Tail / Nurgle´s Rot

machtin - Sep 10, 2010 - 02:49 PM
Post subject: Prehensile Tail / Nurgle´s Rot
Hi everybody,

three questions regarding the a.m. skills:

1) Is the -1 for dodging rolls if I want to leave a tackle zone of a opponent with "prehensile tail" cumulative? Two opponents with this skill -2 and so on?

2) If a player with "Nurgle´s rot" kills an opponent, but the killed one has ST >4 or "decay", "regeneration" or "stunty", what is the result of such a combination? Is the victim added to the nurgle team but loses his ST5 and the afore said skills? Or can a killed player with ST>4 and/or one of these skills simply not be integrated in the nurgle team?

3) Does a killed opponent who is integrated in a nurgle team due to "nurgle´s rot" keep all his skills and characteristics?

Thanx ins advance!
Machtin/Germany
daloonieshaman - Sep 10, 2010 - 07:27 PM
Post subject: RE: Prehensile Tail / Nurgle´s Rot
1) As with tentacles it say only one player will affect the dodge (so only -1)

2) No you cannot recruit the guy

3) He looses all upgrades (Skills or the 4 +1 stats)(and negatives such as NI)(as stated he is a new rookie rotter)
Darkson - Sep 11, 2010 - 05:57 AM
Post subject: Re: RE: Prehensile Tail / Nurgle´s Rot
      daloonieshaman wrote:
1) As with tentacles it say only one player will affect the dodge (so only -1)

Where does it say that?
      Quote:
The player has a long, thick tail which he can use to trip up opposing
players. To represent this, opposing players must subtract 1 from the D6
roll if they attempt to dodge out of any of the player"s tackle zones.

Doubleskulls - Sep 11, 2010 - 06:31 PM
Post subject: RE: Re: RE: Prehensile Tail / Nurgle´s Rot
P Tail is cumulative. So if you dodge away from 2 players with P Tail its a -2.
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