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Jeremiah_of_SPROffline
Post subject: VENDETTA BOWL, November 5, Midlothian, Virginia  PostPosted: Jul 11, 2016 - 09:33 AM



Joined: Jul 18, 2012
United States of America
Posts: 41
Location: United States of America
Status: Offline


Skulls and Ones Podcast is pleased to present The Fifth Annual RABBL (Richmond Area Blood Bowl League) Fall Tournament: Vendetta Bowl! This will be NAF (www.thenaf.net) sanctioned Blood Bowl tournament scheduled for Saturday, November 5, 2016 at Battlegrounds (www.battlegroundsrva.com) in Midlothian, Virginia!

Basic Details
Event Name: 5th Annual RABBL Fall Tournament: Vendetta Bowl
Place: Battlegrounds in Midlothian, Virginia (see "Store Information" below for address, phone number and web address)
Date: Saturday, November 5, 2016
Time: 9:00 AM – 7:45 PM (see “Agenda” below for more details)
Entrance Fee: $20 per player, $25 for Non-NAF members (extra $5 will go to cover cost of annual NAF membership)

What Each Participant Must Bring
- 3 copies of their team roster (see “Roster Creation” below)
- Block Dice, d8 and 2d6s
- Models representing their team and players. Each player must be numbered.
- Pen or pencil
- A pitch and dug outs (not required, but if you have a pitch/dug outs please bring them with you to ensure we have enough!)
- A model representing the Star Player Guy Fawkes (see Guy Fawkes below)

What Each Participant Receives
- 3 games of Blood Bowl
- A set of custom dice
- An opportunity to win 1 of 14 awesome trophies (see “Awards/Trophies” below)
- 2 tailgating sessions featuring bacon-wrapped hot dogs—the official food of RABBL

Agenda
9:00 AM – 10:45 AM, Tailgating and Registration
11:00 AM – 1:15 PM, First Round
1:30 PM – 3:45 PM, Second Round
4:00 PM – 4:45 PM, Tailgating/Dinner Break
5:00 PM – 7:15 PM, Third Round
7:45 PM, Award Ceremony

Tournament Rules
Games will be played using the rules from the Blood Bowl Competition Rules Pack with the following modifications:
- Illegal procedure will not be in effect.
- Turns will not be timed unless Coaches prefer otherwise. Simply discuss this with your opponent before each match begins.
- Rosters are reset after each round. This means players are restored to health/life, star player points are not accumulated, no improvement rolls are made and no gold is earned.
Roster Creation
- Each Coach has an allowance of 1,100,000 gold pieces to create their roster and purchase skill and stat increases. Reference the Blood Bowl rule book for appropriate values and rules. The following restrictions apply:
1. No player may be given more than one skill OR stat increase.
2. No player may be given a stat increase in addition to a skill (it’s either one or the other!)
3. No more than 2 players may be given the same skill.
4. No more than 2 players may have the same stat increase.
5. No extraordinary skills may be taken.
6. Strength or agility stat increases may not be taken.
7. Players with strength of 5 or more may not be given double skills unless they play for a Goblin, Halfling, or Ogre team.
8. Star players may not be given any skills or stat increases.
10. You must have at least 11 players on your roster. Please note: Star Players purchased during team creation can count towards the minimum 11 players required for a team.
11. Each team must include the Star Player Guy Fawkes (see “Guy Fawkes” below.) Guy Fawkes does count towards the 0-2 Star Player limitation.
12. Inducements may be purchased during team creation, including Star Players, but excludes Wizards, Special Play Cards and Unlimited Mercenaries. These inducements are considered a permanent part of the team and can be used each game. Opposing teams may have the same Star Player, contrary to the rule book.
13. Teams may be selected from the 21 races in the rulebook in addition to the 3 new teams approved by the Blood Bowl Rules Committee (Chaos Pact, Slaan, Underwold Pact).
14. The following teams will be eligible to win the Stunty Cup: Halfings, Ogres, Goblins, Lizardmen (no Saurus Warriors), and Underworld Pact (no skaven players). See “Awards/Prizes” below.

Pairing and Scoring
Opponents will be selected randomly for Round 1. Rounds 2 and 3 will be selected using the system of Swiss pairing (most points vs. most points, lowest points vs. lowest points, etc.) Coaches are awarded points based on the following:
+20 points for each win
+10 points for each draw
0 points for each loss
+ 1 point for each touchdown scored
+ 1 point per casualty (Only those that would normally result in SPPs)
+ 1 point for opponents’ Guy Fawkes suffering a casualty by any means.

Guy Fawkes
Each roster must include the Star Player “Guy Fawkes” and each coach must provide a suitable model representing this player. He has no cost and can only be used by each player during one drive throughout the game. Each coach may choose when to include him in their set up at the start of a drive. Guy Fawkes’ stats and skills are as follows:
Movement-6, Strength-3, Agility-3, Armour-8. Dodge, Side Step, Nerves of Steel, Bombardier, Stab, Disturbing Presence, Loner

Special Tournament Rules
During each round of the tournament, the following special rules will be in effect.
Round/Game 1: Traps!
The pitch is riddled with mines. At the start of each half, each coach must roll a D8. The result of their roll will be assigned to one of their turns of that half. At the start of the assigned turn, the coach rolls 2d6. If the result is double 1s then one of their own players has stepped on a mine, if the result is double 6s then one of their opponents players has stepped on a mine. Roll for a random player on the appropriate team. The player is immediately knocked down and any players in adjacent squares are also knocked down on a roll of 4+. Make armour and injury rolls for any players knocked down.
Round/Game 2: Exploding Ball!
The game balls have been sabotaged with explosives. When a player attempts to pick up, catch, or intercept a ball and rolls a “1” it explodes! The player is immediately knocked down as are all players in adjacent squares on a roll of 4+. Make armour and injury rolls for any players knocked down. The ball will then behave as normal (scatter, bounce, etc.) Rerolls may be used per usual.
Round/Game 3: Revolution!
The crowd dawns their Guy Fawkes masks and increases their level of participation. For this game the following 1d6 kick-off table will be in effect: 1-Get the Ref, 2-Riot, 3-Cheering Fans, 4-Changing Weather, 5-Throw a Rock (bomb), 6-Pitch Invasion

Awards/Prizes
Trophies will be given during the award ceremony for the following:
- 1st Place (most match points)
- 2nd Place (second most match points)
- Most Violent (most casualties inflicted)
- Highest Scoring (most touchdowns scored)
- Best Defense (least touchdowns allowed)
- Stunty Cup (most match points scored by a stunty team)
- Best Appearance (participating coach must have personally painted their team to be eligible for this award)
- Guy Fawkes (best model representing the Star Player Guy Fawkes)
- Most Mediocre (awarded to the participant whose tournament ranking is in the middle of most and least match points)
- SPR Team Spirit Award (awarded to the participant with the most team spirit whether it be in the form of extravagant touchdown celebrations, exceptional sportsmanship, live cheerleaders, etc.)
- Pillow Fighter (least amount of casualties inflicted)
- Bench Warmer (least amount of touchdowns scored)
- Most Spanked (least match points)
- Participant Award (anyone who didn’t win an award will roll off against other non-award winners to obtain this most coveted prize!)

How to Register
Step 1.) Email Jeremiah (me) at jtothedillon@gmail.com with the following information: your intention to participate, what team you'll be using, and a copy of your roster. All skill selections and stat upgrades should be depicted in bold.
Step 2.) Show up on the day of the tournament between 9:00-10:45 AM and visit the tournament registration desk to get signed-in and pay the registration fee. (Preregistration is also available. If you would prefer to preregister simply indicate as much when you email your roster and arrangements will be made.)

Store information:
Battlegrounds
13172 Midlothian Turnpike
Midlothian, VA 23113
804.464.1873
http://www.battlegroundsrva.com/
Store Hours:
Monday through Saturday, 12:00 p.m. - 12:00 a.m. (except the day of the tournament!)
Sunday, 12:00 noon - 8:00 p.m.
 
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