NAF World Headquarters

Strategy and Tactics - Best multirace tournament roster?

Zombie - Sep 21, 2004 - 03:12 PM
Post subject: Best multirace tournament roster?
Assuming that you're allowed to take any players from any position of any race, and mix them all up together, with one big guy max. What would you take? What would be to you the ultimate tournament roster? For the purpose of this exercise, assume that rerolls cost 50k and that your team is allowed an apothecary whether or not it has undead players in it.
Zombie - Sep 21, 2004 - 03:18 PM
Post subject:
My team right now would go as follows :

1 Minotaur 110k
1 Wardancer 120k
1 Pro elf thrower 70k
1 Beastman 60k
6 Norse linemen 300k
3 Zombies 90k
1 Skeleton 30k
1 Apothecary 50k
3 Rerolls 150k
2 FF 20k
Total 1000k, including 14 players, 1 apo and 3 rerolls.

Skills : Block (Minotaur), Dirty player (Skeleton), Strip ball (Wardancer), Block (Beastman), Dirty player (Zombie), Dirty player (Zombie).
Double : Leader (Norse lineman).
AnthonyTBBF - Sep 21, 2004 - 03:26 PM
Post subject:
Hehe, now THAT would be a fun tournament! Wink
Xtreme - Sep 21, 2004 - 03:57 PM
Post subject:
Just the modeling work some people would do would be interesting. I'll have to think about a roster and post one later.
Grumbledook - Sep 21, 2004 - 05:16 PM
Post subject:
that roster sucks you got no tackle and neither does the team

not to mention low av
Zombie - Sep 21, 2004 - 05:23 PM
Post subject:
I was actually thinking of giving the beastman tackle instead of block since his main job should be roaming the back field. The main reason i went with block is because of my low esteem of tackle in tournament play.

I don't think that low AV is that bad when you have 14 players plus an apothecary, and most of your players have block. It's also nice to have a defensive line of 3 players that have AV8 and regeneration and only cost 30k. That goes a long way toward reducing casualties.

If you think it sucks, come up with your own! That's what this thread is all about!
Zombie - Sep 21, 2004 - 05:53 PM
Post subject:
Just for fun, here's what i think would be one of the worst teams ever. It's a combination of what i find to be the most overpriced players from all kinds of races :

2 Throw-ras 140k
2 Blitz-ras 180k
2 Flesh golems 240k
2 Wights 180k
2 Amazon blitzers 180k
1 Ghoul 70k
1 FF 10k

Of course you could make rosters much worse than this, e.g. a team of 11 skeletons, 1 FF and 66 assistant coaches, but that's too easy! I don't think you could make much worse than the above with only 1 or 2 FF, 0 assistant coach, 0 cheerleader, 0 money in treasury and less than 6 rerolls.
slup - Sep 22, 2004 - 05:09 AM
Post subject:
Other positions worth taking:
Stormvermin
Orc blitzer
Dwarf Longbeard/CD blocker
Gutterrunner (maybe instead of a thrower)
skink
saurus
amazon blitzer
pro elf blitzer

and i would like a skaven thrower instead of a pro elf
Spazzfist - Sep 30, 2004 - 11:49 AM
Post subject:
      Zombie wrote:
Just for fun, here's what i think would be one of the worst teams ever. It's a combination of what i find to be the most overpriced players from all kinds of races


I have heard people say that the witch elves are very overrated, but they did not appear on your list. What is your take on them?



Spazz
Zombie - Sep 30, 2004 - 11:54 AM
Post subject:
Witch elves are some of the best players in the game, as soon as they take block.

Those who think they suck are just pissed about frenzy being less powerful than it once was. But when you think about it, witch elves now have 2 traits, i.e. things that other players would require doubles to get. If anything, i find witch elves to be relatively better now than they were before.

Of course, i'm one of those who think that frenzy is one of the best skills/traits out there, and that jump up is very underestimated.
AnthonyTBBF - Sep 30, 2004 - 01:06 PM
Post subject:
Same here... Witch elves and Norse Blitzers are two of my favourite players.
KarlLagerbottom - Sep 30, 2004 - 01:43 PM
Post subject:
I think one game against the Norse or the Dark Elves should be enough to show you the value of Jump-Up.

However, Wardancers with this skill are unreal.

-Rob

P.S. Could someone speak to JJ for me and get the rules modified so that my Treemen can get JU? PLEASE Very Happy

P.S. Anthony...not to hijack this thread...but can you get someone to pusht the button for the Spike! results?
Spazzfist - Sep 30, 2004 - 02:08 PM
Post subject:
My minotaur hunting days are less than recent. Right now it is Rat-ogre season! I know that thesde guys can be quite nasty. They have great stats with the S5 A3 and M6 they are firghtful enough, but then the prehensile tail can even make it harder to get away from these guys. Scary big 'uns to be sure!

What is the general consensus on how these guys rank up against a minotaur? 'Cuz I think I might like to have a Rat Ogre on my ideal team.



Spazz
TuernRedvenom - Sep 30, 2004 - 02:41 PM
Post subject:
4 mummies: 440k
1 Amazon Blitzer: 90k
4 zombies: 120 k
4 skeletons: 120 k
1 Longbeard: 70 k
3 RR = 150 k
1 ff

blitzer -> sure hands
Then some dirty players on the cannon fodder and finally guard on the longbeard.
No big guy because the extra players are more important in this kind of team.
If the blitzer is gone I'm screwed but what the heck, living on the edge! Smile
Zombie - Sep 30, 2004 - 03:00 PM
Post subject:
      Spazzfist wrote:
What is the general consensus on how these guys rank up against a minotaur? 'Cuz I think I might like to have a Rat Ogre on my ideal team.


I like both the same. AG3 and prehensile tail are great on the rat ogre, but horns works wonders on the minotaur. Best bang for your buck, in my mind, is the minotaur, at 20k less.
Zombie - Sep 30, 2004 - 03:02 PM
Post subject:
      TuernRedvenom wrote:
4 mummies: 440k
1 Amazon Blitzer: 90k
4 zombies: 120 k
4 skeletons: 120 k
1 Longbeard: 70 k
3 RR = 150 k
1 ff

blitzer -> sure hands
Then some dirty players on the cannon fodder and finally guard on the longbeard.
No big guy because the extra players are more important in this kind of team.
If the blitzer is gone I'm screwed but what the heck, living on the edge! Smile


How about replacing the amazon blitzer and one of the skeletons or zombies by a wardancer? Surely having +2 MA, +1 AG and leap on your ball carrier is worth losing your 14th player, right?

And how about trading a reroll for an apothecary? Protecting your investment! Wink
TuernRedvenom - Oct 01, 2004 - 11:42 AM
Post subject:
      Zombie wrote:
      TuernRedvenom wrote:
4 mummies: 440k
1 Amazon Blitzer: 90k
4 zombies: 120 k
4 skeletons: 120 k
1 Longbeard: 70 k
3 RR = 150 k
1 ff

blitzer -> sure hands
Then some dirty players on the cannon fodder and finally guard on the longbeard.
No big guy because the extra players are more important in this kind of team.
If the blitzer is gone I'm screwed but what the heck, living on the edge! Smile


How about replacing the amazon blitzer and one of the skeletons or zombies by a wardancer? Surely having +2 MA, +1 AG and leap on your ball carrier is worth losing your 14th player, right?

And how about trading a reroll for an apothecary? Protecting your investment! Wink


Tought about both those suggestions but a wardancer is overkill, I just need a reliable ball carrier to score on turn 8 in this team and in my experience the 14th player will indeed make a difference (foul, foul, foul you know). And with 4 blockless mummies anything less then 3 re-rolls is not very effective.
Zombie - Oct 01, 2004 - 02:05 PM
Post subject:
What is the longbeard there for? Tackle? Guard? For use between two mummies on defense on the LoS?
TuernRedvenom - Oct 02, 2004 - 02:26 AM
Post subject:
      Zombie wrote:
What is the longbeard there for? Tackle? Guard? For use between two mummies on defense on the LoS?

He will be assisting the mummies. I think longbeards are perfect for the job. They are hard to take out of the game and tackle makes it riskier for those pansy elves to run away from your mummies. And he has block so he is usefull for throwing 1 die blocks at people that try to lock up the mummies with cheap stuff like zombies. Shame I could only fit 1 in there tough.
Spazzfist - Oct 02, 2004 - 09:28 AM
Post subject:
Let me just start off by saying that I think that having a tourney with this kind of team-creation would be a lot of fun! Not to mention giving us the opportunity to paint models that we wouldn't otherwise!

I gave it some thought and this is what I came up with:

4 longbeards - 280
4 norse linemen - 200
1 werewolf - 120
1 wardancer - 120
1 beast of nurgle - 120
2 rerolls - 100
1 apothecary- 50
1 FF - 10

Skills development would be sure hands for the werewolf, strip ball for the wardancer and guard for the longbeards.

The team was built as much around allowing the team to do what I wanted them to do as it was in preventing the opponent from having their way. (the beast of Nurgle is really excellent for this with his foul appearance and tentacles).

So what are the thoughts, and more importantly who is going to host this style of tournament!! Very Happy
Zombie - Oct 02, 2004 - 02:53 PM
Post subject:
I posted this more as a theoretical discussion, but if people are interested, maybe we could mix this with the Double Bowl idea. It would solve the bashing team problem and could make for a very interesting, very different tournament. What do you think?
Grumbledook - Oct 02, 2004 - 03:24 PM
Post subject:
i think this makes the vault look good
Spazzfist - Oct 02, 2004 - 08:19 PM
Post subject:
      Grumbledook wrote:
i think this makes the vault look good


Laughing

And now Zombie is considering moving from a "theoretical discussion" into <gasp> playtesting?? Surprised Zombie himself has professed that he is more into the theory than the playtesting.

Are you sure, you're ready for this big step, Zombie?? Wink



Spazz
Zombie - Oct 02, 2004 - 08:33 PM
Post subject:
I don't see it as playtesting. I see it more as playing.
Spazzfist - Oct 07, 2004 - 08:39 AM
Post subject:
I was wondering, for any of those who are going to the Deathbowl, would you want to try this one out after hours? We could borrow the needed figs or even proxy if necessary. I think it would be a lot of fun to actually try this one out!


Spazz
KarlLagerbottom - Oct 07, 2004 - 03:57 PM
Post subject:
I would be interested in this either Friday or Saturday night...Sunday is not going to be good for me. Early Flight back to civilizat...I mean early flight back home. Very Happy

-Rob

Pow MONGO SMASH Pow
Zombie - Oct 07, 2004 - 05:49 PM
Post subject:
If any of you guys want to do a trial run on Friday, PM me and i'll give you my phone number. Then you can call me when you get here and we can try and do something. All we need is 4 willing guinea pigs!
Spazzfist - Oct 07, 2004 - 08:02 PM
Post subject:
Well I am at the mercy of my ride, but if we can manage something then I would certainly be more than interested!


Spazz
Zombie - Oct 15, 2004 - 10:16 PM
Post subject:
Let me make a small change to my roster. I originally had a high elf thrower until i figured that i could get a pro elf one for 10k less. Not knowing what to spend that extra 10k on, i ended up going for an extra FF.

Now, i hate going with more than 1 FF and feel that this is a waste. I finally thought of a way to spend that extra 10k. It hit me in the face, crystal clear : add one more player! Yes indeed, i could use that 10k to turn a norse lineman into 2 skeletons!

So now, my roster becomes :

1 Minotaur 110k
1 Wardancer 120k
1 Pro elf thrower 70k
1 Beastman 60k
5 Norse linemen 250k
3 Zombies 90k
3 Skeletons 90k
1 Apothecary 50k
3 Rerolls 150k
1 FF 10k
Total 1000k, including 15 players, 1 apo and 3 rerolls.

Skills : Block (Minotaur), Dirty player (Skeleton), Strip ball (Wardancer), Block (Beastman), Dirty player (Skeleton), Dirty player (Skeleton).
Double : Leader (Norse lineman).
All times are
Powered by PNphpBB2 © 2003-2009 The Zafenio Team
Credits