Run this one by Jones, if chaos Mutation modelling is not mandatory i'm not coming.
You lazy gits have 11 months how hard can it be to glue a claw on a Chaos Warrior
I would like to think that part of the reasoning for making Year of Chaos was to bring some interesting models to the game for a team that gets very little tourney action.
Its an interesting question. My "preference" is for the mutations to have to be modelled which is how I voted but its not just down to preference. We need to be fair, or at least appear so
I understand Skummy, Cramy, and Pepes point about discouraging coaches from bringing chaos if they have to model as well as paint.
And you don't have to represent block on a player (I would love a system where we indicate player skill improvements on the base for all players but thats another topic).
It feels a bit harsh to prevent people from playing using chaos if they only have a vanilla painted team.
This is especially true here in Ottawa where about 6/7 players used teams painted/modeled by Glenn and Alex Garrett at Deathbowl.
I think maybe we should reward players who model in some way rather than penalise those that don't.....
Notorious_jtb wrote:
Its an interesting question. My "preference" is for the mutations to have to be modelled which is how I voted but its not just down to preference. We need to be fair, or at least appear so
think maybe we should reward players who model in some way rather than penalise those that don't.....
the only problem that arises, is in a a game with 3 opponents & a 3 minute & 30 second timer, alot of time could be wasted on..... "oh I thought he had tenticals.... that one had claw I thought it was 3 & 6 that had claw not 5 & 6..... ect ect.... (what if all 3 of yer opponents are chaos & all 3 have mutations with no visible conversions???)
Rod