skritter wrote:
Any time a ball lands in an empty square...it bounces
Except after the result of a bounce (ie ONE BOUNCE ONLY)
It may be worth pointing out that there are some things that are bounces that mightn't seem to be (because they aren't in real life):
- Fumbled passes
- Failed catches
- Failed pickups
- Stripped ball
- Being ejected from a square by pushing a player onto it
In all these cases, the ball will bounce to an empty square and it won't bounce from there. It's just not always obvious that the first bounce is considered a BloodBowl bounce.
The one problem with bouncing on a throw-in is you can end up rolling perpetually... ball bounces out of bounds, gets thrown in by fans into an empty square, bounces back out of bounds... rinse, repeat
Of course, eventually, the roll will be in a direction that isn't out of bounds, but it can frustrating while the loop lasts.
Domine wrote:
The one problem with bouncing on a throw-in is you can end up rolling perpetually... ball bounces out of bounds, gets thrown in by fans into an empty square, bounces back out of bounds... rinse, repeat
Of course, eventually, the roll will be in a direction that isn't out of bounds, but it can frustrating while the loop lasts.
Hm. But The only way to bounce out again would be at the corners, right? The way I see the usage of the throw-in-template explained, a throw-in lands at least 2 squares from the sideline, since the template itself is put on the first square inside the field.
Angeblich wrote:
Domine wrote:
The one problem with bouncing on a throw-in is you can end up rolling perpetually... ball bounces out of bounds, gets thrown in by fans into an empty square, bounces back out of bounds... rinse, repeat
Of course, eventually, the roll will be in a direction that isn't out of bounds, but it can frustrating while the loop lasts.
Hm. But The only way to bounce out again would be at the corners, right? The way I see the usage of the throw-in-template explained, a throw-in lands at least 2 squares from the sideline, since the template itself is put on the first square inside the field.
But a throw-in thrown on an angle can end up travelling to a sideline or endzone and then land in an empty square and then bounce out again.