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Rules Questions - Raise Dead spell.

Frantic - Feb 03, 2010 - 10:44 AM
Post subject: Raise Dead spell.
In a league I´l playing in at the moment one of the guys forgot to use the "Raise Dead" spell when one of his opponent player died. But He did remember it before he had collected the winnings at the end of the game.

But can he raise him then or is it something he has to do right after the opponent has failed or not used his apothecary?
smeborg - Feb 03, 2010 - 02:08 PM
Post subject: RE: Raise Dead spell.
That's fine, he can do it at the end of the game if he forgot during the game.
Frantic - Feb 03, 2010 - 02:39 PM
Post subject: RE: Raise Dead spell.
are you 100% sure?
Spazzfist - Feb 03, 2010 - 03:46 PM
Post subject: Re: RE: Raise Dead spell.
      Frantic wrote:
are you 100% sure?


I'm 100% sure that anyone who seriously contests that is being a bit of a wanker! Very Happy

If you want to get fussy, then maybe he cannot raise a zombie, as it is no longer fresh enough - at this point he can only have a skellie!
Wink
Darkson - Feb 03, 2010 - 05:01 PM
Post subject: Re: RE: Raise Dead spell.
      Spazzfist wrote:
      Frantic wrote:
are you 100% sure?


I'm 100% sure that anyone who seriously contests that is being a bit of a wanker! Very Happy

Agreed - all the necro has done is deprive himself of a zombie during the game.
Frantic - Feb 04, 2010 - 02:52 AM
Post subject: RE: Re: RE: Raise Dead spell.
Hehehe,

Well If you think about it you shuld be able to raise the dead spell when ever you want to. But a apothecary you have to use at once or the life of the player is lost Razz
Spazzfist - Feb 04, 2010 - 07:19 AM
Post subject: Re: RE: Re: RE: Raise Dead spell.
      Frantic wrote:
But a apothecary you have yo youse at once or the life of the player is lost Razz


Absolutely. That is sometimes the tough choice that a coach has to make - use the apothecary immediately to save a rookie lineman, or hold off for fear that a more valuable player might get injured. If not used immediately, then the opportunity is gone.
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