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Strategy and Tactics - Nurgle Starting Team for a League

Hullekoenig - May 11, 2009 - 02:37 PM
Post subject: Nurgle Starting Team for a League
In a few days we are starting a new league.
After being quiet unsuccessful with pro elves I am going to try
something different this time:

Nurgle.
My current idea of a starting team (100TR) is as follows:

2 Nurgle Warriors
4 Pestigors
1 Nurgle Beast
4 Rotters
2 Rerolls
2 FF

What do you think about this setup?
Any other suggestions (and why)?
And, last but not least:
What skills to go for first (especially on doubles)?

I was thinking about a bashy setup.
Probably the first skills on the Nurgle Warriors will be Block and Guard.
Maybe a Mighty Blow/Claw Pestigor or two.
The Beast I am going for Stand Firm.

But what to go for on doubles?

Btw: The other teams on the leage will probably be:
Amazon, Human, Ogre, Norse, Skaven and maybe Lizardmen
Rottweilerrme - May 11, 2009 - 08:38 PM
Post subject: RE: Nurgle Starting Team for a League
Tackle would be a good skill as Amazons, Skaven and Lizardmen start with dodge. Block to stop the Norse and pry the ogres get a lot of bonehead rolls cause they hurt a lot when they start going. Cant really help you with your set up as im not a Nurgle player. But hope this helps. Smile
Spazzfist - May 12, 2009 - 07:05 AM
Post subject: RE: Nurgle Starting Team for a League
I am not a big fan of the Big Guys, although the Beast is the best in all of BB!

I would reccommend getting the four warriors off the bat for a few reasons:

1) They develop more slowly
2) They provide much needed strength
3) The Foul Appearance and Distrubing Presence are a key part of the Nurgle game!
Frantic - May 12, 2009 - 01:48 PM
Post subject: RE: Nurgle Starting Team for a League
Hey Spazz, when are the Nurgle playbook done?
Spazzfist - May 12, 2009 - 09:07 PM
Post subject: RE: Nurgle Starting Team for a League
It was so close..... Embarassed

I will get back on it! Thanks for the kick in the a$$!
Frantic - May 12, 2009 - 11:03 PM
Post subject: RE: Nurgle Starting Team for a League
It´s allright. That playbook is something I want to read. Smile

Go get going on it tiger! Grrr Razz
smeborg - May 13, 2009 - 01:07 AM
Post subject:
I agree with Spazzfist that you need to start with all 4 Warriors and the Beast. I have tried other starting lineups - they were disastrous. Nurgle are actually quite a fragile team, at the start at least - most players are AV8, low AG, and you have no Block or Dodge, plus Decay. The only way to avoid taking lots of CAS is to max out on ST, AV9 and Foul Appearance. Having 5 Disturbing Presence from the start is also key to being able to defend at all.

The following starting set-up has worked very well for me in both a long league and a major progression tournament:

The Beast
4 Warriors
1 Pestigor
5 Rotters
2 Re-rolls

Starting with only one Pestigor may seem counter-intuitive at first (they are the ball carriers and blitzers, after all), but trust me - it works. The first 3 purchases should be Pestigors (although once you have a total of 3 Pestigors, you can replace any lost Warriors or a lost Beast). The aim is to get the 9 positional players on the roster as fast as possible, so as to max out not only on ST, but on Regen. Don't worry about replacing Rotters until you do this - if you keep replacing Rotters at the start, you will just get into a "death spiral" (been there, done that).

Once you have 3 Pestigors, the Beast and 4 Warriors on the park, you should find that your play starts to achieves a nice balance (well, it's all relative for Nurgle). Purchase of the 3rd Re-roll will have to wait.

Hope this helps.
Hullekoenig - May 13, 2009 - 01:36 AM
Post subject:
      Quote:
The Beast
4 Warriors
1 Pestigor
5 Rotters
2 Re-rolls

I have to admit that this is a setup that never came to my mind...

      Quote:
Starting with only one Pestigor may seem counter-intuitive at first (they are the ball carriers and blitzers, after all)

true...

      Quote:
but trust me - it works

I will.

Thank you all for the input so far. I am a novice when it comes to playing
a bashy team (and I love the ability of Nurgle to drive your opponent mad).

There has been some changes on the other teams in the last days.
There will be: Skaven, Amazon, Wood Elf, Dark Elf, Human, Vampire and Orcs.

So definitely quiet some passing going on (I know for a fact that the human player loves passing).
But also a lot of players with dodge right off the pitch. So it looks like there are a few options for skills:
-Tackle (I HATE Amazons... like really much)
-Block (to give them a little more stamina, there was a lot of being prone in the test games)
-maxing out on Disturbing Presence (to force the passing teams in walking down the pitch)
-on a side note: building a ball carrier (big hand, two arms)

Which of these would be the the first you would hand out to witch player? Or do you see even other priorities?
smeborg - May 13, 2009 - 06:13 PM
Post subject:
For skill progression (there are many options, this is just what I am trying at the moment), I would suggest you look at the following:

For the Rotters, simply Block, Fend, Foul Appearance (survival skills - they die very easily).

For the Pestigors, develop the first as a Runner (Sure Hands, Extra Arms, Kick-off Return etc.). Develop 2 Pestigors as Blitzers (Wrestle, Fend, Tackle, 2 Heads, Pro). Develop the 4th Pestigor as a Receiver and reserve (defensive) Runner (Extra Arms, Sure Hands, Block, Fend, Foul Appearance).

The Warriors are the most difficult to develop, because they skill up slowly, and their first skill is very committal. Many coaches prefer Block as the first skill (they may well be right), but I am trying a different route: 2 Slayers (Mighty Blow, Claw, Block) and 2 Guarders (Guard). Another tempting route is to develop annoying defensive Blockers (Block, Stand Firm, Tentacles), but their development is likely to be very slow.

For the Beast: Break Tackle, Stand Firm, Guard, Grab (Pro, Block on doubles). Mainly to maximise the use and threat of his Tentacles.

I have not complicated this with stat increase choices, but as a general rule: Pestigors love stat increases (MA, ST, AG), Warriors do not (skills seem better). Rotters are in between (+AV certainly) as is the Beast (+ST certainly, perhaps +MA also).

For doubles rolls, I suggest Sure Feet, Sprint for the 2 Runners, and Sidestep, Jump Up for the 2 Blizers.

Nurgle are a tough side to develop. They skill up at half the rate of other teams, and SPPs tend to get spread quite unevenly. Overall you need, I suggest, to think in terms of a development plan that combines the following elements:

- Ball moving
- Blitzing (sacking the opponent's ball carrier).
- Slaying (especially important for offense, as Nurgle have great difficulty scoring unless they can get opposing players off the pitch).
- Maximising the starting mutations of Nurgle (Tentacles, Disturbing Presence and Foul Appearance). The Nurgle defense is built around these.
- Defensive skills like Block, Wrestle and Fend (Nurgle take a lot of punishment because they start with no Block, lots of AV8, and cannot easily dodge out of the way of slayer teams).

Hope this helps.
Hullekoenig - May 14, 2009 - 01:31 AM
Post subject:
Thank you all for the advice. It has been very informative so far.
Seems like my first opponent is going to be vampires.

Orcs are next.
Let's just hope he does not roll as good for armour as my usual orc does (I am talking to YOU, Steamroller Wink )
Spazzfist - May 14, 2009 - 06:02 PM
Post subject:
Okay - the written part is done - can anyone give me any ideas on how I can do those cool visuals for showing how to set up the team? That is the only thing I wanted to do now.
Doubleskulls - May 14, 2009 - 09:58 PM
Post subject:
Play creator? http://www.play-creator.com
Axtklinge - May 15, 2009 - 07:13 AM
Post subject:
      Hullekoenig wrote:

Seems like my first opponent is going to be vampires.

Beware for Hypnotic Gaze!
I've been caught off guard several times because I forgot of HG (and all of the sudden he doesnt need to blitz or block to pass through my players...
And then its too late!
Cheers
A.
Spazzfist - May 15, 2009 - 07:30 AM
Post subject:
      Doubleskulls wrote:
Play creator? http://www.play-creator.com


That's really cool! I have never seen that one before. I was thinking more along the lines of what I had seen on the BB France website - but as it is all in French, my ability to understand much of it is limited!

Is there any way to make a copy of the image to paste elsewhere? Or would I just have to make a link to the webpage?
Spazzfist - May 15, 2009 - 09:51 AM
Post subject:
I found out that there is a way to do an image link to forums. Is NAF set up for that? I cannot seem to get it to work.
Hullekoenig - May 16, 2009 - 08:44 AM
Post subject:
First game VS Vampires:
won 2:0 and inflicted 1 cas (non taken)

He was a bit hesitant in confronting my warriors ant the beast (for no obvious reason)
I scored the first TD in my last turn of the first half (but only by sheer luck)
Second half i was dominant with a full team against 4(!) vampires and thralls (thanks to the help of the vampires who were really thirsty).
I even dared to pick up the ball with one of my warriors to score the second TD.
All in all I was a very nice first game.
smeborg - May 17, 2009 - 02:14 PM
Post subject:
Well done HK. May you have many more Nurgly victories.

There are 2 ideas I would like to suggest to you:

(1) Put Rotters on the line of scrimmage in defense, not Warriors. Having a heavy second line with mobile Disturbing Presence is the best defense. Whenever I put Warriors on the line, I regret it. There are exceptions, of course.

(2) Opponents are often spooked by the Nurgle mutations. This is an important psychological advantage, which can lead to strange, but entertaining games. Get used to adapting to each turn as it comes, and don't underestimate this advantage.

All the best.
Axtklinge - May 18, 2009 - 09:49 AM
Post subject:
      Spazzfist wrote:
Is there any way to make a copy of the image to paste elsewhere? Or would I just have to make a link to the webpage?

I'm not sure if it works, but have you tryied to "Print Screen" it? (the keyboard key right above 'insert')
Then you just need open a new file in photoshop (or other program of the kind) and then 'past' and cut to the apropriate size.
(I hope I understood what you were asking for...)
Axtklinge - May 18, 2009 - 10:10 AM
Post subject:
Now, right on the thread subject again:
I'll have to disagree with smeborg on this one.
IMO if you get your rotters too exposed (as in LOS) you'll end up outnumbered and then outrun as the warriors lack the movement to keep up with medium/fast opponents...
The warriors strength is in fact well... in strength!
St 4, AV 9, Foul Appearence (remember this!!!) and as soon as they get Block, they're a fearsome sight to any LOS.
Disturbing Presence works even if your warrior is flat on the floor, so all you have to do to take the most out of DP is not to place the warriors too close (in order to maximise the range of it).
Rotters are not build to take hits (nor are the pestigors), but they have their uses:
They can cover holes in the line, they can help with assists (both defensive and ofensive), they evan can score a TD once in a while when your pestigor is facing down, and well they do have AG 3 after all...

Against fast teams, with catcher type players (human catchers, Gutter Runners, etc) use your beast to keep the catchers in place. Its plain sick how many times I've menaged to hold oponent catchers for turns and turns with Tentacles.
Try it and you'll see what I mean...

Cheers,
A.
Spazzfist - May 18, 2009 - 08:29 PM
Post subject:
      Axtklinge wrote:
      Spazzfist wrote:
Is there any way to make a copy of the image to paste elsewhere? Or would I just have to make a link to the webpage?

I'm not sure if it works, but have you tryied to "Print Screen" it? (the keyboard key right above 'insert')
Then you just need open a new file in photoshop (or other program of the kind) and then 'past' and cut to the apropriate size.
(I hope I understood what you were asking for...)


Thanks for that - I will give it a try!
Axtklinge - May 19, 2009 - 09:24 AM
Post subject:
      Spazzfist wrote:
Thanks for that - I will give it a try!


No prob!
I'v just tryed it out and it worked fine.
If you end up needing any help on that just let me know.
Cheers
Axt.
Hullekoenig - May 23, 2009 - 07:07 PM
Post subject:
Second game: Orcs.
Won 4:0 with 3:1 cas (he killed one of my rotters).
I cannot recall a game with more luck involved.
I injured three of his players (all of them blackorcs, two of them missing the next game...).
Not to mention that after the game all four Warriors and the pestigor got their first skill (two block and two guard for the warriors, extra arms for the Pestigor).
Axtklinge - May 25, 2009 - 03:46 AM
Post subject:
That was a good game!
Sometimes luck is on our side, sometimes we just have to play better! Wink
I would have gone "block" for all warriors, but "guard" is a usefull skill too!
Cheers
A.
Hullekoenig - May 25, 2009 - 03:57 AM
Post subject:
Block will be the next skill for the ones that got guard now. But i really love the skill, even if it is just to annoy my opponent with a "No, this is still a one-die block."
jimmyl - Jun 16, 2009 - 05:49 PM
Post subject:
4 TD in one game!
dude u must be some kind of nurgle superstar!
the nurgle team in our league hasnt managed 4 TD in 3 games!
u wont regret taking guard, especially when u come up against all the low ST elf teams, as they wont be able to gang up for 2 dice blocks

Spazzfist, how will we be able to obtain a copy of your nurgle playbook?
i would love to pass it on to the nurgle team in my league, he needs all the help he can get
Hullekoenig - Jun 17, 2009 - 01:10 AM
Post subject:
The first 4 games went really well. I won all of them and had a TD-ration of 11:1. That was just awesome.
The next two games were against Dark Elves (this guy just has a pact with the devil when it comes
to rolling dice.... he injured 4 of my players) which started out good, but ended in a clear defeat. The last so
far were amazons (I just hate them) with a Str 4 Catcher and some more annoying players. I lost these two
but I am still quiet far up in the rankings. Now it depends on the last game of the first round. I stand at 12
points. The Amazon player at 15, the elf at 13.
jigplums - Aug 07, 2009 - 03:05 AM
Post subject:
i would try to start with 4 warriors and probably the beast in my staring line-up as this should mean you can play to your strengths and bash some people up in your opening games
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