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Rules Questions - Multiple Block

Morpheous - Jun 17, 2007 - 01:52 PM
Post subject: Multiple Block
Can you use multiple block on a blitz?

IE. Say I have a snow troll with multiple block who is 3 squares away. Can he blitz and lay the multiple block?

On the same note, if a Minotaur w/ multiple block could he use the MB in conjunction with Horns on a blitz?

Thanks
Schawn
miloquaser - Jun 17, 2007 - 02:04 PM
Post subject:
multiple block is only allowed on a block action.
so its a "no" on the blitz action.
Doubleskulls - Jun 17, 2007 - 04:09 PM
Post subject:
Milo is correct.
Morpheous - Jun 17, 2007 - 08:09 PM
Post subject: Blah
Looks good on paper though! Smile Thanks.
DarkOrk20 - Jun 18, 2007 - 01:42 PM
Post subject:
Schawn, I think you owe me something. I can't seem to remember what it was that we discussed though.


And I truly hate to say this BUT

I was right!!!!

Back to the drawing board for you.
Morpheous - Jun 18, 2007 - 03:52 PM
Post subject:
      DarkOrk20 wrote:
Schawn, I think you owe me something. I can't seem to remember what it was that we discussed though.


And I truly hate to say this BUT

I was right!!!!

Back to the drawing board for you.


Dangit Tom! You Board Troll! Smile Fair enough, you were right. I'll buy you a pop at WC at bugmans bar! Smile

-Schawn
losoftheapple - Sep 26, 2007 - 12:25 AM
Post subject:
But isn't a Blitz really a combo of a "blitz move" and a "block action"
GalakStarscraper - Sep 26, 2007 - 08:26 AM
Post subject:
      losoftheapple wrote:
But isn't a Blitz really a combo of a "blitz move" and a "block action"


NO

It really is very important to realize that a Block Action and a block are two different things.

A Block Action is an action where you are allowed to block (note the block with a little b and no italitics) but not move other than to follow-up.

A Blitz Action is an action where you are allowed to allowed to block (note the block with a little b and no italitics) and move before and/or after.

Galak[/b]
Meradanis - Sep 26, 2007 - 08:26 AM
Post subject:
No, it is not.

The latest rulebook has been cleared up, every action is written in capital letters.
Block Action
Blitz Action
Move Action
Hand-off Action
Pass Action
Foul Action

On the other hand, there is the general term of a block or throwing a block. That's not the same as a Block Action.

So a Blitz Action is a combo of a movement and a block, but it has nothing to do with the Move Action or Block Action.

Edit: Damn, Galak was some seconds faster. Smile
losoftheapple - Sep 27, 2007 - 12:45 AM
Post subject:
G
/ \
D D
\ /
MB

Consider this diagram: MB= player multi blocking the 2 D=opposing players being blocked. The G=player with Guard that is on the same side as the player throwing the MB. If the MB has 5 Strength and the D have 3 Str does the MB player get 2 dice? Additionally it the G player does not have guard is his assist canceled?
losoftheapple - Sep 27, 2007 - 12:48 AM
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Sorry one more ? on MB. If a 3 str player has MB and dauntless does he have to roll dauntless seperately for both players on the opposing team being blocked?
Casper - Sep 27, 2007 - 02:29 AM
Post subject:
The two blocks are worked out seperately, and you will have to roll for dauntless for each block
GalakStarscraper - Sep 27, 2007 - 08:28 AM
Post subject:
      losoftheapple wrote:
G
/ \
D D
\ /
MB

Consider this diagram: MB= player multi blocking the 2 D=opposing players being blocked. The G=player with Guard that is on the same side as the player throwing the MB. If the MB has 5 Strength and the D have 3 Str does the MB player get 2 dice? Additionally it the G player does not have guard is his assist canceled?


You work out each block totally as if it was just a normal block the only differene is increasing the blockee's ST by 2 and not allowing you to follow-up.

So yes the Guard player could assist to make the both blocks 2 dice blocks ... and ...
yes the player would have his assist cancelled.
losoftheapple - Sep 27, 2007 - 02:50 PM
Post subject:
thanks guys. helps a lot unfortuneately not me. I have a Chaos Minotaur with Claws, MB, and Juggernaut. He used to Blitz 2 guys and get casulaties up the wazoo but this thread has effectively ended that tactic. Oh well Wink
losoftheapple - Sep 28, 2007 - 10:51 PM
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ok I think this is the final question. here's the setup: 5 str big guy MB's two 3 str defenders. Can Defender 1 be assisted by defender 2 thus making it 2 dice defender 1 chooses? or is each block 1 die each? I guess the real question is are the blocks one after the other or simultaneous, and yes I know that both blocks require seperate rolls. thanks for any insight
Xeterog - Sep 29, 2007 - 10:49 AM
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the blocks are one after the other, not simultaneous.
Doubleskulls - Oct 01, 2007 - 01:50 AM
Post subject:
They are sequential so the 2nd defender to be attacked can assist the the 1st defender.
StoutYoungblood - Oct 02, 2007 - 07:06 AM
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Yes, the second defender gets to assist the first MB. So it would be a 2-die block defenders choice unless you place someone in his tacklezone to take away his ability to assist. Remember each block is separate and works just like two regular block actions except each defender gets a +2 ST.
Spazzfist - Oct 02, 2007 - 08:21 AM
Post subject:
      StoutYoungblood wrote:
Yes, the second defender gets to assist the first MB. So it would be a 2-die block defenders choice unless you place someone in his tacklezone to take away his ability to assist. Remember each block is separate and works just like two regular block actions except each defender gets a +2 ST.


Assuming of course, that the defenders are indeed stronger than the attacker!
daloonieshaman - Nov 18, 2007 - 11:56 AM
Post subject:
they are both 1 die blocks and you only get the second block if you are still standing
tenwit - Nov 18, 2007 - 01:24 PM
Post subject:
      daloonieshaman wrote:
they are both 1 die blocks and you only get the second block if you are still standing

Way to resurrect a thread Smile
As Doubleskulls pointed out, they are not both one-die blocks. The first one is two-die-defender's-choice (5str vs 3str, +2 to defender for MBlock, +1 to defender for assist, hence 5 vs 6). If that block gets a push back or knock down, then the second block will be one-die. If it gets a both-down (but both have block, so the players all remain as before), then the second block will also be two-die-defender's-choice.
daloonieshaman - Nov 18, 2007 - 07:09 PM
Post subject:
I stand corrected as it says MAKE EACH BLOCK AS NORMAL ....

but you can still get skills out the wazoo if you can pow them both and get CAS results\\\\ (and assist your multiblocker ...)
tenwit - Nov 19, 2007 - 01:18 PM
Post subject:
I dunno, I must have a bigger wazoo than you, but even with dice with 6 POWs on them, you're looking at 4SPP every two turns. With regular dice, more like 4SPPs every two games. That's not going to buy too many skills. You want piles of skills, then score touchdowns and get MVPs.
Doubleskulls - Nov 19, 2007 - 04:12 PM
Post subject:
I think from a team perspective there aren't too many where the BG benefits from multiple block early on. Orcs & Human teams are best off with guard (assuming a normal skill), Minotaurs & Rat Ogres probably juggernaut. For flings and gobbos it might be a good choice since you can normally get enough assists and the other skills aren't so helpful.
daloonieshaman - Nov 22, 2007 - 10:57 PM
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can you use dauntless and multiblock combined? (DAUNTLESS: The strength of both players is calculated before any defensive or offensive assists are added but after all other modifiers) (MULTIBLOCK: Make each block in turn as normal except that each defender's strength is increased by 2)
so a dwarf slayer with multiblock will be able to roll dauntless to match the str?


"ahh I will multiblock but now your str is higher than mine ... dauntless now we are even" .... lolololol
Notorious_jtb - Nov 23, 2007 - 09:41 AM
Post subject:
      daloonieshaman wrote:
can you use dauntless and multiblock combined? (DAUNTLESS: The strength of both players is calculated before any defensive or offensive assists are added but after all other modifiers) (MULTIBLOCK: Make each block in turn as normal except that each defender's strength is increased by 2)
so a dwarf slayer with multiblock will be able to roll dauntless to match the str?


"ahh I will multiblock but now your str is higher than mine ... dauntless now we are even" .... lolololol


yes you can, it says so on page one of this thread Wink
wollfe - Mar 21, 2008 - 08:14 PM
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Dunno whether this has been asked before but how does multiple block work with frenzy???

got a feeling that this might come up in our league quite soon

any help gratefully received
Doubleskulls - Mar 21, 2008 - 09:21 PM
Post subject:
From the rules under Multiple Block...

      Quote:
Multiple Block can be used instead of Frenzy, but both skills cannot be used together

wollfe - Mar 22, 2008 - 04:36 AM
Post subject:
thanks Worship - sorry - knew they where somewhere unfortunately i seem to struggle finding things at 3 in the morning - that's insomnia for you Crying or Very sad
KSHARPER - Aug 19, 2008 - 08:26 AM
Post subject:
I just wanted to check if it is possible to use Multiple block with stab?
I didn't think so since stab isinstead of throwing a block.
Is that correct?
GalakStarscraper - Aug 19, 2008 - 09:53 PM
Post subject:
      KSHARPER wrote:
I just wanted to check if it is possible to use Multiple block with stab?
I didn't think so since stab isinstead of throwing a block.
Is that correct?
This is answered in the FAQ in LRB 5.0. Yes you can use Multiple Block with Stab. Stab simply replaces the block each time. So you can block them both; Stab and then Block the 2nd guy; Block the 1st guy and Stab the 2nd; or Stab them both. So many choices.

Galak
Rick287 - Aug 20, 2008 - 01:08 PM
Post subject:
Horkon would be a poor choice if you couldn't!
StaceyHerbert54 - Aug 21, 2008 - 02:37 AM
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As long as there is no one else from your team in the two guys being blocked tackle zones then they can assist each other. The blocks are one after the other but I believe the idea is that they are thrown simultaneously.
GalakStarscraper - Aug 21, 2008 - 06:57 AM
Post subject:
      StaceyHerbert54 wrote:
As long as there is no one else from your team in the two guys being blocked tackle zones then they can assist each other. The blocks are one after the other but I believe the idea is that they are thrown simultaneously.
That was the old way the skill worked. In the new one is really is one block followed by another. If you think they are thrown at the same time ... you'll get arguments that if I skull out the first block I still get to throw the 2nd before I go down (because they happened at the same time) .... since you don't get to throw that 2nd block its better to think of this as two blocks VERY close in time to each other but still one after the other.

Galak
Doubleskulls - Aug 23, 2008 - 06:55 PM
Post subject:
You can use stab with multiple block to stab twice in a turn.
daloonieshaman - Aug 24, 2008 - 09:38 PM
Post subject:
no you are multible blocking instead of blocking
you would stab instead of blocking
you would NOT stab instead of Multiblock
Doubleskulls - Aug 26, 2008 - 06:06 AM
Post subject:
      Quote:
Multiple Block (Strength)
At the start of a Block Action a player who is adjacent to at least two
opponents may choose to throw blocks against two of them. Make each
block in turn as normal except that each defender's strength is increased
by 2. The player cannot follow up either block when using this skill, so
Multiple Block can be used instead of Frenzy, but both skills cannot be
used together. To have the option to throw the second block the player
must still be on his feet after the first block.


      Quote:
Stab (Extraordinary)
A player with this skill is armed with something very good at stabbing,
slashing or hacking up an opponent, like sharp fangs or a trusty dagger.
This player may attack an opponent with their stabbing attack instead of
throwing a block at them.
Make an unmodified Armour roll for the victim.
If the score is less than or equal to the victim???s Armour value then the
attack has no effect. If the score beats the victim???s Armour value then
they have been wounded and an unmodified Injury roll must be made. If
Stab is used as part of a Blitz Action, the player cannot continue moving
after using it. Casualties caused by a stabbing attack do not count for
Star Player points.


My emphasis. That seems, although not immediately apparent, fairly clear. Chainsaw explicitly lists Multiple Block as being excluded.
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