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40KVetOffline
Post subject: A Chaos Dwarf League Team  PostPosted: Oct 03, 2003 - 09:41 PM



Joined: Aug 19, 2003
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Any Thoughts on this for an open leage team of Chaos Dwarfs.

9 Hobgoblins
2 Bull Centaurs
2 Chaos Dwarves
2 Re-Rolls
9 Fan Factor
Apoth.

well.......

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CervidalOffline
Post subject:   PostPosted: Oct 04, 2003 - 04:06 AM



Joined: Feb 11, 2003

Posts: 75

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Needs more rerolls. There's really not much sense in starting with more than eleven players most times, let alone thirteen!

Personally, I'd drop down to one Bull Centaur, a couple of Hobgoblins, pick up a pair of CDs, and get at least a third reroll.

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TimOffline
Post subject:   PostPosted: Oct 06, 2003 - 09:13 AM



Joined: Feb 11, 2003
Germany
Posts: 544
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I'd not recommend that lineup ...

you need more Chaos dwarfs, they absorb damage and deal out alot themselfes. they develop slow so you want them on you team early to pick up occasional MVPs.

you also need more RRs, 3 is the minimum imo. the second BC is tempting, but you don't really need him in the first games.

I'd recommend to start with either:
- 6CD, 1BC, 4 HG, 4RR, FF9 (11 players)
- 6CD, 1BC, 5 HG, 3RR, FF9, Apo (11 players + Apo)
- 6CD, 1BC, 5 HG, 3RR, FF9, 10k cash (12 players)

my still to be beaten league CD team (11 straight wins) started with the first roster, then bought Apo after the first game, then a Hobgoblin and then started to save for the second BC (bought after game 4 due to good winnings). Having 4 RRs from game one really makes a difference and you can spend all your cash on players until you have 15 players and then go for the luxury of a 5th RR.

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TutenkharnageOffline
Post subject:   PostPosted: Oct 06, 2003 - 11:09 AM



Joined: Feb 11, 2003

Posts: 620

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5 CDBs (350K)
1 BC (130K)
6 HGs (240K)
4 TRRs (200K)
8 FF (80K)

-C.
 
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MechDOffline
Post subject:   PostPosted: Oct 08, 2003 - 05:33 PM



Joined: Oct 08, 2003

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Hmm, my personal preference for starting a Chaos Dwarf league team is as follows:

5x Chaos Dwarf Blockers
4x Hobgoblins
2x Bull Centaurs
FF 8
3 RRs

You definitely want the pair of BC's as they make defense a lot easier, and you don't REALLY need 6 CD blockers until abit later in the season. Buy an Apoth after your first game and your pretty much set. That's the set up I used for my Chaos Dwarfs, and so far my team is 8-0 Very Happy
 
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Melifaxis
Post subject:   PostPosted: Oct 08, 2003 - 08:42 PM



Joined: Feb 10, 2003
United States of America
Posts: 2319
Location: United States of America
CD's are key...with only 2 you'll most likely get crushed.

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DidacsoyOffline
Post subject:   PostPosted: Oct 09, 2003 - 12:15 PM



Joined: Sep 17, 2003
Spain
Posts: 18

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Well, I think that a second bull centaur is not strictly necessary, but I'd recommend two of them rather than 6 or even 5 CD, they slow the game down a lot, and life is much more easier with 2 BC (ie one of them is hurt) because a BC can stand in for a CD should it be needed (certainly something you can't do the other way round! Very Happy ), So I'd go for:

2 BC
4 CD
5 Hob.
4 RR
6 FF

And don't forget to buy an apoth. first of all. The key to this lineup is to play wisely your hobbos: they are VERY usefull asisting blocks and teasing around so they don't take too much punishment while being ready for that crucial play (say foul, run or Shocked pass Shocked ).

Good luck for your matches!


Dieguito
 
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40KVetOffline
Post subject: The Line up I decided on...  PostPosted: Oct 11, 2003 - 09:58 PM



Joined: Aug 19, 2003
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I have played 3 matches with the fallowing team....

4 Chaos Dwarves
2 Bull Centaurs
6 Hobgoblins
3 Re-Rolls
7 Fan Factor

I beat a skaven team 3-1, Lost to a Necromantic team 3-1, and Tied a orc team 2-2.

the Werewolve are what did it to me (and a well placed rock to my Bull Centaur's Head). And vs the orcs last minute heroics of a Black Orc and a Blitzer tied the game. the skaven just got pummeled....they had only 8 rats on the field at the end of the half and 5 at the end i\of the game (I had 9 players at the end).

Thanks to all.
40kvet.

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