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GriffOberwald69Offline
Post subject: Reroll cost ...  PostPosted: Nov 07, 2003 - 04:07 AM



Joined: Mar 15, 2003

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In the rule is written :
"A coach is also allowed to purchase additional Team Reroll counters for his team. New Team Reroll Counters cost double the amount shown on the team list."
OK, quite clear, but some peoples in my league spend the double amount to buy reroll (eg. 100.000 GC), but for the purpose of calculate the team rating use the normal amount(eg. 50.000 GC), is this correct ? Question

Cheers

Griff

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MordreddOffline
Post subject:   PostPosted: Nov 07, 2003 - 04:57 AM



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Yes, you do use the normal cost of the re roll to calculate team rating, not double the cost.
 
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GriffOberwald69Offline
Post subject:   PostPosted: Nov 07, 2003 - 05:27 AM



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Thank you for the quick answer !!!

Cheers

Griff

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phinalOffline
Post subject:   PostPosted: Nov 08, 2003 - 06:02 PM



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is this covered anywhere in the LRB ... i don't recall coming across that.

i just find it funny that a team rating will go down if you take say 100k of your treasury and turn it into a 50k team re-roll

can't remember if i asked this question here so i'll ask again, the fan factor re-rolls that you gain by winning matches ... you add that into your team rating.

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PuckohueOffline
Post subject:   PostPosted: Nov 08, 2003 - 06:26 PM



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      Quote:

the fan factor re-rolls that you gain by winning matches


What's that? Fan factor re-rolls? Shocked

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phinalOffline
Post subject:   PostPosted: Nov 08, 2003 - 09:20 PM



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opps i meant to ask if we calculate the fanfactor upgrades into the teamrating.

an example is a starting undead team loses a zombie, wins 30,000gps, and increases its fanfactor by 1.

the team rating will go down 3pts because of the zombie dying, it'll go up 3pts for the gate winnings, and it should go up 1 for the fanfactor i'm assuming but it never gives examples of teams that have played a few games.

that's why i'm asking about the re-rolls because i don't believe seeing it in the section where you calculate the team rating.

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cataphractOffline
Post subject:   PostPosted: Nov 08, 2003 - 10:49 PM



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yeah TR includes changes to fanfactor. ANd yeah you pay double for the RR but it includes it's VALUE to the TR.

Also if you freeboot or hire a star player, this will also effect your TR. the hire freebooter phase is before the handicap roll as such if you freeboot an 80k player (ie pay 40k) it will add 8 to your TR for that match.
 
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Zombie
Post subject:   PostPosted: Nov 09, 2003 - 01:10 AM



Joined: Oct 24, 2003

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Wrong. Freebooting may be before the handicap roll, but the only time you'r ever supposed to calculate TR is after the game. Freebooting will decrease your TR, but only after the game during which you freebooted.
 
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TutenkharnageOffline
Post subject:   PostPosted: Nov 09, 2003 - 01:57 PM



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Zombie's got it right.

-Chet
 
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MordreddOffline
Post subject:   PostPosted: Nov 10, 2003 - 05:01 AM



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Yes, totally. And in any case your math was wrong, as your TR goes down by 4 because of the reduction in team treasury. So in your example the TR only goes up by 4. (Just in case you want to house rule it Wink ).
 
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