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Darkson
Post subject: Change to Vampire Lord  PostPosted: Nov 23, 2003 - 02:00 PM



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This idea was suggested on the GW forum by Lord Havelock Vetinari (Lee Vann) and i wondered what anyone else thought about it.

Since the Vampire Lord was removed as a normal member of the team, he can be freebooted for the same cost and stats as Count Luthor. This is a bit boring and repetative, so how about this as an alternative.

Vampire Lord: 6/4/4/9 Block, Dodge, Leader, Hypno Gaze, Regenerate 180k (so freeboot for 90k)

Any feedback?

[edit]editted for missing the basics[/edit]

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Last edited by Darkson on Nov 23, 2003 - 02:13 PM; edited 1 time in total
 
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AnthonyTBBFOffline
Post subject:   PostPosted: Nov 23, 2003 - 02:04 PM



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No Hypno Gaze? Kinda seems like it's not really a Vamp without it.

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Darkson
Post subject:   PostPosted: Nov 23, 2003 - 02:12 PM



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Sorry, yes, hypno gaze and regen as standard Embarassed

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Zombie
Post subject:   PostPosted: Nov 23, 2003 - 02:39 PM



Joined: Oct 24, 2003

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Personally, i don't see the need for 2 vampire star players. I think they should just forget about the vampire lord altogether and stick with Count Luthor von Drakenborg.

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IndigoOffline
Post subject:   PostPosted: Nov 23, 2003 - 02:51 PM
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I think that's kinda darkson's point - make the Vamp Lord toned down enough to allow him to be taken as a regular player.

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Zombie
Post subject: Re: Change to Vampire Lord  PostPosted: Nov 23, 2003 - 03:04 PM



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      Darkson wrote:
(so freeboot for 90k)


Doesn't seem to me like he's trying to make it anything else than another vampire star player.
 
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Darkson
Post subject:   PostPosted: Nov 23, 2003 - 03:09 PM



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The Lord has been removed from the vamp team as a standard player, and is going to stay that way. So it's was suggested, rather than a vamp team being able (in theroy) to field to Luthor's, that the Lord would have different stats.

All I've done so far is knocked him back to ST4 and added Leader, but I'm open to suggestions.

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zeuzismOffline
Post subject:   PostPosted: Nov 23, 2003 - 04:34 PM



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I suggest that the vampire team needs a boost, because at the moment they s@#k (their team-mates). The only thing they do at the moment is eating there own alive! So I suggest: tone down 'off for a bite' AND introduce a vamp leader (on the roster), because it fits their culture.

Like Vamp Count: 6/4/4/9, Hypno Gaze, Regen, Leader, 150 k or something
(no off for a bite, since he is the leader he can do (you know, that thing!) whenever he likes. And besides, to drink the blood from his own vampire mates must give him strength enough to last through the game without s@#king.)
Give it a thought, then maybe one day someone will take a vampire team.
Bye, Sanne
 
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Darkson
Post subject:   PostPosted: Nov 23, 2003 - 04:55 PM



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I actually run a vampire team, and believe me, once they've got Pro, and as long as you don't put all 6 vamps on the pitch at once, they're not that bad. Definetly not as bad as the write-up in the BB mag made out.

The Vamp Lord was orignally a on-roster player, and was removed for balance reasons, sothere's little or no hope of him ever being put back on there.

I must get that letter to the BB Mag written up Rolling Eyes

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XtremeOffline
Post subject:   PostPosted: Nov 23, 2003 - 05:44 PM
Da Boss


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I would say just retire the Count. Do it with some fluff have Boarak interview him. I'm sure all of the BB coaches would relize why it was done.
 
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Zombie
Post subject:   PostPosted: Nov 23, 2003 - 06:23 PM



Joined: Oct 24, 2003

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And bring in a more powerful one with leader?

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GalakStarscraperOffline
Post subject:   PostPosted: Nov 23, 2003 - 06:32 PM
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      zeuzism wrote:
I suggest that the vampire team needs a boost, because at the moment they s@#k (their team-mates). The only thing they do at the moment is eating there own alive! So I suggest: tone down 'off for a bite' AND introduce a vamp leader (on the roster), because it fits their culture.


From actual playtesting ... this is definitely not a bad team. A Vampire team in my league actually was in contention for the top 2 spots (and its not a small league at all).

Galak
 
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XtremeOffline
Post subject:   PostPosted: Nov 23, 2003 - 07:11 PM
Da Boss


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      Zombie69 wrote:
And bring in a more powerful one with leader?


No I wasn't saying that. Jsut get rid of the Count and leave everything else the way it is. The Lord is fine IMO, but there is no need for the count if you have access to the lord. I think it would make a lot more since to keep the Lord rather then the count. So that is what I came to. And now I am even confused. Idea
 
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fnord23Offline
Post subject:   PostPosted: Nov 23, 2003 - 07:30 PM



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Played the first 2 league games with my vamps yesterday --- 3 Vamps,
8 Thralls -- 4 re-rolls.

Lost the first game to Skaven(TR 150+) 2-4

Won the 2nd game against Dwarves (TR 100) 2-1

They do Ok --- ST4 AG4 ball carrier is hard to Blitz, even without Blodge.

all 3 have gone up after the 2 games, 2 with Pro & I got the one who rolled
a double Jump up.

The Hypnotic gaze is pretty powerful if it works -- I used it to make holes
in the (mainly) Dwarves line --- so that I could run other guys past the hypnotised guy --- this worked well.

Also, careful placement of the thralls before you move the other Vamps
is pretty vital -- I had moved a Thrall next to the endzone before I attempted to move my Vamp in for a TD -- I had no re-rolls & this Vamp
did not yet have pro -- he rolls a 1 & I move him in for a TD --- he bites
the thrall & scrores a TD at the same time.

sangraal

PS -- the thralls are fragile though......
 
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Zombie
Post subject:   PostPosted: Nov 23, 2003 - 08:00 PM



Joined: Oct 24, 2003

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You cheated. The vampire can't at any point move through the end zone while going after the thrall. At least that's what i remember reading at blood-bowl.net.

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