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Clan_SkavenOffline
Post subject: Using a TRR in a Blitz Bonus Turn!  PostPosted: Nov 17, 2003 - 01:23 PM



Joined: Aug 19, 2003
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Might be a stupid question, but can you use a TRR if your team roles "Blitz" on the Kick off table? TRR are said to only be used in your own team turn, well the "Blitz" is a bonus turn (its not really one of your actual turns, but its still "your" bonus turn) Maybe I'm just looking into it too much.

Any answeres, comments, or info would greatly be appriciated!

-Rod-

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Clan_SkavenOffline
Post subject: verify  PostPosted: Nov 17, 2003 - 01:25 PM



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to verify what i'm asking, I'm not asking if you can reroll the "Blitz" result, I'm asking if you fail a roll during your free move, if you could use a TRR for that.

Thanks again

-Rod-

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AnthonyTBBFOffline
Post subject:   PostPosted: Nov 17, 2003 - 01:40 PM



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We play that you can use TRRs, I don't know what the official word is though.

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TutenkharnageOffline
Post subject:   PostPosted: Nov 17, 2003 - 02:46 PM



Joined: Feb 11, 2003

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It's your turn. Fire away with a TRR.

(As a receiving coach, I'm rather pleased if the opposing coach burns a TRR on a Blitz - hey, bad enough I'm getting blitzed, might as well kill one of their re-rolls for the rest of the half!)

-Chet
 
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Clan_SkavenOffline
Post subject: thanks  PostPosted: Nov 17, 2003 - 07:11 PM



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Alright thanks Anthony, & Chet!

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BloodBowlCommishOffline
Post subject:   PostPosted: Jan 14, 2004 - 12:02 PM



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I know I am a little late on this one, but the BLitz kick-off result is worded as a bonus team turn...
 
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BuckleOffline
Post subject:   PostPosted: Jan 16, 2004 - 08:08 PM



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I love when someone uses a reroll during a BLITZ and then loses the game because they didn't have that reroll. It's happened to me a few times too.
 
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Darkson
Post subject:   PostPosted: Jan 17, 2004 - 12:03 PM



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One of the reasons I may consider having 8 RR on my 'Zon team.

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Zombie
Post subject:   PostPosted: Jan 19, 2004 - 03:08 PM



Joined: Oct 24, 2003

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The other reason being for use in overtime i'm sure. Still, personally, i don't find that having more than 6 rerolls is ever worth the extra team rating it brings and the associated handicap roll it gives up.

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MestariOffline
Post subject:   PostPosted: Jan 20, 2004 - 07:54 AM



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Concerning the use of TRR's in Blitz turns, I wouldn't resort to as black&white judgement as some have. If using the TRR would probably be a decisive factor in turning the drive to me, I'd never hesitate using one.

And have to agree with Zombie that too many rerolls is hardly worth it... amazons might be an exception as they are so cheap for them.

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TojurubOffline
Post subject:   PostPosted: Jan 20, 2004 - 11:06 AM



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      Zombie wrote:
.. i don't find that having more than 6 rerolls is ever worth ...


You haven't seen me roll the dice yet, have you? If you ask me I need 16 re-rolls per half with being allowed to use two per turn Wink

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Zombie
Post subject:   PostPosted: Jan 23, 2004 - 06:16 PM



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It has nothing to do with dice rolling! But when you failed e.g. a dodge, then use the dodge skill on it, and fail again, your turn is over and you didn't get the chance to even use a TRR!

The more reroll skills your team has, the fewer TRR it needs.

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They will slowly add bits of the vault in on each RR leading up to 2007, starting with LRB 4.0, so it will be a slow and agonising death for BB.
 
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