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Mr.MagooOffline
Post subject: Khemri Tactics Skeletons w\Tackle?  PostPosted: Feb 04, 2004 - 08:03 AM



Joined: Mar 31, 2003

Posts: 34

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Would it not be a good Idea to give every skeleton who got a skill Tackle. This would trully slow down a lot of the High speed teams would it not?
So should it not be smart to give them tackle and block?
 
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TutenkharnageOffline
Post subject:   PostPosted: Feb 04, 2004 - 08:23 AM



Joined: Feb 11, 2003

Posts: 620

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I'm playing a new Khemri team in a few weeks. I plan to get a few Tackle-first Skeletons. They don't have to hit anyone; they merely need to be annoying.

If they do blitz against a player with Dodge, Tackle is just fine. If the opponent has Block and Dodge, I'd rather have Tackle than Block. (If I'm blitzing with this Skeleton, I probably need a knockdown.)

This is akin to giving Break Tackle to one or two Sauruses on a Lizardman team. You ensure that the player can do something useful. And since many Skeletons will fail to get a second skill, having a few extra players with Tackle is more disruptive than having a few extra players with Block.

Just MO.

-Chet
 
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Mr.MagooOffline
Post subject:   PostPosted: Feb 04, 2004 - 09:02 AM



Joined: Mar 31, 2003

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That is what I thought. It might not be a bad idea to keep one in the back field for that dodge player that gets by. The one backfield could provide a trap as well. I play a Gobbo player who likes to throw his own team a lot. Smile
 
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