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Clan_SkavenOffline
Post subject: Skill & Trait uses.  PostPosted: Feb 24, 2004 - 08:54 PM



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Can a Rat Ogre if he has the Diving Tackle Skill use it combined with Prehensile Tail? (Giving an opponent a total of -3 to the doge roll) Shocked

Thanks in adavnce!

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Zombie
Post subject:   PostPosted: Feb 24, 2004 - 09:05 PM



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Yes.

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They will slowly add bits of the vault in on each RR leading up to 2007, starting with LRB 4.0, so it will be a slow and agonising death for BB.
 
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Clan_SkavenOffline
Post subject:   PostPosted: Feb 24, 2004 - 09:29 PM



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sweet, only problem, is hes then on the ground. Sad

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Zombie
Post subject:   PostPosted: Feb 24, 2004 - 10:16 PM



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That's why you're much better off giving him tentacles on a double.

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MordreddOffline
Post subject:   PostPosted: Feb 25, 2004 - 11:20 AM



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Really? I thought that you couldn't use two skills to apply a cumulative modifier to a roll. For example you could not use mighty blow and claw to add +3 to an armour roll. If that is true then the answer to the original question is no.
 
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Zombie
Post subject:   PostPosted: Feb 25, 2004 - 11:34 AM



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I believe this rule only applies on armour and injury rolls nowadays, though i may be wrong about this.

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madhobbitOffline
Post subject:   PostPosted: Feb 26, 2004 - 08:19 AM



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I believe zombie's right. Otherwise using strong arm and accurate together on a pass wouldn't be allowed either.

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MordreddOffline
Post subject:   PostPosted: Feb 26, 2004 - 10:09 AM



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Sorry, but that example in no way proves Zombie correct. You can only use strong arm and accurate together because one gives you a skill modifier to the roll and the other changes the effective range of the pass. If they both gave a skill modifier (say +1 to pass and +2 to pass) then they could not be used together.
 
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Zombie
Post subject:   PostPosted: Feb 26, 2004 - 10:14 AM



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You're right, strong arm and accurate have always been allowed together for that reason. I would never use them as an argument. Like i said, if inded i'm right and you can now add multiple modifiers to rolls other than armour and injury, this is a recent change; it sure wasn't that way in third ed. I'm still not sure though. I thought i read about this somewhere in the last few years, but can't remember where exactly. It may be that i'm going senile and the rule hasn't changed and you can't add modifiers no matter the kind of roll.
 
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Clan_SkavenOffline
Post subject: hmm  PostPosted: Feb 26, 2004 - 10:40 AM



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Unless I'm wrong or unless its stated elsewhere. page 34 of the LRB "You can't add bonusses from 2 or more skills or traights to modify an armour or injury roll"

So I'd agree that you can use 2 or more skills or traights to modify an AG roll. So I'd think that you could add together the -1 from Prehensile Tail & the -2 from Diving Tackle for a total of -3 on a Dodge roll.

Where does it say otherwise?

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Darkson
Post subject:   PostPosted: Feb 26, 2004 - 10:41 AM



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I don't think you can use Prehensile Tail with DT, as PTail doesn't work while Prone.

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Clan_SkavenOffline
Post subject:   PostPosted: Feb 26, 2004 - 10:57 AM



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interesting point, but could one not argue that the Prehensile Tail grabs you first to start to trip u up then you use DT ?

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Zombie
Post subject:   PostPosted: Feb 26, 2004 - 11:03 AM



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Prehensile tail adds +1 to the dodge roll because it's one extra limb for you to grab the other player with. When using diving tackle, you're still trying to grab the other player, the only difference is that you straight out jump at him. There's no reason why you couldn't use an extra limb in this case as well.

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DoubleskullsOffline
Post subject:   PostPosted: Feb 26, 2004 - 05:24 PM
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      Darkson wrote:
I don't think you can use Prehensile Tail with DT, as PTail doesn't work while Prone.


You aren't prone until after using DT...

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Darkson
Post subject:   PostPosted: Feb 26, 2004 - 05:41 PM



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Ah, then maybe I was reading the skill describtion wrong, as it says place the player prone then the dodger takes the -2 from the dodge roll.

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