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Indigo |
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Post subject:
Posted: Mar 17, 2003 - 04:09 AM
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Da Warboss
Joined: Feb 12, 2003
England
Posts: 2168
Location: England
Status: Offline
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heh I can't believe the stick I have got from so many people about this whole "IP for more than just turn counter" idea. I know many of you think it's a huge crime to use it as I suggest, even so far as going for personal attacks (no names mentioned - hey I know people are as passionate about this game as me!)
All I wanted to say was this - we don't let extra players on the pitch/illegal setups etc. because when you realise that the extra man has been vital for the touchdowns scored it can really piss people off. By making it an IP for accidental occaisons, everyone checks before the game starts and as a result we have far fewer arguments and our games are a whole load more fun for it. Not to mention our players now rarely, if ever, forget boneheads.WA etc.!!
I wouldn't use this in an official setting as it simply isn't the letter of the rules, but AndyH agreed it was a decent enough idea to enforce aspects of the game that were causing problems.
(BTW in terms of the difference between boneheads and dodging, in my experience people tend to forget the Bonehead roll, whereas because dodging is such an integral part of the game that it is never forgotten - I am not claiming using IP to cure all ills is a viable system, just offering an opinion on how well it has worked for us!) |
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NAF #60
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daloonieshaman |
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Post subject:
Posted: Mar 19, 2003 - 11:26 PM
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Joined: Feb 28, 2003
United States of America
Posts: 883
Location: United States of America
Status: Offline
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We just started playing again after 3 years, in our leage almost everyone is done with there 3rd game. we use IP's strongly
here is what happened
1st game ip's were thrown like mad for everything game took about 3 hours
2nd game far fewer mistakes most everyone moves there turn marker, wild animal ect everyttime darn near game length 2o - 2:15 hours
3rd game 1 or 2 ip's game length 1.5 hours |
_________________ Why restrict yourselves by only playing local tournaments, take your team on the road.
Best Painted: Rocky Mountain Rampage 2012, 2013, Avatar Blood Bowl Championship 2011
Stunty Cup: West Coast Quake 2012, Zlurpeebowl IV 2008
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