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Shortarse |
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Post subject: Less than 3 players
Posted: Mar 20, 2003 - 11:24 AM
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Joined: Mar 17, 2003
Posts: 30
Status: Offline
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Probably the wrong place to post this but having probs finding where else to put it. I was playing a game the other night and due to some very lucky rolls and previous injuries my opponent ended up with 2 players fit to start a drive, 4 knocked out and the rest dead or injured. We spent a while trying to find out what to do about this as we couldn't find it in the rules: He couldn't conceed a touchdown (found out this was not allowed @ the BB), couldn't field the minimum 3 on the line, and was desperate not to conceed as it was 2 all and he only had to hold out 3 turns (added to the fact that he was only 10,000 off a new linesman that would mean he could start his next game with more than 8 players). In the end we had a group decision to allow him to play on and we drew (he lost one other player in the process in a suicide bid to stop a winning TD, but it wasn't a serious inj). Just wanted to know what the rules are and if there are none and people had come accross this type of thing before what did they do? |
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Post subject:
Posted: Mar 20, 2003 - 11:38 AM
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Joined: Feb 10, 2003
United States of America
Posts: 2321
Location: United States of America
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You can play with less than 3. You don't have to concede.
FRom Galak's Site:
What happens if you can only field 1 or 2 players for a drive (ie less than the required 3 on the LOS) is it an automatic concession or does the game go on? What if a team has NO players in reserve to field? I've seen the scenario where Wood Elves are up by 2 TDs with 3 turns left in the 2nd half but the entire team is either KO'd or Injured ... what happens? We've played that the opposing team takes the field alone and continues playing, but is this correct? ... need some wording for guidance.
BBRC response: The game continues as long as the opposing coach does not conceed |
_________________ aka Rob (NAF #248)
President of the Lord Borak Fan Club
Founder of the GCLU
Commissioner, TO, Goblin King, NEBBN TSO
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Agentrock |
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Post subject:
Posted: Mar 31, 2003 - 01:01 PM
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Joined: Mar 21, 2003
Posts: 182
Status: Offline
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In the league I run, we had a simular situation arise from time to time...so we put these rules in place:
"Under-manned Lineup is the interpreted rule that if a team has below 3 players (although having 1 or 2 players available) that can be fielded (which normally is an illegal setup) then the opposing team gets an automatic touchdown. This interpreted rule is now being clarified for this league. In the same situation, a team that has less than 3 players but does have enough players that can be fielded as normal (although they are required to line up on the line of scrimmage) can lineup on the field. A team in this scenario also has the option of a game forfeit without penalty, but this can only be used if the opposing team is winning and at the time of a new kick-off.
If a team has no players left on the field (the team is now considered ???whipped???), then the opposing team is awarded an automatic touchdown (player determined randomly). After which, if the opposing team is winning the game by 2 points then the referees end the game early. If the game is not ended, the next kick-off sequence is started. If the ???whipped team??? cannot field any players (due to knockouts, etc.) then the opposing team is awarded an automatic touchdown (player determined randomly). This process will continue until the ???whipped??? team can field players or the opposing team is winning by 2 points."
Hope this can help! |
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aerofool |
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Post subject:
Posted: Mar 31, 2003 - 02:10 PM
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Joined: Mar 24, 2003
United States
Posts: 273
Location: USA
Status: Offline
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P7. of the LR "At least 3 players MUST be set up nest to the half way line, on the line of scrimmage." This is for the start of each kick-off. In my league, we have a few house rule amendments that state that an opposing coach is entitled, but not required, to call for an illegal proceedure against a team if:
-A team makes an action without moving the turn marker first
-A teammakes multiple actions a turn that are limited to once per turn
-A team fails in any way to properly set up on the pitch before kick-off(this includes: more than 11 players on the field, less than 3 players on the line of scrimmage, more than 2 players in each wide zone, recieving team setting up first)
I'll stop here cause the rest of the rule is not relevant to this point.
It does not say a person is forced to concede, but like real football, there should still be some punnishment for not following the rules whether intentional or not. Forcing a Concession is too harsh, however I feel calling an Illegal Proceedure for it seems mild enough. |
_________________ Scott
Editor-In-Chief
Triple POW! Magazine
triplepow.com
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GalakStarscraper |
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Post subject:
Posted: Mar 31, 2003 - 03:09 PM
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Ex-Rulz Committee
Joined: Feb 11, 2003
United States of America
Posts: 1562
Status: Offline
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aerofool wrote: Forcing a Concession is too harsh, however I feel calling an Illegal Proceedure for it seems mild enough.
You'd force an Illegal Procedure against a team that can only field 2 or less players for a drive ... d*mn that's harsh.
And the BBRC has repeatedly said that the Must field 3 on the LOS only means if you have 3 or more players.
Galak |
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aerofool |
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Post subject:
Posted: Apr 01, 2003 - 01:45 PM
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Joined: Mar 24, 2003
United States
Posts: 273
Location: USA
Status: Offline
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They may have repeatedly said it, but it isn't in the LRB so the members of my league tossed it around and voted on what to do about it. The call is only for the first turn. Firstly, it is up to the discression of the opponent of the player who's short. It isn't a forced call. They don't have to call for it, but they have permission to. Some people do have hearts and won't punish those who at least want to try to keep the game on. If one is called, than the worse thing that can happen to a player is a lost re-roll. Usually by the time a team gets this low in their roster, they have no re-rolls to spare. So they lose a turn. With 2 or less players, each turn is almost like a lost turn anyway for all that's left to do is run to stay alive. Besides it's only one lost turn. That's not near as bad as the results from a forced concession. |
_________________ Scott
Editor-In-Chief
Triple POW! Magazine
triplepow.com
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