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Dysartes |
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Post subject: TR100 vs TR110
Posted: May 04, 2005 - 06:57 AM
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Joined: Apr 18, 2005
Posts: 45
Status: Offline
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OK, every league I've layed in has started with TR 100, but I was wondering how much of a difference starting at TR110 makes during a league.
Also, which do people feel plays better in a tournament - 100 or 110? |
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Spazzfist |
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Post subject:
Posted: May 04, 2005 - 08:28 AM
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Joined: Aug 16, 2004
Canada
Posts: 3956
Location: Canada
Status: Offline
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A local league I have been playing in allows players to choose one player as their "captain" this player gets a free roll at the start of the league. I personally like it, as even thought it is only one skill, it does break up being "all fresh teams", and even two teams of the same race will now have their own distinctness.
Spazz |
_________________ #1 Nurgle coach in Canada (formerly the world!)
#1 Snotling coach in Canada
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skummy |
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Post subject:
Posted: May 04, 2005 - 11:46 AM
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Joined: Feb 11, 2003
Posts: 506
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TR 110 in a tourney gives Elves a chance to be competitive. Over 10 - 15 games it won't really make any difference, but early on it will mean that some teams are going to stock up big on rerolls.
I'd suggest that if you're going to run a scheduled league and want to make sure all the teams are fairly competitive, just give everyone a free apothecary. Should keep anyone from getting too beat up early on and keep things fun. |
_________________ The only thing to do with good advice is pass it on. It is never any use to oneself.
-Oscar Wilde
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Spazzfist |
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Post subject:
Posted: May 04, 2005 - 11:49 AM
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Joined: Aug 16, 2004
Canada
Posts: 3956
Location: Canada
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skummy wrote: I'd suggest that if you're going to run a scheduled league and want to make sure all the teams are fairly competitive, just give everyone a free apothecary. Should keep anyone from getting too beat up early on and keep things fun.
But what about the undead and Nurgle teams? ![Sad](modules/PNphpBB2/images/smiles/icon_sad.gif) |
_________________ #1 Nurgle coach in Canada (formerly the world!)
#1 Snotling coach in Canada
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skummy |
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Post subject:
Posted: May 04, 2005 - 01:28 PM
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Joined: Feb 11, 2003
Posts: 506
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The simple answer is that they don't need the help.
If your commish disagrees, give 'em 50 K extra. But Khemri, Necros, and Undead are solid enough rosters that they're fine without the bump - especially without aging, and I'd also suggest no aging in a short term league. There's no point to it. |
_________________ The only thing to do with good advice is pass it on. It is never any use to oneself.
-Oscar Wilde
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Post subject:
Posted: May 04, 2005 - 02:41 PM
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Joined: Feb 10, 2003
United States of America
Posts: 2321
Location: United States of America
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We are doing 112 for this season of the HBBL 110+2mvp's on a captain to start so that he has a skill. Captains are immune to ageing but everyone else isnt. This is the first season we are going to allow teams to continue in the next season though. Previously we did TR100 and reset (no ageing at all). |
_________________ aka Rob (NAF #248)
President of the Lord Borak Fan Club
Founder of the GCLU
Commissioner, TO, Goblin King, NEBBN TSO
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Doubleskulls |
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Post subject:
Posted: May 04, 2005 - 05:49 PM
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Ex-Rulz Committee
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Joined: Mar 05, 2003
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IMO there isn't any need to tweak the starting values for a league. Some teams have a weak start and a strong finish (e.g. Chaos, Elves) - others rock early on then fall by the wayside (e.g. Norse, 'zons). So long as everyone knows and understands that and how it fits into the league structure then there isn't an issue. It doesn't need to be even - just fair. |
_________________ Ian 'Double Skulls' Williams
SLOBB
NAF Racial Results
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Longshot |
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Post subject:
Posted: May 10, 2005 - 06:06 AM
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Joined: Feb 12, 2003
Posts: 329
Status: Offline
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Well... RDV BB 3 will be tr 105 anyway ![Wink](modules/PNphpBB2/images/smiles/icon_wink.gif) |
_________________ -Longshot, to follow...
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EvilGit |
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Post subject:
Posted: May 10, 2005 - 08:37 AM
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Joined: Mar 06, 2003
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skummy |
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Post subject:
Posted: May 11, 2005 - 10:32 AM
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Joined: Feb 11, 2003
Posts: 506
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Wow. TR 115? You can build a hell of a High Elf team with that.
4 Lion Warriors
2 Dragon Warriors
1 Pheoenix
5 Lineman
1 FF
1 Apo
Pretty cool. |
_________________ The only thing to do with good advice is pass it on. It is never any use to oneself.
-Oscar Wilde
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Hoshi_Komi |
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Post subject:
Posted: May 11, 2005 - 10:41 AM
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Joined: Nov 23, 2003
United States of America
Posts: 550
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are u becoming elfy chris? |
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skummy |
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Post subject:
Posted: May 11, 2005 - 05:25 PM
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Joined: Feb 11, 2003
Posts: 506
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*yick* Just shudder at the thought of stopping 'em. You win against Elves at low TR by taking them off the field. That roster's pretty tough to pare down. |
_________________ The only thing to do with good advice is pass it on. It is never any use to oneself.
-Oscar Wilde
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EvilGit |
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Post subject:
Posted: May 12, 2005 - 08:28 AM
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skummy |
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Post subject:
Posted: May 12, 2005 - 05:24 PM
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Joined: Feb 11, 2003
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Trust me, 110 is enough for Elves to be competitive. |
_________________ The only thing to do with good advice is pass it on. It is never any use to oneself.
-Oscar Wilde
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Doubleskulls |
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Post subject:
Posted: May 12, 2005 - 07:29 PM
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Ex-Rulz Committee
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