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Xtreme |
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Post subject:
Posted: Apr 20, 2005 - 09:45 PM
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Da Boss
Joined: Mar 12, 2003
United States of America
Posts: 1096
Location: United States of America
Status: Offline
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snotsngrots wrote:
As an Ogre coach, I can tell you that the opponent often doesn't have to. Ogres tend to stop themselves at the most inopportune times. It's funny but frustrating.
And if you are playing Skaven the inopportune times are multiplied. |
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Post subject:
Posted: May 02, 2005 - 09:18 AM
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Joined: Feb 12, 2003
Posts: 1146
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Ok the rules are mostly updated. A couple of noteworthy changes.....
Quote: Skills - Dirty Player
The Dirty Player skill will give a +1 to either the armor roll or the injury roll.
and also
Quote: The Range Ruler
When measuring distances on the range ruler measure from the center point of the passing players square to the center point of the receiving players square. Please remember that some of the boards being used at The Death Bowl are not "official" boards. In fact the official boards themselves are not all of the same or consistent scale. A certain amount of good will and good sense will go a long way towards figuring out if a pass is within range or not.
And that should be it for this year. We're using a modified LRB3 kickoff table. Not the LRB4 modified table with additional tourney modifications. Either way I provide everyone with a copy of the correct kickoff table at the tourney so there's no confusion. |
_________________ Brian St.James
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Spazzfist |
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Post subject:
Posted: May 09, 2005 - 10:18 AM
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Joined: Aug 16, 2004
Canada
Posts: 3956
Location: Canada
Status: Offline
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Hey CH,
Do you suppose that you may consider using the rules for Chaos mutation that was used in the Philly Phracus and the Deathcup? They sounded really good, but I was unable to make either tourney.
Spazz |
_________________ #1 Nurgle coach in Canada (formerly the world!)
#1 Snotling coach in Canada
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Post subject:
Posted: May 10, 2005 - 01:50 PM
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Joined: Feb 12, 2003
Posts: 1146
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The rules do sound interesting but I'm not going to include them for this year. I'd like to see the idea get run in a little more before I drop it into the Death Bowl and BB7's formats.
BTW people shouldn't hesitate to pre-register for The Death Bowl. It doesn't cost anything and I'm going to be sending out Tournament Rulebooks to people who have pre-registered. |
_________________ Brian St.James
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Clan_Skaven |
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Post subject:
Posted: May 10, 2005 - 02:23 PM
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Joined: Aug 19, 2003
Niagara Falls ON, Canada
Posts: 2606
Location: Niagara Falls ON, Canada
Status: Offline
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Hey kids!!!!!!!!
I'm back, well sorta, I'm in a comic book store in Toronto on a compurter (pay by the hour). No computer hook up at home yet. I am working again, continuing my Glazier Apprenticeship.I work in Toronto Mon. to Friday & crash at a buddies place in Scarborough (is that spelled right?) during the week. So if any of the locals want to be schooled in BB, let me know, I'll check back here again.
I have healed my wounds from being fired from the Casino. @#$$#@$@& the Casino!!!!!!!!!!
I'll make sure if I only make it to one more tourney this year, that it will be the Death-Bowl! (One condition! I don't have to play Zombie!)
I'll be back online soon enough.
Bye, Rod. |
_________________ "2006 SPIKE Champion!"
"Death-Bowl IV & V, Most Casualties!, Death-Bowl VI Best Team!"
"2008 Dagger Bowl Champion"
Host of the Warpstone Cup, Q'ermitt Bowl & the Hope Bowl
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Hoshi_Komi |
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Post subject:
Posted: May 10, 2005 - 02:41 PM
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Joined: Nov 23, 2003
United States of America
Posts: 550
Location: United States of America
Status: Offline
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Spazzfist wrote: Hey CH,
Do you suppose that you may consider using the rules for Chaos mutation that was used in the Philly Phracus and the Deathcup? They sounded really good, but I was unable to make either tourney.
Spazz
was at both and it made for a more enjoyable tourney for chaos coaches |
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Spazzfist |
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Post subject:
Posted: May 10, 2005 - 05:16 PM
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Joined: Aug 16, 2004
Canada
Posts: 3956
Location: Canada
Status: Offline
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@clan -skaven Bring it on bee-yotch! Stay over one more night (being Friday) and I will give you a schoolin'!
@g-ken - I would believe it, like I said, where else would a Chaos coach be able to have so many mutations available to them? It sounds great - Q'ermitt will certainly put them to use (all that travelling through the portals of the old ones which are now corrupted by chaos!)
@Cyberhare - I will definetely pre-register! I have been missing the tourneys I wanted to attend, but Deathbowl is a MUST! (Too bad about the chaos decision, however....)
Spazz |
_________________ #1 Nurgle coach in Canada (formerly the world!)
#1 Snotling coach in Canada
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Post subject:
Posted: May 10, 2005 - 05:19 PM
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Joined: Feb 12, 2003
Posts: 1146
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Was the Chaos skill pick idea discussed anywhere? |
_________________ Brian St.James
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Hoshi_Komi |
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Post subject:
Posted: May 10, 2005 - 06:26 PM
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Joined: Nov 23, 2003
United States of America
Posts: 550
Location: United States of America
Status: Offline
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just in our tourneys. It worked well and gives a tiny little boost to teams that are consistently losers at tourneys.
Plus if you think about it....what mutation is a game breaker--I limited my tourney to one claw just to prevent lamer chaos? if they are taking a mutation---they aren't taking block, sure hands or guard..... |
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Post subject:
Posted: May 11, 2005 - 04:29 AM
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Joined: Feb 12, 2003
Posts: 1146
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How much better did the Chaos/nurggle teams do? |
_________________ Brian St.James
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jaylazer |
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Post subject:
Posted: May 11, 2005 - 06:35 AM
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Joined: Feb 14, 2003
Posts: 241
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The 2 Chaos teams in the Phrakus went 6th and 12th out of 12.
Definitely not overpowering in our tournament. |
_________________ Jay
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Paul |
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Post subject:
Posted: May 11, 2005 - 02:43 PM
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Joined: Feb 18, 2005
Canada
Posts: 424
Location: Canada
Status: Offline
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From what I understand, the rule for the 3rd round pick at the Philly Pharkus was just a doubles would be rolled for that round. So, Chaos/Skaven could take a mutation, but it left a doubles roll for everyone else.
I don't think doing it that way would have a huge effect for the Chaos teams. Sure, they might get a claw that they wouldn't normally have, but other teams would be picking up a skill that would make them better as well. |
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jaylazer |
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Post subject:
Posted: May 11, 2005 - 02:46 PM
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Joined: Feb 14, 2003
Posts: 241
Status: Offline
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We allowed either one player to take a doubles roll or one player who already had a normal skill could be given a 2nd normal skill.
So they could have taken the Claw/Razor Sharp Claw combo if they had chosen. They chose to spread their skills out more though and didn't double up with anyone. |
_________________ Jay
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Spazzfist |
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Post subject:
Posted: May 13, 2005 - 09:43 PM
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Joined: Aug 16, 2004
Canada
Posts: 3956
Location: Canada
Status: Offline
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Okay Brian, I am pre-registered!
Now all I need to do is settle on which team I am bringing. Now about those mutations...... |
_________________ #1 Nurgle coach in Canada (formerly the world!)
#1 Snotling coach in Canada
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Post subject:
Posted: Jul 20, 2005 - 08:29 AM
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Joined: Feb 10, 2003
United States of America
Posts: 2321
Location: United States of America
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The Chaos team at the Brouhaha finished 1/1/3 (W/T/L). As long as you limit it to one Claw, the data seems to indicate that it works out. Although I think this was only the third tourney with the rule. |
_________________ aka Rob (NAF #248)
President of the Lord Borak Fan Club
Founder of the GCLU
Commissioner, TO, Goblin King, NEBBN TSO
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