NAF Logo
leftstar Jun 04, 2024 - 06:00 PM
capleft
spacer
NAF World Headquarters
home forum rankings tourneys nyleague faq
That boy's got talent! rightstar
capright

Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Author Message
*Mr_Scream*Offline
Post subject: mvps  PostPosted: Apr 07, 2006 - 09:18 AM



Joined: Mar 23, 2006

Posts: 47

Status: Offline
can you award an mvp to a dead player if they were available at the start of the match?? and does the cost of ure team go up (effecting ure team rateing) if you replace the dead player or go down if you do not ??
 
 View user's profile Send private message  
Reply with quote Back to top
SpazzfistOffline
Post subject:   PostPosted: Apr 07, 2006 - 10:48 AM



Joined: Aug 16, 2004
Canada
Posts: 3953
Location: Canada
Status: Offline
It is stated in the rules that the MVP award CAN got a player that was killed during the match (it is awarded post-humously).

When a player is killed, your TR goes down. When you add a player it goes up.

So if you replace a dead player his cost (and SPPs) are removed, and then the TR for the replacement is added. Depending on how skilled the player was when the player died, it could cause a dip in your TR.

_________________
#1 Nurgle coach in Canada (formerly the world!)
#1 Snotling coach in Canada
 
 View user's profile Send private message  
Reply with quote Back to top
antipixiOffline
Post subject:   PostPosted: Apr 07, 2006 - 01:47 PM



Joined: Oct 02, 2005
Bedford, UK
Posts: 89
Location: Bedford, UK
Status: Offline
And the MVP stays on the dead player. So does not get given to a new player!

I know someone who actually tried to get away with giving a rookie his recent predecesors MVP! Needless we shouted him down pretty quick! tsk! Some people! Rolling Eyes
 
 View user's profile Send private message  
Reply with quote Back to top
*Mr_Scream*Offline
Post subject:   PostPosted: Apr 08, 2006 - 05:11 PM



Joined: Mar 23, 2006

Posts: 47

Status: Offline
im sure they will burn for eternity, in nuffles name !!!
 
 View user's profile Send private message  
Reply with quote Back to top
YavatolOffline
Post subject:   PostPosted: Apr 09, 2006 - 11:22 AM



Joined: Feb 10, 2003

Posts: 64

Status: Offline
Only, TR does not change when you buy a new player, as your treasury is also included in TR (at least in the current LRB). So if you loose player your TR goes down, whether your replace the player or not.
 
 View user's profile Send private message Visit poster's website  
Reply with quote Back to top
antipixiOffline
Post subject:   PostPosted: Apr 09, 2006 - 12:14 PM



Joined: Oct 02, 2005
Bedford, UK
Posts: 89
Location: Bedford, UK
Status: Offline
Depending on what your winnings are for the game!

Sorry, I couldn't resist being pedantic! Twisted Evil
 
 View user's profile Send private message  
Reply with quote Back to top
InaspinOffline
Post subject:   PostPosted: Apr 24, 2006 - 06:38 AM



Joined: Sep 08, 2004
England
Posts: 21
Location: England
Status: Offline
Idea Without looking at the rulebook (as usual!)... is there anyway a dead player could potentially escape the grave i.e. get awarded/roll up regenerate after their demise...you think.. Confused

_________________
WWW.INNERSPIN1.COM
 
 View user's profile Send private message Visit poster's website  
Reply with quote Back to top
SpazzfistOffline
Post subject:   PostPosted: Apr 24, 2006 - 08:59 AM



Joined: Aug 16, 2004
Canada
Posts: 3953
Location: Canada
Status: Offline
Apothecary at the time of death is one way, or regenerating. Regenerate happens when the kill is made, so that would be done immediately. By the time that game is done, dead is dead, and there is no way of changing that.


Spazz

_________________
#1 Nurgle coach in Canada (formerly the world!)
#1 Snotling coach in Canada
 
 View user's profile Send private message  
Reply with quote Back to top
Display posts from previous:     
Jump to:  
All times are
Post new topic   Reply to topic
View previous topic Printable version Log in to check your private messages View next topic
Powered by PNphpBB2 © 2003-2009 The Zafenio Team
Credits