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DaveOffline
Post subject:   PostPosted: Apr 18, 2003 - 03:10 AM
da Veiz-Prez


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there's allways the big une up in the sky Cool Laughing

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AgentrockOffline
Post subject:   PostPosted: Apr 18, 2003 - 06:35 AM



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And Nuffle, don't forget about him! Or her!? Or it?!? Wink

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snew
Post subject:   PostPosted: Apr 18, 2003 - 06:54 AM



Joined: Feb 11, 2003

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      GalakStarscraper wrote:
1) As it currently reads, a stunned Vampire must make an OFAB roll to go prone and if it fails its a turnover ...... (I think that was just an editing mistake and the MBBL is adding back the text that Stunned vampires don't roll for the new OFAB).


If Bonehead and Really Stupid need to be rolled to turn the player over, don't you think the Vamp should need to do it too? Being a turnover for failing to roll over, though, is a bit harsh.

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AgentrockOffline
Post subject:   PostPosted: Apr 18, 2003 - 07:01 AM



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      snotsngrots wrote:
If Bonehead and Really Stupid need to be rolled to turn the player over, don't you think the Vamp should need to do it too?


That's true...they should be consistant.

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GattolardoOffline
Post subject:   PostPosted: Apr 18, 2003 - 08:33 AM



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Well, there MIGHT be some consistency...
While it's quite likely that a stupid player wold stay down staring at the grass carpet, a vamp would, at least, be able to control himself enough to make a try to get up...
What would hr do once up it's another matter altogheter...
So, while a stupid player should test even when rolling over, the first test of the vamp would be upon getting up... Confused

Well, as long as logic is applicable ina fantay setting Smile

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AgentrockOffline
Post subject:   PostPosted: Apr 18, 2003 - 08:41 AM



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Maybe one could argue that "hunger pains" inflict the vamp so much that it won't roll over from a stun on a failed OFaB... Wink

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GattolardoOffline
Post subject:   PostPosted: Apr 18, 2003 - 09:06 AM



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Yup Wink
but i fear that "Hunger Pains" would only speed up a Vamp getting up Shocked
 
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AgentrockOffline
Post subject:   PostPosted: Apr 18, 2003 - 09:58 AM



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Hmmm..."since the vamp is stunned his/her body doesn't react well to the pains, so his/her body enters a state of temporary hybernation until the next turn"...of course I'm pulling this outta no-where but it sounds good!

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GalakStarscraperOffline
Post subject:   PostPosted: Apr 18, 2003 - 10:56 AM
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      Agentrock wrote:
Hmmm..."since the vamp is stunned his/her body doesn't react well to the pains, so his/her body enters a state of temporary hybernation until the next turn"...of course I'm pulling this outta no-where but it sounds good!


Uh.... isn't it easier to just say they don't roll if Stunned ... (extra 3 words in the text description) ... I'm trying to keep the skill easy. If the Vamps are too good from extra testing ... fine have them roll for Stunned to Prone ... but causing a turnover for this is a pretty big negative.

Galak
 
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AgentrockOffline
Post subject:   PostPosted: Apr 18, 2003 - 11:19 AM



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Sure it is...someone was just mentioning why would they have to test to roll over...

But I agree, it shouldn't be a turnover if they fail while stunned.

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Darkson
Post subject:   PostPosted: Apr 19, 2003 - 02:30 PM



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      Agentrock wrote:
And Nuffle, don't forget about him! Or her!? Or it?!? Wink


Nuffle sucks, whatever it is!

Please, stop hurting my vamps anymore than they are. I just killed my only thrall that gained a skill with a COFAB roll.

With the new list I wouldn't risk having anymore than 6 vamps on the roster until they had PRO, and I'd probably start with 4 and as many thralls as I could afford.

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snew
Post subject:   PostPosted: Apr 19, 2003 - 04:48 PM



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      Darkson wrote:
With the new list I wouldn't risk having anymore than 6 vamps on the roster until they had PRO, and I'd probably start with 4 and as many thralls as I could afford.


You say that like it's some substandard roster or something.

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Darkson
Post subject:   PostPosted: Apr 19, 2003 - 06:28 PM



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      snotsngrots wrote:
      Darkson wrote:
With the new list I wouldn't risk having anymore than 6 vamps on the roster until they had PRO, and I'd probably start with 4 and as many thralls as I could afford.


You say that like it's some substandard roster or something.


It is when the vamps all catch the Elven Curse Laughing

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snew
Post subject:   PostPosted: Apr 19, 2003 - 08:36 PM



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      Darkson wrote:
      snotsngrots wrote:
      Darkson wrote:
With the new list I wouldn't risk having anymore than 6 vamps on the roster until they had PRO, and I'd probably start with 4 and as many thralls as I could afford.


You say that like it's some substandard roster or something.


It is when the vamps all catch the Elven Curse Laughing


You need to teach them to stay away from those slender Elven necks then. Laughing

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DaveOffline
Post subject:   PostPosted: Apr 24, 2003 - 02:33 AM
da Veiz-Prez


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Yeah, do that...

Maybe I lack some eye - sight but where should the vamp, who rolled a '1', make his move action to?

Towards his nearest team member, tot he dug out or where ever?

I can't seem to find it.

Embarassed

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