Author |
Message |
Wadedidit |
|
Post subject: ALTERNATE AGEING RULE
Posted: May 07, 2003 - 06:56 PM
|
|
Joined: Feb 16, 2003
Australia
Posts: 45
Status: Offline
|
|
In my league, these are going to be the ageing rules for the next season. I posted this to see if anyone else uses something similar and to find out the general opinion on the subject.
Below is an example of a Lion Warrior in the first game and also our Aged Table.
Example of aged rule ruining a player:
Rookie Lion Warrior first game scores four TDs and the MVP. Ageing roll for first skill, snake eyes, Nig. Second roll a one and two, another Nig. I know this is a rare thing but it has happened and will happen again, how does this even a side up? No It makes a 90k purchase an absolute waste.
The first two skill rolls should be exempt and the first ageing roll be a four or more.
Eg. Below table is our leagues next aging table.
SPP’s Title Ageing
0–5 Rookie None
6–15 Experienced None
16–30 Veteran None
31–50 Emerging Star 4+
51–75 Star Player 5+
76–125 Super-Star 6+
126–125 Mega-Star 7+
176+ Legend 8+ |
|
|
|
|
|
GalakStarscraper |
|
Post subject:
Posted: May 07, 2003 - 07:48 PM
|
|
Ex-Rulz Committee
Joined: Feb 11, 2003
United States of America
Posts: 1562
Status: Offline
|
|
My 2 leagues just completely scrapped aging.
Galak |
|
|
|
|
|
dwarfcoach |
|
Post subject:
Posted: May 07, 2003 - 07:53 PM
|
|
The Best Dressed Man in Blood Bowl
Joined: Apr 13, 2003
Posts: 764
Status: Offline
|
|
Hmm, well aging does make sense but I'm not really sure of a fair version, the current one does seem a little harsh... |
_________________ Chuck Norris does not sleep. He waits.
224th at The World Cup II
|
|
|
|
|
Wadedidit |
|
Post subject:
Posted: May 07, 2003 - 08:22 PM
|
|
Joined: Feb 16, 2003
Australia
Posts: 45
Status: Offline
|
|
May be a good idea to take the results to the BBRC in October Galak??!! |
|
|
|
|
|
Dave |
|
Post subject:
Posted: May 08, 2003 - 02:53 AM
|
|
da Veiz-Prez
Joined: Feb 10, 2003
Netherlands
Posts: 895
Location: Netherlands
Status: Offline
|
|
this suits me fine but perhaps the ageing should start at 4+ at 31 and 6+ at 51
this gives you the chance to reasonably devellop your team AND cancelles out the loss of ageing effects when changing the table. |
_________________ First ever poster on the NAF site, Former Prez' proverbial pain in the bum and NTO-Netherlands
|
|
|
|
|
Doubleskulls |
|
Post subject:
Posted: May 08, 2003 - 04:34 AM
|
|
Ex-Rulz Committee
Joined: Mar 05, 2003
Undisclosed
Posts: 2627
Location: Kent, UK
Status: Offline
|
|
ECBBL just scrapped ageing on the main competiton too. Personnally I don't have a big problem with ageing on 2nd or 3rd roll - but I've seen teams really screwed by getting unlucky ageing rolls early on (one player got -AG on both his throwers in one game). |
_________________ Ian 'Double Skulls' Williams
SLOBB
NAF Racial Results
|
|
|
|
|
Gattolardo |
|
Post subject:
Posted: May 08, 2003 - 04:55 AM
|
|
Joined: Mar 10, 2003
Posts: 169
Status: Offline
|
|
As I said in the prev. topic..
Keep the rule, scrap the first two rolls.... |
|
|
|
|
|
Mordredd |
|
Post subject:
Posted: May 08, 2003 - 06:38 AM
|
|
Joined: Mar 03, 2003
England
Posts: 728
Location: England
Status: Offline
|
|
I seem to recall someone once suggesting a system based on how many times a player has been injured, rather than games played or SPP earned. I think it would fit better with the idea of a player picking up compounded injuries from too much play. Or should that be pain
Maybe something as simple as keeping a tally of injuries (after apothecary/regenerate perhaps?) in the INJ column and making ageing rolls after certain numbers? Or make ageing roll after each increase if player fails to roll over their INJ number? |
|
|
|
|
|
|
Post subject:
Posted: May 09, 2003 - 01:27 PM
|
|
Joined: Feb 10, 2003
Undisclosed
Posts: 2696
Location: Undisclosed
|
|
I think that rule would push the balance to far in far of high AV teams, as they suffer less injuries than low AV (dodgy) teams. |
_________________ _____ and rankings - that is all
#27 of the "24 club" (due to some dodgy accounting)
|
|
|
|
|
Dave |
|
Post subject:
Posted: May 09, 2003 - 04:31 PM
|
|
da Veiz-Prez
Joined: Feb 10, 2003
Netherlands
Posts: 895
Location: Netherlands
Status: Offline
|
|
Yeah, that won't work.
I think the current table is about the best thing that does work, only it's kinda sad to have your 1 comp + MVP thrower suffer a -1AG
The rolls should start little later (31+) but not on a 3+ then, perhaps 4+ at 31SPP and 6+ at51SPP |
_________________ First ever poster on the NAF site, Former Prez' proverbial pain in the bum and NTO-Netherlands
|
|
|
|
|
Wadedidit |
|
Post subject:
Posted: May 11, 2003 - 06:28 PM
|
|
Joined: Feb 16, 2003
Australia
Posts: 45
Status: Offline
|
|
I thought that having expensive players was the disadvantage for the AG Teams. So with the current rule you will need to retire Elves quicker because they gain SPP's quicker and are more expensive to replace. |
|
|
|
|
|
noodle1978uk |
|
Post subject:
Posted: Jul 31, 2003 - 08:32 AM
|
|
Joined: Jun 09, 2003
Posts: 221
Status: Offline
|
|
|
|
|
Tutenkharnage |
|
Post subject:
Posted: Jul 31, 2003 - 11:29 AM
|
|
Joined: Feb 11, 2003
Posts: 620
Status: Offline
|
|
We don't use ageing here. After 14-16 games per team, we have 3 players with 51+ SPPs among 8 teams.
The trick isn't finding the right ageing rules; it's finding the right combination of all the other rules that could influence team and player growth. Examples include fouling, match winnings, and the SPP table.
-Chet |
|
|
|
|
|
Doubleskulls |
|
Post subject:
Posted: Aug 01, 2003 - 02:51 AM
|
|
Ex-Rulz Committee
Joined: Mar 05, 2003
Undisclosed
Posts: 2627
Location: Kent, UK
Status: Offline
|
|
Tutenkharnage wrote: We don't use ageing here. After 14-16 games per team, we have 3 players with 51+ SPPs among 8 teams.
I'm glad to hear you are trying the "no ageing" option.
ECBBL has used that for the current season, but after 10 games it isn't enough to see what longer term effect is has. Hopefully by Xmas we will have some more useful data. |
_________________ Ian 'Double Skulls' Williams
SLOBB
NAF Racial Results
|
|
|
|
|
Mestari |
|
Post subject:
Posted: Aug 01, 2003 - 03:03 AM
|
|
Joined: Feb 11, 2003
Posts: 407
Status: Offline
|
|
Even though I agree that other rules should be the main factor in keeping teams and their players in check, I have to say I like some sort of an aging rule to exist, albeit a very light one.
Something close to what Wadedidit suggested, perhaps add in some results that give aging a more of a "roleplaying" feel. Some negative personality traits etc. |
_________________ Teemu Tokola aka Mestari
Member #52
|
|
|
|
|
|