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JoemanjiOffline
Post subject: Ironmanj Shield -- 30/31 January 2010 -- York, UK  PostPosted: Dec 09, 2009 - 07:03 AM



Joined: Dec 13, 2003
England
Posts: 298
Location: England
Status: Offline
Hey chaps,

Ironjaw (Leon Newton) and I (less than) humbly present the "Ironmanj Shield", to be held on Saturday 30th and Sunday 31st of January 2010.

To be held in Meeting Rooms 1 & 2, on the 2nd floor of:

York Railway Institute
22 Queen Street
York
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The venue is ideally situated in being right next door to both York train station, 2 public car parks and a large number of shops and pubs. The venue has a lounge bar downstairs, but it is only open on the Saturday from 12.30 til 2. You can, however, bring your own drinks (alcoholic or otherwise) into the room.

Entry Fee
The entry will be £15 for NAF members and £20 for non-members, though this should include NAF membership. Payments can be sent to joehainstock@googlemail.com (note contracting this to '..@gmail.com' won't work). Please designate the payment as "personal" so that neither of us has to pay fees. Please include your real and NAF names in this email along with your NAF# if known.

How To Get There
The venue is next to the train station, so if using that means of transport just walk out of the front doors, turn right onto the street and its the first building you see after the station car park.

If you drive from the South or East, you can take the A1 or M1 and then the A64. Leave this road at the junction marked York West and follow signs for the city centre and then the train station. The venue is on the inner ring road, so if you get lost stay on that and look for the venue (as depicted above).

If you drive from the North, follow the A19 or A59 into York centre and follow signs for the train station.

Accomodation
I will update this section with more information shortly, but there is a Premier Inn right next door to the venue so that might be a place to start. York is a tourist town and you should have no trouble finding somewhere.

Things To Bring With You
Your painted team.
Your Blood Bowl board (as we won't have any spare).
Dice.
Templates.
2 copies of your roster.

Ironmanj Rules
The Ironmanj Shield will be probably be using the LRB 6.0 rulebook, which should be official by the time of the event. The 3 new teams (Slann, Underworld and Chaos Pact) will be allowed.

The Illegal Procedure and 4-minute time limit rules will not be enforced, though you may use them if both coaches agree. There will be a time limit for games as a whole though, so if you play slowly we may have to call a result early.

Undead or Nurgle teams may not keep 'raised' players from game to game.

Team Selection
Coaches may spend up to 1,200,000 gc on their teams.

They may purchase any Inducements except Wizards as part of their team for their normal cost.

Coaches may not include Star Players as part of their team unless they have the Secret Weapon or Stab skills. An exception to this rule are Halfling, Goblin and Underworld teams, who may hire up to one Star Player who doesn't have either Secret Weapon or Stab.

If a coach spends less than the 1.2m he will not be entitled to Inducements on a game by game basis.

Skills
Tier 1 skill = Block, Dodge, Strip Ball, Frenzy, Kick, Sure Hands, Leader, Mighty Blow, Claw or Guard.
Tier 2 skill = anything else.

1 point for the first instance of a tier 2 skill.
2 points for any other instance of a tier 2 skill.
2 points for the first instance of a tier 1 skill.
3 points for any other instance of a tier 1 skill.
+2 points if that skill is a double.

No player may have more than one skill. Star Players may not be given extra skills.

Teams have the following points to spend:

9 points - Undead, Wood Elf, Amazon, Dwarf
10 points - All teams not named elsewhere.
13 points - High Elves, Slann, Humans, Nurgle
16 points - Chaos, Underworld, Vampires, Goblin, Halfling, Ogre

Games and Scoring
Three games will be played on the Saturday and three on the Sunday. The first round will be drawn randomly, with all further rounds using the Swiss system. The overall winner will be the coach with the most points at the end of the day - there will be no final.

Points are scored as follows:

140 points for a win.
70 points for a draw.
10 points for a loss.

+/- your net TDs up to a maximum of +/- 3
+/- your net CAS up to a maximum of +/- 3
+ 2 points for keeping a clean sheet

In the event of coaches having the same number of points, the tie breakers will be TD difference, CAS difference, TDs scored, CAS inflicted, head to head record and alphabetical order of last name (except for prize positions).

Only CAS that would count for SPPs and crowd pushes count towards these totals.

Schedule


Saturday
9.00 - 10.00 - registration
10.00-12.15 - game 1
12.15-13.00 - lunch
13.00-15.15 - game 2
15.15-15.30 - break
15.30-17.45 - game 3
17.45-til late - beers and foods!

Sunday
9.00 - 9.30 - turn up
9.30 - 11.45 - game 4
11.45-12.30 - lunch
12.30-14.45 - game 5
14.45-15.00 - break
15.00-17.15 - game 6
17.15-17.45 - Prize giving.

Prizes
There will be some fabulous prizes. We have a rare painted team in the works for the winner, and there will be prizes for:

Winner ("The Ironmanj")
2nd place
3rd place
Most Casualties
Most Touchdowns
Wooden Spoon ("Most Manjed")

We hope to see you there!

Joe & Leon
 
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