Quote: Team Build Rules:
- 1,000,000 gp (purchase players, re-rolls, fan factor, coaches, and cheerleaders, NO: Wizards, Journeymen, Special Play cards, and Mercenaries)
- 150K gp in skills on top of that
- Up to 2 skills a player
- No more than 4 of the same skill per team
- Can't take the Leader Skill at all
Very nice ruleset ! except for the Leader interdiction (if leader would have been allowed, i would just switch one guard for a leader)
for Chaos Dwarf, i would go this way:
Bull centaur #1 : Break Tackle + Block
Bull centaur #2 : Break Tackle + Sure Hands
6 x Chaos Dwarfs : 3 x Guard
4 x Hobgoblins
2 RR
1 Cheerleader
1 Asst Coach
or this way:
Minotaur : Block
Bull centaur : Break Tackle + Sure Hands
6 x Chaos Dwarfs : 4 x Guard
4 x Hobgoblins
2 RR
=> i love to carrier the ball with bull Centaur when i play ChaosDwarfs  |