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duderOffline
Post subject: Uff Da Bowl - June 27, 2015 -Roseville MN  PostPosted: Apr 01, 2015 - 04:19 PM



Joined: May 08, 2012
United States of America
Posts: 18
Location: United States of America
Status: Offline
UFF DA Bowl


Tournament Details
When: June 27, 2015
Where:

Fantasy Flight Games
1975 County Road B2 W

Roseville, MN 55113


The Fantasy Flight Games Center has a great cafe where meals, snacks, beer and coffee can all be purchased on site. http://www.fantasyflightgames.com/edge_npm.asp?eidm=213


Cost: $15 Pre-Registration (paypal payment to uffdabowl@gmail.com or pay Duder)
$20 At-the-Door
Rules:
Tourney will use the Competition Rules (LRB 6.0).
Copies can be found here:
http://www.thenaf.net/wp-content/uploads/2013/06/CRP1.pdf
Tourney will permit the addendum races found here: http://www.thenaf.net/files/NewTeams_LRB6.pdf

We will use the normal Kickoff Table found in the above rule book.

Each match will roll their own weather.

This will be a resurrection style tournament.
• All injuries will be healed prior to the next match.
• No star player points will be accumulated or carried into the next match.

Team Miniatures:
• Minimum of 3 colors and based.
• Each model must be easily identifiable and numbered.

Each team will be given 1,150,000 gold pieces to purchase players, team goods, and inducements. Skills are not paid for, but assigned as detailed in the skills package below.

You may purchase specified inducements at the cost listed in LRB and add them to your team roster.
Allowed Inducements:
• Bribes
• Extra Team Training
• Master Chef
• Wandering Apothecaries
• Babes
• Igors
• Star Players
• NOTE: If you and your opponent have the same Star Player, some magic or something happens and you both can use the Star Player.
• NOTE: A Star Player may make up the 11th player on your team.

Skills Package:
• You may give 12 non-double skills to non-Star Players. Skills may only be stacked as follows.

• 1 player may be given up to 3 skills which may include a double skill at the the cost of 2 skills

• 2 additional players may be given 2 skills or a double skill at the the cost of 2 skills
In summary you can have 3 skills on one player, 2 skills on two players each, then 5 remaining skills which must be put on 5 separate players, or you can put 12 skills on 12 separate players, or some combination in between.


Format:
• We will be running 4 rounds of Swiss over one day.

• No Overtime will be played.
• We will be strictly enforcing a two hour time limit.
• Once time has been called, whichever coach’s active player will finish his or her action (including any applicable armor/injury rolls).
• Once that player is finished, the game is over.

SCORING:
• Win: 60 points
• Draw: 30 points
• Loss: 10 points

Bonus Points
• Keeping it Close: 3 points (Lose by only 1 TD)
• CAS (you get 1, not both)
• Out injure opponents by 2+ : 2 points
• Out injure opponents by 3+: 5 points
• TD’s (you get 1, not both)
• Out score opponent by 2+: 2 points
• Out score opponent by 3+: 5 points

SCHEDULE:
10:00am Registration
10:30am Round 1 begins
12:30pm Round 1 ends
12:30pm to 1:30p – Lunch
1:30pm Round 2 begins
3:30pm Round 2 ends
3:45pm Round 3 begins
5:45pm Round 3 ends
6:00pm Round 4 begins
8:00pm Round 4 ends
8:15pm Awards
 
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