Author |
Message |
smeborg |
|
Post subject:
Posted: Feb 23, 2004 - 04:53 PM
|
|
Joined: Feb 16, 2003
Posts: 223
Status: Offline
|
|
I'd like to see Wild Animal become truly wild. For example, if the Minotaur is taking a "violent" action (Block, Blitz, Foul) and rolls a 1, then he carries out the action against the nearest eligible player (whether friend or foe). If there are one or more eligible players, then randomise it.
This would be quite entertaining in play, because it would be dangerous to stand next to your own Wild Animal.
Bear in mind that going "wild" in this way would not necessarily cause a turnover.
How about it?
Cheers
Smeborg the Fleshless |
|
|
|
|
![](./modules/PNphpBB2/templates/PNTheme/images/spacer.gif) |
Tutenkharnage |
|
Post subject:
Posted: Feb 24, 2004 - 06:33 AM
|
|
Joined: Feb 11, 2003
Posts: 620
Status: Offline
|
|
Two quick points in response to this thread:
* The old WA did affect Horns on the Minotaur. Since you could force the Minotaur to block an adjacent opponent, you could prevent him from using his Horns by marking him with a single player.
* The oldest WA rules allowed something much like Smeborg suggested. They were put on trial in the court of public opinion and found very, very wanting.
-Chet |
|
|
|
|
![](./modules/PNphpBB2/templates/PNTheme/images/spacer.gif) |
Clan_Skaven |
|
Post subject: Re: i know i'm alone on this
Posted: Feb 24, 2004 - 07:00 PM
|
|
![](http://i35.photobucket.com/albums/d161/Clan-Skaven/rsz_2dscf1016_3small.jpg)
Joined: Aug 19, 2003
Niagara Falls ON, Canada
Posts: 2604
Location: Niagara Falls ON, Canada
Status: Offline
|
|
Darkson wrote: Clan-Skaven wrote: (explain to me why they have "Always Hungry" but do not have "Throw Teammate")
Um, I can't, because they do.
LRB p.25 wrote: Minotaur 110K 5 5 2 8
Skills & Traits: Mighty Blow, Frenzy, Horns, Thick Skull
Racial Characteristics: Always Hungry, Big Guy, Throw Team-mate, Wild Animal
Allied Teams: Chaos, Chaos Dwarf, Norse
Ooooops, ok sorry there, but still big deal they have Always Hungry & Throw Team-mate. Show me what player are they gonna throw! |
_________________ "2006 SPIKE Champion!"
"Death-Bowl IV & V, Most Casualties!, Death-Bowl VI Best Team!"
"2008 Dagger Bowl Champion"
Host of the Warpstone Cup, Q'ermitt Bowl & the Hope Bowl
|
|
|
|
![](./modules/PNphpBB2/templates/PNTheme/images/spacer.gif) |
|
Post subject:
Posted: Feb 24, 2004 - 07:20 PM
|
|
Joined: Oct 24, 2003
Posts: 1671
|
|
A freebooted goblin star player on a chaos team. Old news, brought up too many times before. |
_________________ They will slowly add bits of the vault in on each RR leading up to 2007, starting with LRB 4.0, so it will be a slow and agonising death for BB.
|
|
|
|
![](./modules/PNphpBB2/templates/PNTheme/images/spacer.gif) |
Clan_Skaven |
|
Post subject:
Posted: Feb 24, 2004 - 07:40 PM
|
|
![](http://i35.photobucket.com/albums/d161/Clan-Skaven/rsz_2dscf1016_3small.jpg)
Joined: Aug 19, 2003
Niagara Falls ON, Canada
Posts: 2604
Location: Niagara Falls ON, Canada
Status: Offline
|
|
Zombie wrote: A freebooted goblin star player on a chaos team. Old news, brought up too many times before.
Only 2 goblin Star Players that can play as a freebooter on a team that has a Minitaur.
Nobbla Blackwart & Scrappa Sorehead. Can these 2 be thrown? Yes they both have Right Stuff, but they do also have Secret Weapons. Can you throw a Chainsaw wielding Goblin? |
_________________ "2006 SPIKE Champion!"
"Death-Bowl IV & V, Most Casualties!, Death-Bowl VI Best Team!"
"2008 Dagger Bowl Champion"
Host of the Warpstone Cup, Q'ermitt Bowl & the Hope Bowl
|
|
|
|
![](./modules/PNphpBB2/templates/PNTheme/images/spacer.gif) |
|
Post subject:
Posted: Feb 24, 2004 - 07:45 PM
|
|
Joined: Oct 24, 2003
Posts: 1671
|
|
Nobbla doesn't have right stuff, because of the chainsaw. Scrappa has it and can be thrown. |
_________________ They will slowly add bits of the vault in on each RR leading up to 2007, starting with LRB 4.0, so it will be a slow and agonising death for BB.
|
|
|
|
![](./modules/PNphpBB2/templates/PNTheme/images/spacer.gif) |
Clan_Skaven |
|
Post subject:
Posted: Feb 24, 2004 - 08:29 PM
|
|
![](http://i35.photobucket.com/albums/d161/Clan-Skaven/rsz_2dscf1016_3small.jpg)
Joined: Aug 19, 2003
Niagara Falls ON, Canada
Posts: 2604
Location: Niagara Falls ON, Canada
Status: Offline
|
|
Zombie wrote: Nobbla doesn't have right stuff, because of the chainsaw. Scrappa has it and can be thrown.
but it says he has Right Stuff & Chainsaw |
_________________ "2006 SPIKE Champion!"
"Death-Bowl IV & V, Most Casualties!, Death-Bowl VI Best Team!"
"2008 Dagger Bowl Champion"
Host of the Warpstone Cup, Q'ermitt Bowl & the Hope Bowl
|
|
|
|
![](./modules/PNphpBB2/templates/PNTheme/images/spacer.gif) |
|
Post subject:
Posted: Feb 24, 2004 - 09:09 PM
|
|
Joined: Oct 24, 2003
Posts: 1671
|
|
I'm sorry, they both have right stuff. Confused this with stunty. Carrying a chainsaw means you're not so stunty anymore, but you can still be thrown. However, the risk of throwing a goblin with a running chainsaw is bigger for the goblin than for the opposition! |
_________________ They will slowly add bits of the vault in on each RR leading up to 2007, starting with LRB 4.0, so it will be a slow and agonising death for BB.
|
|
|
|
![](./modules/PNphpBB2/templates/PNTheme/images/spacer.gif) |
Carnage4u |
|
Post subject:
Posted: Feb 25, 2004 - 02:58 PM
|
|
Joined: Feb 10, 2003
Posts: 36
Status: Offline
|
|
My only issue really is having to roll to Unstun a creature. I dont think anyskill should make someone roll to do such an action. |
|
|
|
|
![](./modules/PNphpBB2/templates/PNTheme/images/spacer.gif) |
|
Post subject:
Posted: Feb 25, 2004 - 03:31 PM
|
|
Joined: Oct 24, 2003
Posts: 1671
|
|
Well, this will probably be changed at the next rules review. About time too! It should never have been this way in the first place. Many people have asked for this change, and a few BBRC members have already said publicly that they wanted this change to happen, so it's all but done now, though we could always be surprised. |
_________________ They will slowly add bits of the vault in on each RR leading up to 2007, starting with LRB 4.0, so it will be a slow and agonising death for BB.
|
|
|
|
![](./modules/PNphpBB2/templates/PNTheme/images/spacer.gif) |
Carnage4u |
|
Post subject:
Posted: Feb 26, 2004 - 02:42 PM
|
|
Joined: Feb 10, 2003
Posts: 36
Status: Offline
|
|
altough i hope you are correct i see to often some odd rules pop up.
i would not be suprised if the new wild animal made them roll a d6 to do anything and requied at least a 7 to do. |
|
|
|
|
![](./modules/PNphpBB2/templates/PNTheme/images/spacer.gif) |
Old_Man_Monkey |
|
Post subject:
Posted: Feb 27, 2004 - 05:47 AM
|
|
![](http://www.oldmanmonkey.com/images/silverwithspecs2.jpg)
Joined: Apr 16, 2003
Undisclosed
Posts: 1252
Location: Undisclosed
Status: Offline
|
|
Just received word from Jake Thornton that with the new LRB3.0 (to be completed in the next two weeks) and the Rules Review that will be in the first Fanatic magazine, the official Wild Animal rule will be:
"Wild Animals are uncontrollable creatures that rarely do exactly what a coach wants of them. In fact, just about all you can really rely on them to do is lash out at opposing players that move too close to them! To represent this, when you declare an action with a Wild Animal, roll a D6 adding +2 to the roll if taking a Block, Blitz or Foul action. On a roll of 1-3, the Wild Animal stands still and roars in rage instead, and the action is wasted. Note that the Wild Animal no longer has to move first and that he can now use assists. Also note that no dice roll is required for the Wild Animal to turn face-up when stunned."
Which is nearly verbatim what Chet proposed and removes any question of the stun-to-prone dice roll. As I understand it, the BBRC has agreed on this but it has not been officially posted anywhere.
Well done, BBRC, and full marks to the community for generally intelligent commentary regarding this particular rule.
-OMM |
_________________ Tournament Organizer - The Three Kingdoms Challenge
Semi-retired NAF staff
|
|
|
|
![](./modules/PNphpBB2/templates/PNTheme/images/spacer.gif) |
|
Post subject:
Posted: Feb 27, 2004 - 06:03 AM
|
|
![](http://avatarbox.net/avatars/img16/king_hippo_avatar_picture_37282.jpg)
Joined: Feb 10, 2003
United States of America
Posts: 2319
Location: United States of America
|
|
Sweet! |
_________________ aka Rob (NAF #248)
President of the Lord Borak Fan Club
Founder of the GCLU
Commissioner, TO, Goblin King, NEBBN TSO
|
|
|
|
![](./modules/PNphpBB2/templates/PNTheme/images/spacer.gif) |
mtn_bike |
|
Post subject:
Posted: Feb 27, 2004 - 07:02 AM
|
|
Joined: Feb 05, 2004
Posts: 74
Status: Offline
|
|
Thank you! Thank you! Thank you! |
|
|
|
|
![](./modules/PNphpBB2/templates/PNTheme/images/spacer.gif) |
Deacon |
|
Post subject:
Posted: Feb 27, 2004 - 07:44 AM
|
|
Joined: Feb 11, 2003
England
Posts: 13
Location: England
Status: Offline
|
|
Bad..bad..bad! Maybe even worse than the last one.
So now you declare a Foul action with your Minotaur - up he gets, moves around, oops..no body to Foul. End of action.
Dumb. So much for being a negative skill. |
|
|
|
|
![](./modules/PNphpBB2/templates/PNTheme/images/spacer.gif) |
|