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SBGOffline
Post subject: How do you develop your Troll Slayers ??  PostPosted: Mar 17, 2004 - 09:04 AM



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I was wondering how people were developing them, since I don't have a clue! I mean, for the blitzers, there are a couple of routes you can take (Mighty Blow, Tackle, Strip Ball, Guard, etc...) but where do you go with the Slayers?

I thought about Mighty Blow, since they kind of get 2 chances of flattening the opposition, but there must be some more creative ways to develop them. And what about 2nd skill?

You see my point! Thanks guys!

Fred

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DoubleskullsOffline
Post subject:   PostPosted: Mar 17, 2004 - 09:45 AM
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Tackle 1st, then mighty blow IMO. Doubles pro, stand firm or side step.

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GertwiseOffline
Post subject:   PostPosted: Mar 17, 2004 - 10:55 AM



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I like giving them multi block, then tackle or mighty blow. Stand firm on the doubles.
 
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crazylegsOffline
Post subject:   PostPosted: Mar 17, 2004 - 11:10 AM



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Correct me if I'm wrong, but multi-block is useless on a slayer, cause you can't use it and frenzy at the same time, and since you always have to frenzy, you never get to multiblock...

On normal roles I like: Tackle, Mighty Blow, Break Tackle
On doubles: Step Aside, Pass Block
 
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GertwiseOffline
Post subject:   PostPosted: Mar 17, 2004 - 02:02 PM



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AFAIK you're right, you can't use frenzy and multiblock at the same time, so frenzy doesn't get used in a multiblock.
 
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Zombie
Post subject:   PostPosted: Mar 17, 2004 - 02:11 PM



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It used to be mighty blow, pro and piling on to make him a big guy killer (troll slayer, remember?), but now that pro is a trait and piling on is useless, you'll have to figure out what you want after the first roll.

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crazylegsOffline
Post subject:   PostPosted: Mar 17, 2004 - 03:02 PM



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In the frenzy/multiblock case there used to be a FAQ on the games workshop bloodbowl page (of course that FAQ has now been replaced from the 2003 RR FAQ), that said that it was frenzy that got used, cause you couldn't choose to not frenzy when throwin a block... unless that's changed under the current rule set multiblock would be wasted on a troll slayer.
 
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GertwiseOffline
Post subject:   PostPosted: Mar 17, 2004 - 03:29 PM



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According to the last LRB (which of course isn't the current one) "Frenzy is not used with secret weapon attacks or any other kind of attack other than a straightforward normal block on one opponent!"

IMO, that would mean that if you multiblock you don't frenzy.
 
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Ratin_MutantsOffline
Post subject:   PostPosted: Mar 18, 2004 - 12:46 AM



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How ever FRENZY is a trait and MUST be used.... so no multiple block... snifff....

Guard: I would give them guard, because you just never know where they end ud with the frenzy.

MB: More cas.

Tackle: Do you really need that? I mean you have a lot of tackle on a dwarf team.

Strip Ball: NICE!!!!

So 1st guard, 2nd MB, 3rd Strip ball, 4th Tackle 5th Have you ever had a slayer that lived that long?
 
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DoubleskullsOffline
Post subject:   PostPosted: Mar 18, 2004 - 03:15 AM
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      Ratin_Mutants wrote:
Tackle: Do you really need that? I mean you have a lot of tackle on a dwarf team.


Who do you blitz with? Troll Slayers and Blitzers... so Tackle & Strip Ball are good skills for them.

Guard is handy - as you'll often end up the middle of a ruck due to frenzy.

IMO- you can use multiple block instead of frenzy. So it isn't a bad choice if you are good at rolling dauntless... it is a grey area so I'd clarify it with your group before chosing the skill.

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GertwiseOffline
Post subject:   PostPosted: Mar 18, 2004 - 05:57 AM



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      Quote:
How ever FRENZY is a trait and MUST be used.... so no multiple block... snifff....


Uhm, unless things have changed, you only have to use Frenzy if you make a straightforward block on one opponent.

Also, as far as I know, you don't have to use a trait unless it says you have to use it.

So if you have multi block on your troll slayer, he blocks both of them, but doesn't frenzy.
 
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AramilOffline
Post subject:   PostPosted: Mar 18, 2004 - 06:19 AM



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      Gertwise wrote:
      Quote:
How ever FRENZY is a trait and MUST be used.... so no multiple block... snifff....


Uhm, unless things have changed, you only have to use Frenzy if you make a straightforward block on one opponent.

Also, as far as I know, you don't have to use a trait unless it says you have to use it.


In fact the Frenzy description state:
      Living RuleBook, pag. 35 wrote:
A player with Frenzy must always follow an opponent up if they
push them back. In addition, if a frenzied player pushes back an
opponent without knocking them over, then they must follow up
the opponent and then throw another block at them, which is
worked out using the normal rules.

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GertwiseOffline
Post subject:   PostPosted: Mar 18, 2004 - 06:30 AM



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      Quote:
A player with Frenzy must always follow an opponent up if they
push them back. In addition, if a frenzied player pushes back an
opponent without knocking them over, then they must follow up
the opponent and then throw another block at them, which is
worked out using the normal rules


Yes, you are correct, it does say that. And right below that it says:

      Quote:
Frenzy is not used with secret weapon attacks or any other kind of attack other than a straightforward normal block on one opponent!


And seeing as how Multiblock is an attack other than a straightforward normal block on one opponent you don't use Frenzy when using Multiblock.
 
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SBGOffline
Post subject:   PostPosted: Mar 18, 2004 - 07:18 AM



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In my opinion, if you use multiple block, you must Frenzy afterward. Because multiple Block becomes a regular Block, it's only that the ST of the target is different. You got Dauntless that can level that, but I'd say that you must follow up afterward, with chances that your targets are no longer "available" for a multiple block. Then, it could make for situations where you're at 2 dice, defender's choice on your second block. That's the way I'd play it.

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Darkson
Post subject:   PostPosted: Mar 18, 2004 - 08:09 AM



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The Frenzy/Multi-block combo was one of the questions that we hoped the BBRC would answer in the 2003 Rules Review. Either they didn't, or they did but haven't put the answer up yet. Maybe in the Vault?

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