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miloquaserOffline
Post subject: wizard spell; fireball  PostPosted: Jun 14, 2004 - 11:17 AM



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maybe i missed it somewhere in the rules, but i'm somewhat confused how to read the fireball rules.

the rules state that any player under the fireball template can be hit.
you'll have to role over the AG of all standing players, if you fail they manage to dodge the fireball.
Does this mean that all players which are stunned or prone are always hit?
Or do you still have to role over their AG, or can't they be hit at all?

greetings, Peter Meijer
 
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Darkson
Post subject:   PostPosted: Jun 14, 2004 - 12:34 PM



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They can't be hit (stupid rule).

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Melifaxis
Post subject:   PostPosted: Jun 14, 2004 - 12:38 PM



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Yep, one that needs changing IMHO

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Zombie
Post subject:   PostPosted: Jun 14, 2004 - 01:44 PM



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Agreed.

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miloquaserOffline
Post subject:   PostPosted: Jun 14, 2004 - 01:44 PM



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thanks,

i figured that was the rule, but i could not find it.
still think it isn't logical.
 
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ReinkensteinOffline
Post subject:   PostPosted: Jun 14, 2004 - 04:48 PM



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Apparently it's the force of being knocked down, and not the SEERING HEAT, that does the damage. sigh...
 
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MordreddOffline
Post subject:   PostPosted: Jun 15, 2004 - 04:08 AM



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Yes but if the damage was done by the searing heat then everyone in the area of effect should be automatically SERIOUSLY INJURED or DEAD.

Being a MAGICAL fireball it is not necessarily hot and could just be a flash way of knocking over players. And do we really want wizards to be about injuring players rather than gaining a tactical edge?

I personally would rather have the rule the way that it is now.
 
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ApedogOffline
Post subject:   PostPosted: Jun 15, 2004 - 12:48 PM



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Me too, the ST of the fireball is knocking over a cage and being able to find a way in. There's no need to add injury to insult Smile

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