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Sputnik |
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Post subject: ogre and duh, where am I
Posted: Dec 06, 2004 - 02:13 AM
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Joined: Feb 11, 2003
Posts: 512
Status: Offline
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O.k., after searching for any clarifications I couldn't find anything "official".
Last aturday, an ogre got the duh, where am I handicap result, making him bonehead (again).
We had a short discussion and basically came up with the same results as suggested on TBB:
-nothing happenes
-he has to roill for bonehead twice
-he is really stupid for that game
-reroll random player
we houseruled it as double bonhead in order for the handicap to have any impact at all, but none of the rulings really convinced anyone (at least the ruling didn't matter fo the later outcome of the game). So I wanted to ask again for opinions in this respect.
Sputnik |
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Xtreme |
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Post subject:
Posted: Dec 06, 2004 - 02:41 AM
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Da Boss
Joined: Mar 12, 2003
United States of America
Posts: 1096
Location: United States of America
Status: Offline
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I think I would rule he is really stupid, but don't think there is anything offical. |
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Mordredd |
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Post subject:
Posted: Dec 06, 2004 - 06:58 AM
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Joined: Mar 03, 2003
England
Posts: 728
Location: England
Status: Offline
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Well I think that making him really stupid is just wrong. I can see the logic involved but don't think that you should be changing existing skills by adding new/duplicate ones.
I don't have anything against the other three but would probably pick the roll twice option last.
I think that the nothing happens option is the most LRB in nature (like the MVP going to a dead player) but re rolling would be the fairest. Though if you're going to go down that route then you probably shouldn't make it possible to roll a bone headed player in the first place. |
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GalakStarscraper |
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Post subject:
Posted: Dec 06, 2004 - 09:01 AM
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Ex-Rulz Committee
Joined: Feb 11, 2003
United States of America
Posts: 1562
Status: Offline
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In the new rules ... isn't that handicap assigned? Guess as commish I would have not allowed him to pick the Ogre to assign the result as he already had the skill. Just my thoughts.
Tom |
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Shadewe |
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Post subject:
Posted: Dec 06, 2004 - 01:46 PM
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Joined: Jul 10, 2003
United States
Posts: 131
Location: United States
Status: Offline
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I would add an additional pip to the die roll. So when he would roll 1-2 to determine whether or not he performs the action. |
_________________ -Shadewe
Who really Knows???
Solace Spartan...defuncted pansy Elves.
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Doubleskulls |
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Post subject:
Posted: Dec 06, 2004 - 02:51 PM
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Ex-Rulz Committee
Joined: Mar 05, 2003
Undisclosed
Posts: 2627
Location: Kent, UK
Status: Offline
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Rolling twice would be the fun solution. Rolling a different player would be the balanced solution. Nothing is pretty much the implication of the rule. |
_________________ Ian 'Double Skulls' Williams
SLOBB
NAF Racial Results
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Cervidal |
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Post subject:
Posted: Dec 07, 2004 - 03:14 AM
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Joined: Feb 11, 2003
Posts: 75
Status: Offline
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I'd actually go with a 'whoops, wasted handicap' approach for you.
This is already the case when you do something like roll Virus against a team that has no niggling injuries. You don't get to reroll the 'Bribe the Ref' that lets you set up with twelve players if you only have eleven available to play. The same goes for 'In the Bag' if your opponent has eleven or fewer to start. |
_________________ bloodbowl.40kfightclub.com
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Post subject:
Posted: Dec 07, 2004 - 08:02 AM
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Joined: Feb 10, 2003
Undisclosed
Posts: 2696
Location: Undisclosed
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Agree with Cervidal here. |
_________________ _____ and rankings - that is all
#27 of the "24 club" (due to some dodgy accounting)
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GalakStarscraper |
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Post subject:
Posted: Dec 07, 2004 - 08:06 AM
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Ex-Rulz Committee
Joined: Feb 11, 2003
United States of America
Posts: 1562
Status: Offline
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LRB 4.0 Handicap table:
In Da Bag is gone
Bribe the Ref for 12 player set up is gone
Duh Where Am I is now a player you choose ... its not random.
So the RR took care of a lot of these dead random issues.
Galak |
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