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Rune_MasterOffline
Post subject: Vampire Lord?  PostPosted: May 27, 2006 - 05:41 AM



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I was looking for tactics online for vampire teams, and I noticed a number of them (due to their age) made mention of using a Vampire "Lord". Even on the GW online store, the box set says it contains a Lord.

I assume the Lord player was removed for LRB 4, and I didn't see a mention of it on the LRB 5 linked at the Specialist Games forum. Can anyone explain why this player option was removed from that team list?

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Darkson
Post subject:   PostPosted: May 27, 2006 - 02:43 PM



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Because it was felt (and I agree) that a Vamp player without a negatrait was to powerful.

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KarlLagerbottomOffline
Post subject:   PostPosted: May 27, 2006 - 07:21 PM



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Yep...I guess Wardancers starting as Blodgers with leap are really loads worse than a Vampire with no neg-trait. Especially considering that the majority of the team has no skills.

Having one player on the team that you can count on is more of a hiderance to the vamp player in terms of team development...but i don't agree that it makes the team a powerhouse.

-Rob

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GalakStarscraperOffline
Post subject:   PostPosted: May 28, 2006 - 08:24 PM
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      KarlLagerbottom wrote:
Having one player on the team that you can count on is more of a hiderance to the vamp player in terms of team development...but i don't agree that it makes the team a powerhouse.

-Rob
Last Vampire team I played with a Vampire Lord ... the Lord scored 51 TD BY HIMSELF (not counting the other TDs of the team) in 13 games.

Yup ... no problems there ... rrriiiiggghhhtttt

Galak
 
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Rune_MasterOffline
Post subject:   PostPosted: May 29, 2006 - 06:28 AM



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      GalakStarscraper wrote:
Last Vampire team I played with a Vampire Lord ... the Lord scored 51 TD BY HIMSELF (not counting the other TDs of the team) in 13 games.

Yup ... no problems there ... rrriiiiggghhhtttt


I don't know, doesn't sound like you were having any problems!

Anyway, I can understand if the Lord character was too unbalanced, but rather than eliminate, why wasn't he balanced? And didn't the Lord come with OFAB? Isn't that a neg-trait?

Just seems to me that, fluff-wise, having a Lord on the field for a Vampire team seems "right".

my two cents...

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Clan_SkavenOffline
Post subject:   PostPosted: May 29, 2006 - 08:50 AM



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As far as I can remember the Vamp Lord was

6 movement, 5 strength, 4 agility, & 8 armour, not sure what his skills were, but he did not suffer from off for a bite like the other vamps did.

to me 5 strength, 4 agility player blows away a Wardancer (not even in the same book)

Rod

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RottweilerrmeOffline
Post subject:   PostPosted: May 29, 2006 - 02:33 PM



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The Vampire Lord was a 0-1 at 180k Move 6, Strength 5, Agility 4, Armour 9.
Block, Dodge, Hypnotic Gaze and Regenerate. Page 12 2003 Annual. The negative object they thought of was I guess he could not get any more skills only stat incresess I guess.

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SpazzfistOffline
Post subject:   PostPosted: May 29, 2006 - 05:44 PM



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I seem to recall there being something about the Vampire Lord being a freebooter, and that you would pay for him for the one game only. Was not playing vamps at the time, so the rules are fuzzy. Was that a rule?

If so, it was certainly a lot of cash to fork out for a one game player with a giant bullseye!

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DoubleskullsOffline
Post subject:   PostPosted: May 29, 2006 - 08:23 PM
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One of the earliest versions of the current vampire team had him as permanent rostered player. Massively unbalanced as Galak pointed out.

@Rune_Master - according to BB background vampires are bad at BB so the current line up (where they are a real challenge) fits that better than a competitive team.

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Rune_MasterOffline
Post subject:   PostPosted: May 30, 2006 - 08:58 AM



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      Doubleskulls wrote:
@Rune_Master - according to BB background vampires are bad at BB so the current line up (where they are a real challenge) fits that better than a competitive team.


I'll can't argue that they are a challenge to play. Just thought it made more sense to balance the Lord character so he is only slighty better than a standard vamp, still at 0-1, just for the sake of having a central character to lead the team.

I'll probably be corrected on this, but in a WFB VC army, isn't the core of the army filled with zombies/skellies (cannon fodder like the thralls), backed up by the true power of the army, the vampires, often lead by a lord?

Eh, whatever....I'm going to build a team anyway, and I may not coach them well, but I'm up for the challenge! Somebodies got to be #2 in the U.S.!!!! Laughing

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Clan_SkavenOffline
Post subject:   PostPosted: May 30, 2006 - 09:03 AM



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      Rune_Master wrote:
      Doubleskulls wrote:
@Rune_Master - according to BB background vampires are bad at BB so the current line up (where they are a real challenge) fits that better than a competitive team.


I'll can't argue that they are a challenge to play. Just thought it made more sense to balance the Lord character so he is only slighty better than a standard vamp, still at 0-1, just for the sake of having a central character to lead the team.

I'll probably be corrected on this, but in a WFB VC army, isn't the core of the army filled with zombies/skellies (cannon fodder like the thralls), backed up by the true power of the army, the vampires, often lead by a lord?

Eh, whatever....I'm going to build a team anyway, and I may not coach them well, but I'm up for the challenge! Somebodies got to be #2 in the U.S.!!!! Laughing


As stated many times in the past , The BloodBowl Universe & WHFB Universe are two completely diferent Universes & timelines. So what Vamps are in one has no bearing on the other.

Rod.

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Rune_MasterOffline
Post subject:   PostPosted: May 30, 2006 - 10:01 AM



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      Clan-Skaven wrote:


As stated many times in the past , The BloodBowl Universe & WHFB Universe are two completely diferent Universes & timelines. So what Vamps are in one has no bearing on the other.

Rod.


I don't know about "completely different", there are similarities. But that's fine, with good reason I wasn't asked to write the rules, so I'll just play the game.

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DoubleskullsOffline
Post subject:   PostPosted: May 30, 2006 - 07:44 PM
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The similarities are delibertely being reduced. JJ wants to move away from WFB and back to the cyber-fantasy theme of 2nd ed.

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KarlLagerbottomOffline
Post subject:   PostPosted: May 30, 2006 - 08:19 PM



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      GalakStarscraper wrote:
Last Vampire team I played with a Vampire Lord ... the Lord scored 51 TD BY HIMSELF (not counting the other TDs of the team) in 13 games.

Yup ... no problems there ... rrriiiiggghhhtttt

Galak


Big difference? ON Pitch OFAB...where you are killing your own players...what was the worst thing that could happen before...2 vamps miss the drive. Now 5 vampires could be gunning aftyer your own players each drive...then they are targets on offense and on defense.

EDIT: Sure the Lord was a SPP Hog...but as I said earlier that will severly hamper the team's development.

P.S. My Vamp Lord also managed to get a Magic Helmet. He was unstoppable, but was still only one player.

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Last edited by KarlLagerbottom on May 30, 2006 - 08:29 PM; edited 1 time in total
 
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KarlLagerbottomOffline
Post subject:   PostPosted: May 30, 2006 - 08:24 PM



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      Clan-Skaven wrote:


As stated many times in the past , The BloodBowl Universe & WHFB Universe are two completely diferent Universes & timelines. So what Vamps are in one has no bearing on the other.

Rod.


SO DECREES THE SPIKE? 2006 CHAMPION!!!
SO SHALL IT BE SAID...SO SHALL IT BE DONE!!!

Evil or Very Mad Got it Rune_Master? Evil or Very Mad

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