Author |
Message |
Azrael |
|
Post subject: Do you still paint around the bases to denote player type?
Posted: Jan 31, 2008 - 07:10 AM
|
|
Joined: Jan 31, 2008
Sheffield, UK
Posts: 9
Status: Offline
|
|
Back in the day we used to colour the edges of our bases to remove any confusion as to what role each model took.
Is this still the case? |
|
|
|
|
|
Colin |
|
Post subject: RE: Do you still paint around the bases to denote player typ
Posted: Jan 31, 2008 - 09:59 AM
|
|
Joined: Feb 10, 2003
Posts: 698
Status: Offline
|
|
Some people still use coloured base rings, usually for converted models or minis that are hard to tell apart (such as the Amazons, blizers look too similar to linewomen).
Before you ask, there was a system of colours back in 2ed, but nothing official for the current edition so you can use whatever colours you wish as long as you're consistant.
Just in case you were wondering the 2ed base ring colours were like this;
Red for blitzers
White for throwers
Yellow for Catchers
Green for blockers
Grey for Linemen (actually the linemen never really had different colour base rings, as all models came with grey bases because of the grey styrofoam Astrogranite pitch that was included in the 2ed box. So technically linemen would just have bases that would be the colour of the pitch, grass green, dirt brown, or whatever)
There were no colour schemes for the different players included in 3ed and current edition (3.5?), so people have come up with their own for positions like Trollslayers, runners, Witch Elves, etc. So like I said before, you could just come up with your own colour coding scheme for your teams, just be consistant about it and there should be no confusion on the part of your opponants. |
_________________ "I'm not dumb, but I don't understand
How she dodge like a woman but block like a man
Here name is Zara, Z-A-R-A, Zara"
|
|
|
|
|
Cramy |
|
Post subject: RE: Do you still paint around the bases to denote player typ
Posted: Jan 31, 2008 - 11:28 AM
|
|
Joined: Nov 17, 2006
Canada
Posts: 403
Location: Canada
Status: Offline
|
|
Haven't seen people do it in this area, but in some cases it would be very useful, as Torg mentions. If your players are easy to distinguish due to the model or the paint job, then no need. If they are hard to distinguish, then I think it's a great idea.
What I may do for my next team, which is a Khemri team built from Warhammer Fantasy Skeletons, is just paint a square or circle on the base where I'll put my player number. I paint numbers on the side of the base on 4 sides of the miniature (well, it's a round base so doesn't have sides, but I'm sure you get the point ). So where the numbers will go, I'll paint a square or circle that represents the position based on the colours that Torg put in his post, and paint the number in the square/circle. Or I may do the whole ring, not sure yet.
There are some other colours that people came-up with on the TBB site for Big Guys and other positions that may not be covered by the above (I forget what they are right now). |
_________________ The Ottawa Gatineau Blood Bowl League, fine purveyors of Blood Bowl tournaments since 2007. Home to the Deathbowl, CCKO and Daggerbowl.
Cramy
|
|
|
|
|
Lycos |
|
Post subject: RE: Do you still paint around the bases to denote player typ
Posted: Feb 14, 2008 - 10:17 AM
|
|
Former President
Joined: Aug 22, 2003
Undisclosed
Posts: 1532
Location: Undisclosed
Status: Offline
|
|
It is quite popular in the Uk and I admit that I am one of those that like the colour base rings. With so many conversions and different figures on offer today, a quick look at the base tells you straight away which is lineman or which is a blitzer.
As Torg says... Amazons are a classic example. As are ELves (pro), telling the lineman from the two blitzers is not always that easy. In both cases, I have those two teams colour based. Another that many have trouble with is Khemri, telling the throw ra's and blitras apart. Personally I am ok with those but I notice many struggle. |
|
|
|
|
|
skars |
|
Post subject: RE: Do you still paint around the bases to denote player typ
Posted: Feb 14, 2008 - 12:43 PM
|
|
Joined: Jun 28, 2005
Posts: 56
Status: Offline
|
|
The base rings definitely make it easier to distinguish models that are otherwise pretty similar. I am working on a human team right now and I purchased the models that came out in 2005 from GW. While it's easy to distinguish a thrower and a catcher, I have trouble with the lineman and blitzers. I'll be painting base rings o these for sure. |
_________________ \/\/ OBBL * RMBBL \/\/
|
|
|
|
|
thechosengobbo |
|
Post subject:
Posted: Feb 14, 2008 - 05:52 PM
|
|
Joined: Oct 10, 2007
Warrington, England
Posts: 36
Location: Warrington, England
Status: Offline
|
|
I don't use base rings right now.
Mainly as my two painted teams are goblins and lizardmen. They are two teams where you need your head examining if you ask what each player is more than once
The minute I paint my pro elf team I'll be doing something similar to what Cramy mentioned for his Khemri skeletons... |
|
|
|
|
|
Doubleskulls |
|
Post subject:
Posted: Feb 15, 2008 - 12:31 AM
|
|
Ex-Rulz Committee
Joined: Mar 05, 2003
Undisclosed
Posts: 2627
Location: Kent, UK
Status: Offline
|
|
My amazon team (using Shadowforge nuns) has the numbers (on the base rings) painted in different colours for each position. For non-standard teams and the hard to tell apart ones I think its very useful to have a strong distinction. It is quite annoying to play against a team and not be able to tell at a galance which player is which. |
_________________ Ian 'Double Skulls' Williams
SLOBB
NAF Racial Results
|
|
|
|
|
skars |
|
Post subject:
Posted: Feb 15, 2008 - 02:41 PM
|
|
Joined: Jun 28, 2005
Posts: 56
Status: Offline
|
|
Of course base rings don't really help much once players start gaining skills. I still think they look rather striking hehe |
_________________ \/\/ OBBL * RMBBL \/\/
|
|
|
|
|
Axtklinge |
|
Post subject:
Posted: Feb 18, 2008 - 08:10 AM
|
|
Joined: May 29, 2006
Portugal
Posts: 325
Location: Portugal
Status: Offline
|
|
In the league I play no one uses the base ring different colours.
There are some cases where I can see real advantages on the colour base ring sistem (convertions in general, amazons, etc), but to tell the truth I find them a bit "bad looking" (or should I say realy ugly?), so whenever I convert something I try to give them distinctive features (armour, spikes, etc) that make them stand from each other quite easily.
Anyway, like it was said, after a few games and a few skills the base rings utility drops a lot...
Cheers
Axt |
|
|
|
|
|
CirrustheBlue |
|
Post subject:
Posted: Aug 27, 2008 - 07:23 PM
|
|
Joined: Aug 24, 2008
Posts: 22
Status: Offline
|
|
I'd been asked to do this in the past with the 2005 Human team figures, but I never thought that they were all that indistinctive of each other's position. I suppose it could get confusing with the Linemen having gigantic blades and stuff on their armor as opposed to the Bltizers, but all that aside, I've always tried to make each member of a team as distinctive as possible between the positions while still keeping everyone looking as unique as possible because with different colours on every base takes away from the overall aesthetics of the team I've always thought. That's just my opinion though.
As for my Chaos Pact team, I've gone to great lengths to make every single figure look entirely different from the others, but it's still readily noticable at a half-glance who the positional players are as my Skaven player is the SKAVEN, the Gobbo player is the GOBBO, and the Dark Elf player I've done up a funky conversion using the Slaaneshi Champion from Fantasy with the tall helmet, so he stands out pretty well, too. Past them, you've got the 3 Big Guys and then it's just Marauders! I've added Beastmen, some old Mutant figures, and some converted and mutated Norsca players and it looks pretty sharp! I'd be surprised if anyone couldn't tell the difference between the core positional players though needing them to have actual base colouring as opposed to what they are, if that makes sense.
I suppose if you were to make a really ambiguous roster where everyone looks kind of the same such as on a Dwarf team or converted Orc team or similar then maybe you'd need to distinctify the figures that way, but 99% of the teams I've seen lately it's dead easy to tell who's who assuming you've had more than 3 games of Blood Bowl already.
- Cirrus |
|
|
|
|
|
|