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peikko |
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Post subject: Stunty teams in tournaments
Posted: May 19, 2003 - 02:59 PM
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Joined: Apr 03, 2003
Posts: 13
Status: Offline
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As for now its pretty insane to bring gobbos and halflings into tournament. Has somebody thought about any ways to get them more playable? The separate rules for stunty teams might be out of question in NAF tournaments, but is the only ways to do this a) give possibility for big guys to get skils b) somehow allow all teams to get stat rises too. c) allow somehow all players to get skills as doubles too (dp for gobbos)
Any ideas out there? |
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GalakStarscraper |
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Post subject: Re: Stunty teams in tournaments
Posted: May 19, 2003 - 04:12 PM
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Ex-Rulz Committee
Joined: Feb 11, 2003
United States of America
Posts: 1562
Status: Offline
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peikko wrote: As for now its pretty insane to bring gobbos and halflings into tournament. Has somebody thought about any ways to get them more playable? The separate rules for stunty teams might be out of question in NAF tournaments, but is the only ways to do this a) give possibility for big guys to get skils b) somehow allow all teams to get stat rises too. c) allow somehow all players to get skills as doubles too (dp for gobbos)
Any ideas out there?
I think you need to ask Darkson, Old Man Monkey, and jmcubbin if they agree with you.
If playing Halfilngs in a tournament is insane ... than I'm Napolean! Don't underestimate stunties in the hands of the right coach.
Galak
3 wins-1 loss-1 tie in GenCon Bowl tournament practice with a Halfling team |
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Old_Man_Monkey |
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Post subject:
Posted: May 19, 2003 - 04:38 PM
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Joined: Apr 16, 2003
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Quote: Peikko said:
Any ideas out there?
I'll go first since I was the first victim of the Fling Festoon:
Peikko - check out the GenCon rules that Galak and others developed and the team of Flings he's tested - it's hard not to be impressed with the 'Bits and in general with the GenCon tourney system.
Quote:
Galak said:
If playing Halfilngs in a tournament is insane ... than I'm Napolean!
Alright, Mon Emperor, have a great time next month at the beach! ![Very Happy](modules/PNphpBB2/images/smiles/icon_biggrin.gif) |
_________________ Tournament Organizer - The Three Kingdoms Challenge
Semi-retired NAF staff
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GalakStarscraper |
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Post subject:
Posted: May 19, 2003 - 06:53 PM
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Ex-Rulz Committee
Joined: Feb 11, 2003
United States of America
Posts: 1562
Status: Offline
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Old_Man_Monkey wrote: check out the GenCon rules that Galak and others developed and the team of Flings he's tested - it's hard not to be impressed with the 'Bits and in general with the GenCon tourney system.
37 registered now for the GenCon Bowl ... ... slowly but surely its getting up there and we still have 2 months+ to go.
And peikko .. the Halfling roster I was testing for the GenCon Bowl that went 3-1-1 in practice was:
Deeproot Strongbranch: 260k
2 Ogres: 240k
9 Halflings: 120k
Master Chef: 150k
1 Reroll: 60k
2 Fan Factor: 20k
Galak
I'm kinda curious how the team would do after the first two games and I have Pro on both the Ogres, but I ran out of time to test that. Maybe if I get more time I can try a practice match as if its game 3 of the GenCon Bowl and see how they do.
as a footnote .. jmcubbin and I played and he won the first game with a ruling "issue" in the 2nd half because of the PBeM format. After the game, James agreed back up and replay from the event the way I said I would have required it in league play and we tied on the replay. I don't want to take anything any from James who was a good opponent by appearing to not mention the first full run of the game.
Both games came down the whim of Nuffle by the way with James. 33% chance of winning the 1st game that I lost on a Turn 8/2nd half play, and an 25% chance of winning the 2nd game on a Turn 7/2nd half play ... just wasn't going to happen.
As for the lose to the Lizardmen team ... I can beat Lizzies with Flings ... I've got practice doing it. But awesome AV rolls Badly Hurt both my Ogres by turn 3 of the 1st half ... and I just couldn't keep up with the Saurus defense after that.
All this is my way of saying ... I disagree that taking Stunties to a tournament is insane. ... they just appear that way.
Galak |
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Post subject:
Posted: May 19, 2003 - 07:09 PM
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Joined: Feb 10, 2003
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Any stunty team that can field a LOS of 2 ST5 or ST6 players, plus a ST7 player is going to hurt.
Trust me, I know ![Laughing](modules/PNphpBB2/images/smiles/icon_lol.gif) |
_________________ _____ and rankings - that is all
#27 of the "24 club" (due to some dodgy accounting)
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peikko |
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Post subject:
Posted: May 20, 2003 - 08:27 AM
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Joined: Apr 03, 2003
Posts: 13
Status: Offline
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Ok, so the star players and availability of Master Chef really turn the tables alot. I can see those 2 ogres and Deeproot against elves who just have used all their RR's... |
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jmccubbin |
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Post subject:
Posted: May 21, 2003 - 07:30 AM
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Joined: Mar 12, 2003
Posts: 152
Status: Offline
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Trust me the stunty teams can have a real go of it in a tourney. Even without the star player they can be tough. It's not the ogres that I worry about, it's figurng out how to stop them from scoring that the pain. It requires a good defense and a good offensive strategy.
The choice of skill on choice of player, and heal all between rounds make them a formitable foe. |
_________________ Officially 0-1-1 in NAF.
At least my team looked good.
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