Post subject: Bouncing Ball after KnockDown Posted: Aug 18, 2012 - 05:34 AM
Joined: Feb 22, 2012
Posts: 60
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Hey Guys.
I have a short question. How did you handle the bouncing ball after a KnockDown for instance after a Defender Down? Whats your sequence for this? What does the rules say to this?
We use:
1. KnockDown the player to the target square
2. Choose to follow or not
3. Make Armor/Injury rolls
3.1. Use Pilling On or not if available
4. Bounce the ball from the square the player is knocked down
And how schould this work if the player is knocked down on the ball? Ball first? Or like i listed above?
Many thanks.
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Grumbledook
Post subject: RE: Bouncing Ball after KnockDown Posted: Aug 18, 2012 - 07:10 AM
Joined: Feb 10, 2003
Posts: 922
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scattering the ball is usually done last (i'd say always but someone might come in with an exception)
so you are doing it the right way
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Jon
Clan_Skaven
Post subject: Re: RE: Bouncing Ball after KnockDown Posted: Aug 18, 2012 - 11:57 AM
Joined: Aug 19, 2003
Niagara Falls ON, Canada
Posts: 2604
Location: Niagara Falls ON, Canada
Status: Offline
Grumbledook wrote:
scattering the ball is usually done last (i'd say always but someone might come in with an exception)
so you are doing it the right way
Agreed, I always scatter ball last.
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