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MagicDaveOffline
Post subject: Carrot Crunch 7 (Yes, It's been a while)(SETS) 7th - 8th Jun  PostPosted: Mar 14, 2025 - 10:38 AM



Joined: May 24, 2004
England
Posts: 28
Location: England
Status: Offline
June 2025, The Ipswich Blood bowl League (IBBL) proudly presents the return of the Carrot Crunch after a 13-year hiatus.

The Venue: Scout Hall (1st Kesgrave Scout Group, Twelve Acre Approach, Kesgrave, Ipswich, Suffolk IP5 1JF

The Date : 7th - 8th June 2025

Details:
The ticket price is £30.00. As we will be paying for the hiring of the venue in advance, refunds can only be offered to cancellations made more than 2 weeks prior to the event. The ticket price will also include tea and coffee throughout the day.
Please make all payments via PayPal (Friends & family) to magicdave10@googlemail.com (Please remember to include your name, NAF name and NAF number with your payment).

Any new team, Spike or Errata released before 6th June 2025 will be valid. All BB2020 teams and Teams of Legend will be eligible.
This will be a Swiss style resurrection tournament following the latest NAF rules. Players will disregard any casualties suffered at the end of a match, and will start each round with their declared roster. Further to this, any players raised during a match (such as via the Masters of Undeath rule, summoned Thrall or Plague Ridden skill) are lost at the end of the match.

The Exhibition table will be used for any Prayers To Nuffle rolls.

Schedule:
Players will have 2 hours 15 minutes per game. Please try to be conscious of the time as you play, the organisers will give you time updates as we go through each round and may request you use a clock if you are falling behind.

Timings:
Day 1
09:30 - 10:00 - Registration
10:00 - 12:15 - Game 1
12:15 - 13:00 - Lunch
13:00 - 15:15 - Game 2
15:30 - 17:45 - Game 3
Day 2
09:45 - 12:00 - Game 4
12:00 - 12:45 - Lunch
12:45 - 15:00 - Game 5
15:15 - 17:30 - Game 6
17:30 - 18:00 - Awards


What you need to bring:
Players are required to bring a painted team with clearly identifiable positional pieces. With the increasing number of non-GW teams available, we are happy for you to bring your Cutiemals, Pi-Rats, or whatever team you have invested in, but your opponent must be able to easily tell your figures apart.
We will have a number of pitches available from our own supplies, but would encourage anyone who can bring a pitch to do so.
A copy of your roster should be brought to share with your opponent prior to each game.

Dice:
All dice must be clearly readable by both coaches as to their outcome when rolled. If a set of D6 is used with a graphic on one face it must be declared before the game which face this graphic is on.

Team creation:
All NAF teams are allowed. Players will be given a treasury of 1,200,000 gold pieces to build their team, staff, and rerolls. All teams will start with 0 dedicated fans.

Tier 1: Amazon, Chaos Dwarf, Dark Elf, Dwarf, High Elf, Lizardmen, Norse, Shambling Undead, Skaven, Underworld Denizens and Wood Elves

Tier 2: Black Orc, Chaos Chosen, Chaos Renegades, Elven Union, Human, Imperial Nobility, Khorne, Necromantic Horror, Nurgle, Old World Alliance, Orc, Slann, Tomb Kings, Vampire

Tier 3: Gnome, Goblin, Halfling, Ogre, Snotling

In addition to the starting skills on your roster all teams will have additional skills that they can add to their roster. Access to skills are split into 2 options and tiered as follows:

Tier 1 Option A: 5 Primary skills
Tier 1 Option B: 3 Primary Skills & 1 Star Player

Tier 2 Option A: 5 Primary skills & 1 Secondary skill
Tier 2 Option B: 3 Primary Skills & 1 Secondary skill & 1 Star Player

Tier 3 Option A: 5 Primary skills & 2 Secondary skills & 1 Star Player.
Tier 3 Option B: 3 Primary Skills & 1 Secondary Skill & 2 Star Players

Secondary skills can be swapped for a primary skill if required. Skill stacking is not allowed for a single player, however each skill is limited to 2 purchases per team. (E.g. Dwarf teams can purchase Block on 2 Runners, in addition to the Block skill already provided to their Linemen.)

Rising star:
Before game 4 one player in the 0-12, 0-16 entry of your roster which didn't receive a skill before the event, may be given a primary or secondary skill for the duration for the second day. This must be chosen before game 4 and needs to be marked on the coaches roster before game 4.

Star Players:
Mega stars are not allowed, Star players may not be given any additional skills, and any team signing a Star Player will have their skill budget reduced as per their tier.

Inducements:
You may take any inducements from page 89 of the rule book with the following exceptions:
No special play cards
No Mercenaries
No Giants
No Wizards

Scoring:
Scoring will be 30 points for a win, 10 for a draw, and 0 for a loss, with 1 bonus point per casualty / touchdown to a maximum of 3 (of each). Any casualties caused by you (to your opponent’s team) will be counted. This does not include fouls, crowd surfs and bombs, failed dodges or rushes.

Prizes:
There will be prizes for the following:
Overall winner
Runner Up
Most Touchdowns
Most Casualties
Best placed Stunty (Stunty Cup)
Spot prize winners, This will be award for the coaches that finish in 10th, 20th 30th and so on depending on numbers attending.
Darrell Newman Memorial (Best placed entrant from IBBL / A&DBBL / Langdon Blood bowl League)
Wooden Spoon

We would like to share prizes as widely as possible, so in the event that the most casualties, most touchdowns, and / or best placed Stunty are also the overall winner, these prizes will be awarded to the next highest place competitor.
 
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