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Tournament NameGathering Of Might 2011
Organizer NAF nameredcard (12867)
OrganizerBrad Milner
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2011-12-10
End Date (YYYY-MM-DD)2011-12-11
TypeOPEN
Styleres
Scoring800 400 100
Cost$30
NAF Fee Includedno
NAF Member Discountno
Emailmilner_brad@hotmail.com
Webpage

Tournament Statistics

Winner

grumpsh (9567)Wood Elf

Runner up

Most Touchdowns

Most Casualties

Stunty Cup

Best Painted

Other Awards

 
Tournament Location
Addresscnr anderson street and daisy street
 
Citychatswood
Statensw
Zip2066
NationAustralia

Ruleset Document

Information
Teams:
All current CRP teams may be used in the tournament along with the addition of the three current NAF approved teams (pact, slann and underworld)
Coaches have 1,150,000 gold pieces to spend on their team. This can be spent on players, rerolls, coaching staff and inducements. The following rules apply:
• All gold must be spent
• Each team must have a minimum of 11 players (including Star Players)
• Inducements may be purchased as per page 49 and 50 of the rulebook with two exceptions:
Maximum of 1 Star Player (2 for Stunty teams – see below)
No wizards allowed
• All Stunty teams may include up to 2 Star Players in their team. The Stunty teams are Goblins, Halflings, Ogres, Underworld (with no Skaven) and Lizardmen (with no Saurus).
Coaches may choose one of the following skill sets to distribute to the players on their team. Each player may only receive 1 skill/stat upgrade. Star Players cannot be upgraded.

Tournament Report
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