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Tournament NameUnderworld Cup 2012 "The Return to the Pit"
Organizer NAF nameflyingdingle (4244)
Organizerflyingdingle/falcon
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2012-10-06
End Date (YYYY-MM-DD)2012-10-07
TypeOPEN
StyleSwiss
Scoring60/30/10
Cost$35
NAF Fee Includedno
NAF Member Discountno
Emailsolomonknicely@gmail.com
Webpage

Tournament Statistics

Winner

Lahatiel (11492)Dark Elf

Runner up

delevus (9884)Chaos Chosen

Most Touchdowns

Jonny_P (154)Dwarf

Most Casualties

vespero (17219)Norse

Stunty Cup

Best Painted

Other Awards

Fevin (18542)Dark Elf
Wooden Spoon
Boshka (4243)Dwarf
Best Defense
 
Tournament Location
Address30780 N Greenbriar rd
 
CityFranklin
StateMI
Zip48025
NationUnited States

Ruleset Document

Information
Underworld Cup 2012 "The Return to the Pit"
October 6th-7th, 2012
30780 N. Greenbriar rd, Franklin, MI 48025
5 game, 2 day tournament
This event will be resurrection style

Cost
NON-NAF members - 45$(includes NAF membership)
NAF members - 35$
This will include lunch/Dinner on Saturday, lunch on Sunday, beverages/beer all weekend and a place to stay if you want to crash at Solomon's or Ryan's house(just bring blankets/pillow/blowup bed)

Schedule:

Saturday the 6th
9:00 - 9:30 Registration
9:45- 12:00 Game 1
12:00 - 13:00 Lunch
13:00 - 15:15 Game 2
15:30 - 17:45 Game 3
18:00 - till whenever with Grilling/Drinking/Gaming

Sunday the 7th
10:00 - 12:15 Game 4
12:15 - 13:15 Lunch
13:15 - 15:30 Game 5
16:00 - 16:30 Awards

First round will be random - after first round it will be Swiss pairings.

Things to bring
Copy of Competition Rules(CRP)/LRB6
Field/Dugouts/Templates
3 Copies of team roster with 100k progression each round added
Dice(decide before game on set to use for the entire game for both coaches)

Points
Win -- 60 pts
Tie -- 25 pts
Loss -- 10 pts
Kept it Close -- 1 pts
1 CAS than other team -- 1 pts
2+ CAS than other team -- 2 pts
Clear the pitch -- 2 pts
Won by 2 TDs -- 1 pts
Won by 3+ TDs -- 2 pts
No overtimes will be played
Placing is decided by total points

Casualty Rules
Only casualties caused by blocks/crowd/fouling will count. Failed dodge/gfi/landing do not count.

Race Rules changes:
All stunty teams(Ogres, gobbos, flings, lizzies minus saurus and underworld minus skaven) will receive an extra 100k to build their team. All three expansion teams are allowed.

Team Builds
1 mil team build (players, rerolls, fanfactor, all inducements allowed) Let me know ahead of time if you plan on using cards so I can have them available. Your card will change after each round that it is used.

After team is made:
Before round 1: Add 100k to the team
Before round 2: Add 100k
Before round 3: Add 100k
Before round 4: Add 100k
Before round 5: Add 100k

This money can be anything that could normally be bought(players/rerolls/inducements/coaches/ff/cheerleaders/apo) and upgrades may be purchased for players as well. No player may recieve more than one upgrade per round(you could have 5 on one player by round 5, but not on round 1). Money may be "banked" from round to round. No player may recieve more than two of the same stat upgrade. Rerolls bought after initial team build do not cost double. Each player will add this 100k to their roster for each round prior to round one. Please note on your roster the round skills are added. The excel spreadsheet that allow additions of skills 1-5 is preferable.

Note: You may bank the money from one round to the next. So, you could save all your money from the first round and use the 100k from the next round to buy a 200k star that will remain on the roster for the rest of the tourney. You will just be handicapped on the first round and there will be no inducements added if there is a Team Rating differential due to banking money. You may not bank any money from the original 1mil roster construction. You must start with a rulebook legal roster including 11 players. This could include star players.


New skill 20k
Skill available on double 30k
+MV, +AV 30k
+AG 40k
+ST 50k

Other Stuff:
Apo will work normally as per the standard ruleset other than it may also be used on crowd casualties.

Special Effects:
Detroit Industrial Sludge: Before each game, you will roll up a random player on your opponents roster that will then be given a random mutation. Chaos Pact, Chaos, Nurgle, Underworld team will do this twice. If the random player already has the random mutation, then roll a new random mutation(example: Snow Troll can't have a second claw, slann can't have long legs twice) These mutations will be removed after each game and rerolled with your opponent before the next game. After selecting the random player, then roll 2d6 on this table:

2 Very Long Legs
3 Disturbing Presence
4 Two heads
5 Tentacles
6 Extra Arms
7 Claw
8 Big Hand
9 Horns
10 Prehensile Tale
11 Foul Appearance
12 Regeneration

Illegal Procedure
In the spirit of good fun, NO illegal procedures will be called.

Tie Breakers (if needed)
Ties broken in the following order, 1) Winning %, 2) Head to Head record, 3) Net TDs plus Net CAS, 4) Total TDs plus Total CAS, strength of schedule.

Awards
Awards to be given out:
1st / 2nd / 3rd place
Most Cas
Most TDs
Best Defense
Wooden Spoon

The legacy trophy is discontinued. This will be replaced by an Underworld Cup board that will be given to the winner. The winners of Orctoberfest I&II will recieve boards(if they show up at Underworld Cup) for thier previous wins. The mugs for all other prizes will continue to be given out.

Additional Tourney Info:
Post questions here in this thread. Rules will be updated as needed.
PM flyingdingle
Email solomonknicely at gmail dot com

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