Tournament Name | Special "K" Cup II |
Organizer NAF name | furry (16760) |
Organizer | furry |
Variant | Classic |
Major/National | no |
Start Date (YYYY-MM-DD) | 2012-05-12 |
End Date (YYYY-MM-DD) | 2012-05-12 |
Type | OPEN |
Style | Ressurection |
Scoring | Swiss |
Cost | $10 NAF, $15 Non-NAF |
NAF Fee Included | no |
NAF Member Discount | no |
Email | thekubbl@gmail.com |
Webpage | |
| Tournament Statistics | Winner | Runner up | Most Touchdowns | Most Casualties | Stunty Cup | Best Painted | Other Awards |
| | Tournament Location |
Address | 5626 Portage Road |
| |
City | Portage |
State | MI |
Zip | 49002 |
Nation | United States |
Ruleset Document |
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Information |
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SKC II presented by KUBBL
Where: Airway Lanes
When: May 12th, 2012
Cost: $10 NAF Members, $15 non-NAF
Schedule::
8:30 - 9:00 Registration
9:05 - 11:20 Round 1
11:35 - 1:50 Round 2
1:50 - 2:30 Lunch
2:30 - 4:45 Round 3
5:00 - 7:15 Round 4
7:30 Awards
Things to Bring:
Your Painted Team
2 copies of your team’s roster
Blood Bowl Board, dugouts, and templates – if you have them.
Copy of the LRB 6.0/C.R.P. (Available to download from Games Workshop Site)
The three new races (Chaos Pact, Slann, and Underworld) are allowed
Tournament Rules:
4 Games of Swiss Pairing, first round is randomly paired
Rosters are 1,150,000. The 1150 buys players, re-rolls, assistant coaches, cheerleaders, fan factor, apothecaries (if available to your team), star players, and inducements. Team Value cannot be used to buy skills. You must have at least 11 players on your roster excluding stars. If you and your opponent have the same star player then neither can use them. The exception to this is the “Champion of Breakfast”, both players can have the same Champion.
Weather will be rolled by each table.
Apothecaries work on a 3+ and will result in the player remaining on the pitch in the stunned position. Apothecaries cannot be used on Star Players or “Seary” Al.
Tournament will be a resurrection style tournament. So any injuries your team suffers will not
carry over to the next game, and any SPP earned will also be erased.
Final rankings will be based on total tournament points. Tie breakers will be decided by the TO.
Skill Packs
A: Six Standard Skills
B: Two Double Skills and Three Standard Skills
C: One +MA or +AV, One Doubles Skill, and Three Standard Skills
You may choose one skill pack
Pieces may be given more than one skill
No skills can be given to Star Players
“Seary” Al Schifler
“Seary” Al Schifler was born to unknown parents at the Battle Creek Sanitarium. Though he didn’t have incredible physical abilities, it was always a dream of his to battle it out on the Blood Bowl Pitch. He searched high and low, legal and illegal, for ways to make himself a better player. Finally, he was introduced to “Cheaties” the ingredients of which gave Al the ability to take on the traits of the Champions of Breakfast.
Each coach will receive a “Seary” Al Schifler piece which takes on the characteristics of these cereal mascots.
“Champions of Breakfast”
Prior to each match the coaches will roll a d6 to determine which Champion of Breakfast, Al will become.
1 – Dig’em Frog (Smacks) – 7,2,4,7; Pass Block, Leap, NOS, Grab, Very Long Legs, Hypnotic Gaze, Arrogance
2 – Tony the Tiger (Frosted Flakes) – 8,3,3,8; Frenzy, Side-step, Leader, Juggernaut, Horns, Wild Animal, Arrogance*
3 – Ogg (Cocoa Krispies) – 5,5,2,9 Pro, Jump-up, Safe Throw, Piling-On, Claw, Really Stupid, Arrogance*
4 – Cap'n Crunch – 6,3,3,8 Sure Hands, Sure Feet, Accurate, Strong Arm, Big Hand, Bombardier, Arrogance*
5 – Trix Rabbit (Trix) – 6,2,3,7; Dirty Player, Sneaky Git, HMP, Thick Skull, Two-heads, Stunty, Arrogance*
6 – Robo Squirrel (Honey Nut Clusters) – 9,2,4,7 Strip Ball, Diving Tackle, Dump-off, Stand Firm, Prehensile Tail, Bonehead, Arrogance*
*Arrogance – works in the same way as the loner skill*
Stunty Bonus: All stunty teams get a free dirty player AND an agility boost in addition to their skill pack. Stunty teams are Ogres, Goblins, Halflings, Underworld without Skaven, and Lizardmen without Saurus.
Inducements:
Allowed Inducements:
Bloodweiser Babes
Bribes
Extra Team Training
Igors
Master Chef
Star Players (from C.R.P.)
Wandering Apothecaries
Inducements NOT allowed:
Wizards
Special Play Cards
Mercenaries
Journeymen
Scoring:
Tournament points
Win = 60 pts
Tie = 30 pts
Loss = 10 pts
Bonuses
Kept it close (lost by 1): 2pts
1 more CAS then the opponent: 2 pts
2 more CAS then the opponent: 5 pts
Won by 2 or more TDs: 2 pts
Won by 3 or more TDs: 5 pts
The Murder Mitten: ALL casualties will count toward tournament points! Yes, ALL.
Additional Rules:
KUBBL Dice Rule: “One cocked, all cocked” re-roll ALL dice if any of them aren’t flat on the table. (i.e. fell off, leaning, etc.)
Painting:
Paint your team. No bonus points, no penalties, just do it.
Sportsmanship:
Be a good sport. No bonus points, no penalties, just do it.
NAF:
This is a NAF tournament. If you’re not a NAF member, bring $10 for a membership and dice.
Awards:
First Place
Second Place
Cereal Killer (most casualties)
Most TD’s
Wooden Bowl
PM Furry with your RSVP and to approve your roster |
Tournament Report |
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