Tournament Name | MooseKnuckle Cup 2016 |
Organizer NAF name | fejwe (19668) |
Organizer | Fejwe |
Variant | Classic |
Major/National | no |
Start Date (YYYY-MM-DD) | 2016-05-21 |
End Date (YYYY-MM-DD) | 2016-05-21 |
Type | OPEN |
Style | Swiss pairing |
Scoring | 50 points for each win 30 points for each draw 10 points for each loss +2 point for each touchdown scored +1 point per casualty from blocking +1 point per casualty from fouling |
Cost | $20, net proceeds to charity |
NAF Fee Included | no |
NAF Member Discount | no |
Email | fejwe1@gmail.com |
Webpage | MCBBL league page |
| Tournament Statistics | Winner | Runner up | Most Touchdowns | Most Casualties | Stunty Cup | Best Painted | Other Awards |
| | Tournament Location |
Address | Moose Lodge 538 |
| 29137 FORD RD |
City | Garden CIty |
State | MI |
Zip | 48135-2849 |
Nation | United States |
Ruleset Document |
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Information |
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MooseKnuckle Cup 2016
1 Day Tournament
Cost: $20.00 (Net proceeds go to charity)
SCHEDULE OF GAMES
(Let’s be honest, these schedules are super tricky to keep up with. But we’ll do our best to try and stay somewhere around these times)
Check in 8:30 – 9:00
Announcements 9:00 – 9:30
Round 1 9:30 – 11:45
Break 11:45 – 12:00
Round 2 12:00 – 2:15
Lunch 2:15 – 3:15
Round 3 3:15 – 5:30
Break 5:30 – 5:45
Round 4 5:45 – 8
* If you send in your roster early you don't need to arrive until 9am
TOURNAMENT TEAM GUIDE
1,100,000gp to build your team including: inducements (no wizards, journeymen, or mercenaries), re-rolls, star players, fan factor, coaches, and cheerleaders.
50K cards are available for purchase and will be drawn new at the start of each round. In addition, the first 50K card is buy-one-get-one—spend 50k to get two cards every game.
Stunty teams get an extra 50,000gp for team creation.
Each team gets an additional 6 Normal skills, and 2 Double skills. Stunty teams can instead choose 6 Double skills and 2 Normal skills.
No player can take more than 2 skills, and no skill may be taken more than TWICE.
Apothecaries work as stated in the Standard Rules
This is a resurrection tournament (all injuries will reset at the start of each game).
The first round will be randomly chosen then Swiss pairing will begin on game 2.
For 420,000gp, any team can hire Das Moose. A representative miniature is required. The best Das Moose miniature at the tournament will win its owner a free Coaching Drink.
Das Moose
MA-6 ST-6 AG-1 AV-10
Skills: Wild Animal, Horns, Frenzy, Juggernaut, Break Tackle, Mighty Blow, No Hands
If you and your opponent each have the same star player they refuse to play.
ILLEGAL PROCEDURE & DICE
Please decide before each game if you will share dice or not.
Only approved block dice may be used as well as the d6's provided to each coach.
In keeping with the spirit of good sportsmanship, Illegal Procedures will not be called.
SCORING
After each game you will fill in the game sheet tracking the following. There will also be an opportunity to nominate your opponent for the sportsmanship award:
50 points for each win
30 points for each draw
10 points for each loss
+2 point for each touchdown scored
+1 point per casualty from blocking
+1 point per casualty from fouling
No other casualty types (crowd, thrown rock, etc.) get bonus points.
AWARDS (by total points)
1st
2nd
3rd
Most TDs
Most Casualties
Best Sportsmanship*
Stunty Cup*
Das Wurst
If a coach is eligible for more than one award they will be asked by the TO to chose which award they prefer and the next eligible coach will receive the award not chosen. However, awards marked by * can be won regardless of other awards. |
Tournament Report |
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