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Tournament NameWizard Cup
Organizer NAF namescottprime (11678)
OrganizerScott Delsigne
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2017-01-21
End Date (YYYY-MM-DD)2017-01-21
TypeOPEN
StyleSwiss
ScoringSee rules
Cost$5 online, $10 on site
NAF Fee Includedno
NAF Member Discountno
Emailbothdownpodcast@gmail.com
WebpageWizards Cup

Tournament Statistics

Winner

Runner up

Most Touchdowns

Most Casualties

Stunty Cup

Best Painted

Other Awards

 
Tournament Location
Address749 South Jenkins Avenue
 
CityNorman
StateOK.
Zip73069
NationUnited States

Ruleset Document

Information
Wizard Bowl

TOURNAMENT RULES PACK 2017
January 21st at Wizards Asylum
749 South Jenkins Avenue. Norman, OK 73069


Cost and Sign up!
In order to Register for this tournament you must do the following:

• Send $5 via Paypal to orclahomabowl at gmail dot com, On-site Sign-ups will be $10
• Send your team roster by January 14th


Tournament Schedule
9:00 – Check-In Starts
9:30 – Round 1 (Random)
11:45 – Lunch Break
1:00 – Round 2 (Swiss)
3:15 – Break
3:30 – Round 3 (Swiss)
5:45 – Break
6:00 – Tournament Results/Awards

What you should bring
• Your Painted Blood Bowl Team
• Four Copies (one for each round) of team roster
• Blood Bowl Field/Dugouts/Templates
• GW or NAF Block Dice & D8
• Printed Copy of Competition Rules (CRP)/LRB6 can be found here- http://www.games-workshop.com/MEDIA_CustomProductCatalog/m780049a_Blood_Bowl_Competition_Rules.pdf
• Plus the three new teams list http://www.orclahomabowl.com/documents/New_Teams.pdf

Things we will provide
• Pen
• Nametag
• Match Sheet
• Awards


Team Building Rules
You are given 1,100,000 gold pieces to build your team using CRP/Death Zone Season 1 team lists or the three additional Team Lists. You may purchase players, rerolls, apothecary, fan factor, coaches, and cheerleaders as normal. You may also purchase skills (see Skill Package below). Journeymen, Special Play cards, and Mercenaries are NOT ALLOWED. With that said, you may purchase any other inducements as part of your team built.


CRP Star Players or Death Zone Season 1 Star Players
Note: If you are including a Star Player from the either the CRP Rule Book or the Death Zone Season 1 book, you must still have 11 players on your team BEFORE being able to hire them. Having 10 plus a Star is not allowed.

Rule for Multiple of the Same Star Player
This is a once in a lifetime event for most of the guys. As such, some players may pretend to be a Star Player or some of the smart ones will be cloned by Wizards to get double the pay. What does that that mean? Star Players may play for both teams as there is no “Highlander Rule”.

All Star Players follow the same rules that are in the CRP/Death Zone Rule Book. 0-2 Star Players may be purchased per team.Apothecaries cannot be used on Star Players

Skill Package
After you build your team with the 1,100,000 gold pieces your team gets an additional 5 skills that you can choose to add to your team however you would want. You may choose any 5 normal skills to add to your team. If desired you may exchange up to 3 of those normal skills to a double skill upgrade.

You may only assign one additional skill per player, and no skill may be taken more than three times. You may not assign a skill to a Star Player.

All Injuries will reset as this is a Resurrection Tournament

Special Weather
The weather will be rolled as per the normal Blood Bowl rules

NAF Tournament Info
This is a NAF approved tournament. If you wish to receive limited edition colored Dice and have your tournament progress tracked, there will be an NAF registration onsite for the cost of $5/year. More information can be found at TheNAF.net

Illegal Procedure
In the spirit of good sportsmanship, Illegal Procedures will not be called

Timing
The two hour fifteen minute rounds WILL be strictly enforced. You will receive ‘Time Remaining’ updates from the Tournament Organizer to help you stay on pace.

The 4 Minute turn rule will not be used unless the Tournament organizer feels your game is in danger of not completing in the two hour fifteen minute time limit. He may insist on a timer being used and enforcing the 4 minute turn rule.

Dice
You are encouraged to share dice with your opponent. Only GW or NAF Block Dice may be used and only the Tournament D6’s received at registration may be used. You and your opponent should decide whose set of dice will be used.

Scoring
After each round you will fill out both the game sheet and the etiquette sheet based on the game just completed.
• A WIN is worth 60pts
• A DRAW is worth 30pts
• A LOSS is worth 10pts
• If you lost by 1 Touchdown, you earn +2 bonus pts
• If you caused 1 more CAS from Blocking than opp you earn +2 bonus pts
• If you caused 2 or more CAS from Blocking than opp you earn +5 bonus pts
• If you clear the pitch you earn +5 bonus pts
• If you won by 2 Touchdowns you earn +2 bonus pts
• If you won by 3 or more Touchdowns you earn +5 bonus pts
• If you finished the game by using all turns +3 bonus pts

There is a no championship game the standings will solely be determined by total points

Overtime
There will be no overtime played. If your game ends in a draw, it’s a draw.

Tiebreakers
The Scoring system has been setup to hopefully get the most accurate representation of how everyone has performed. If, by chance there is a tie in Tournament points, the ties will be broken in this order:
• Winning Percentage
• Strength of Schedule
• Head to Head record
• Net TDs plus Net CAS
• Total TDs plus Total CAS

If it is still a tie at that point, the tournament organizer will use his best judgment in finding a way to break the tie.

Painting
All teams are expected to meet the minimum painted guidelines. They must have 3 colors on them and have had some attempt at making them appear finished. (First time players, DO NOT WORRY ABOUT THIS, just have your positional players clearly marked.

Sportsmanship
We are here for the fun of the game. Sportsmanship is not encouraged from the coaches it is required!

Fouling 16 turns in a row and running up the score is not poor sportsmanship, but gloating and ridiculing your opponent while doing so is.

Sportsmanship Awards will be determined based on answers given in the Etiquette Sheet.

Tournament Organizer will strictly enforce the “Don’t be a Douche” policy. Basically, it consists of not performing any acts of Douchebaggery.


Awards (NOTE: ALL AWARDS WILL BE CERTIFICATES)
The following awards will be given out after the last round:
o Wizard Bowl Champion - Team that has the most points after 3 rounds
o 2nd Place -Team that has the 2nd most points after 3 rounds
o Del Zine Cup (3rd Place) - Team that has the 3rd most points after 3 rounds
o Best Offense - Team that scored the most TDs that did not place 1st - 3rd
o Best Defense - Team that allowed the fewest TDs that did not place 1st - 3rd
o Most Brutal - Team that inflicted the most Casualties from Blocking that did not place 1st - 3rd
o Fan Favorite - Best fan favorite team as decided by the participants of the event. It could be based on anything, models, paint job, theme, your vote for the best team at the event.
o Best Sportsman - Best Sportsman as decided by participants. Tournament Organizer will break ties.
o Stunty Cup - Highest ranked stunty team at the tournament
o Back of the Pack - Coach that finished with lowest number of Tournament points.

Spread The Wealth
A coach may only win one award. If they are in line to win more than one award, they will be asked which one they would prefer and the next coach in line will be given the other award. Tournament organizers reserve the right to adjust the awards, i.e. Back of the Pack has to have played in all 3 rounds.

QUESTIONS? Email us at OrclahomaBowl@gmail.com for Answers!

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