Tournament Name | March Madness 2018 |
Organizer NAF name | Innerdemon (18998) |
Organizer | Lair Ashmead |
Variant | Classic |
Major/National | no |
Start Date (YYYY-MM-DD) | 2018-03-24 |
End Date (YYYY-MM-DD) | 2018-03-25 |
Type | OPEN |
Style | Swiss |
Scoring | Win 65 Tie 25 Loss 0 |
Cost | $30 for the first 16 spots, $45 for the next 10 |
NAF Fee Included | no |
NAF Member Discount | no |
Email | lair.ashmead@gmail.com |
Webpage | |
| Tournament Statistics | Winner | frzntoz (12737) | Dark Elf | Broken Shadows was on top table for the entire event, winning 4-0-1, with 10 TD's and 10 Casualties |
| Runner up | obeastly (23032) | Skaven | The Ratkin Rockets made it to top table in round 5 and won, but were edged out by 8 bonus points finishing the weekend with a 4-0-1 Record with 9 TD's and 8 Casualties |
| Most Touchdowns | mcbagpipes (19218) | Orc | Beware the Orcs of March finished in 3rd place overall with 11 TD's and 11 Casualties |
| Most Casualties | warashes (23522) | Norse | Round 2 steals the Casualties title with a mega beat down given in round 5 to his opponent gainging 6 in the final round . |
| Stunty Cup | Best Painted | tigger65 (23532) | Orc | The Red Dead Acension takes home the best presentation with a total of 10 votes of a possible 14. Well done. |
| Other Awards | MotherNurgle (21220) | High Elf | Best Defence with only 5 TD's in 5 matches |
| phesmic (24103) | Orc | Sportsmanship award! |
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| | Tournament Location |
Address | Ogres Den Gaming Club |
| # 22 3220 5th Ave NE |
City | Calgary AB |
State | |
Zip | |
Nation | Canada |
Ruleset Document |
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Information |
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March Madness 2018
Date: Saturday March 24 and March 25
Location: Ogres Den
Updates: Facebook Alberta Blood Bowl Tournament Scene
Registration:
Cost: First 16 spots $30, Next 10 $45
NAF Approved
Player Cap: 26 Seats
Pre-Registration can be emailed to
Tournament Organizer: lair.ashmead@gmail.com
March Madness is a proud participant in the NAF Tournament Series the West Coast Grand Prix. Learn more here.
www.rockymountainrampage.com/wcgp-rankings-2/
Tournament schedule:
The tournament will be 2 day, 5 game swiss style, resurrection tournament. First games will be determined by random matchup. The remaining games will be determined based on tournament points.
For the first round only, we will do our best to pair players off against members that are outside of their home club. The tournament will run 6 total matches. 3 on day 1 and 2 on day 2.
Saturday March 24th 2018
8:30 am: Registration begins
9:00: First game
11:30: Lunch
12:30 pm: Second Game
3:00: Break
3:15: Game 3
6:00 Day One Finished
Sunday March 25th 2018
9:00: 4th Game
11:30: Lunch
12:30 pm: 5th Match
3:00 – Matches Complete
3:00 – 4:00 Judging and Awards
4:00 Tournament finished
What to bring:
- Painted team with suitable models.
- Skill rings or another appropriate way to identify skills/positions
- Block dice
- D6s, d8, d12/16/20
- 3 copies of your team roster including skill purchases and inducements
Tournament Rules:
- Standard NAF Rules 2016
http://www.thenaf.net/wp-content/uploads/2016/12/NAFRulesFeb17.pdf
Death Zone 1 and 2, plus Eratas in the Blood Bowl Almanac
with the following exceptions
NO WIZARDS
NO Special Play Cards
No Pitches, No Grak and Crumbleberry
Stars in BB2016, DZ 1, DZ 2 are permitted
- Teams will resurrect at the end of each games. No SPPs, injuries or any roster changes carry over between games
- Illegal Procedure and the 4 minute time limit will not be enforced.
- Games will have a maximum length of 2.5 hours. Turn time limits or chess clocks may be imposed if a game is at risk of going over the 2.5 hour time limit.
- Players must agree on cocked die rules, the use of dice cups and/or sharing dice at the start of the match.
- If there are any disagreements or rules disputes, tournament directors will be standing by to assist.
- Teams with the ability to raise killed players will not be allowed to.
Team building:
- 26 NAF Sanctioned Teams
- Teams get 1.2 million gold to construct their roster and buy skills and Stat increases. No player may have more than 50 K of improvements made. There is no limit to skill selection.
Improvements are made in the following method
20 K regular Skill
30 K Double Skills
30K MV or AV Increase,
40 K AG increase
50 K ST increase
- Star players can be purchased as part of a roster. A star player can be your 11th player. A maximum of 2 star players may be taken. (Brick Farth and Grotty count as 1 star player, but will fill 2 roster spots as per rules) Star player can fill the role of the 11th player on your team. Star players that occupy two roster spots (Swift Twins, Brick Farth and Grotty can be your 10th and 11th player) In the case that opposing teams hire the same star, both teams will be allowed to use the player. Please Note only Stars listed in the DZ 1 and 2 are permitted.
- Teams must play with a minimum of 11 players.
- Teams can purchase Rerolls, apothecaries (if allowed), coaches, cheerleaders or fan factor.
- teams may also include bribes as part of the roster as per the standard inducement cost.
- Chefs can only be purchased by halfling team
- No other inducements may be purchased (including wizards, cards, extra apothecaries, mercenaries, etc, infamous coaching staff, cards,).
Tournament Scoring:
Win = 65
Loss = 0
Tie = 25
Scoring Bonuses
Each TD scored: 3
Each Cas inflicted (including stab, crowd, fouling): 2
Fouling/Stab/Secret Weapons : All Casualties will be added to your running total in regards to total casualties for the Casualty award.
Stunty Cup:
-There must be a minimum of 3 teams to compete for the Stunty Cup. Pre-register by fe. If three teams are not pre-registered by Feb. 14th/. The Stunty Cup will not happen.
- Stunty teams will play for their own cup while still participating in the main tournament.
- Stunty teams include Halflings, Goblins and Ogres, as well as Lizardman teams that are made up of All Skinks (or Skinks plus a Kroxigor), and Underworld teams without Skaven players.
- Star players can be added to a stunty team without disqualifying them from the Stunty Cup.
Glittering prizes:
- The Overall Best Team aka The Winner: The team with the most tournament points. In the case of a tie, tie breakers are as follows:
- Head-to-Head record if applicable
- W-L-T Record
- TD difference
- CAS difference
- Runner up - the team with the 2nd most tournament points
- Stunty Cup - The stunty team with the most tournament points IF Not enough teams register for Stunty Cup, another award will be given.
- Best Painted Team
- Wooden spoon - The worst overall team
- Most Touchdowns
- Most casualties
- Best Defense
- Sportsmanship
Coaches may only win one trophy. If a coach qualifies for more than one, they will be given their choice.
-Swag and prizes:
- Every dollar collected will be given back to the players in the form of prizes |
Tournament Report |
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