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Tournament NameDwarven Pleasure
Organizer NAF nameshawass (18416)
OrganizerGrab
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2018-08-18
End Date (YYYY-MM-DD)2018-08-19
TypeOPEN
StyleTeam, Resurrection
Scoring
Cost150 PLN (whole team)
NAF Fee Includedno
NAF Member Discountno
Emailbrickbowl@gmail.com
WebpageFB Event Page

Tournament Statistics

Winner

Reszka (21573)Chaos Chosen
Team: "S3M"
Grab (24359)Orc
Team: "S3M"
Oren (26068)Dwarf
Team: "S3M"

Runner up

Kopuł (24947)Lizardmen
Team: "Maximum Perversum"
redil (25206)Wood Elf
Team: "Maximum Perversum"
Dzyndzel (24933)Norse
Team: "Maximum Perversum"

Most Touchdowns

redil (25206)Wood Elf

Most Casualties

Doman (26337)Orc

Stunty Cup

Best Painted

Other Awards

 
Tournament Location
AddressSalonik Smaku
 Braniborska 2/10
CityWrocław
StateDolnośląskie
Zip53-680
NationPoland

Ruleset Document

Information
Wrocławski Klub Miłośników Blood Bowl “WroClaw” has a great pleasure to invite for a two day Blood Bowl tournament: The Dwarven Pleasure

As for the prizes there is a Dwarven treasury to be emptied, there are Dwarven drinks to be drunk. Also all the contestants will have an opportunity to try out or very own magical Grill made by the one and only real life Boar*

Important side note: in case we have less then 10 teams (30 players) the organizer may change the tournament to standard format

Date: 18-19 August 2018, Place: Salonik Smaku, Braniborska 2, 53-680 Wroclaw, Poland

The cost of entry for a team: 150,-pln

Referee: Piotr „Pieta” Jakóbczyk / Paweł “Grab” Grabowski

Applications: brickbowl@gmail.com, Subject: <put team name here>

Schedule:

Saturday (18.08.2018)

10:00 - 10:30 official entries
10:30 - 13:00 Round I (you can issue challenges)
13:10 - 15:40 Round II
16:00 - 18:30 Round III

Sunday (19.08.2018)

10:30 – 13:00 Round IV
13:10 – 15:40 Round V
16:00 – The official ending and awards.

Rules:

We use the rules BB2016 + Almanac 2017 + Spike! Magazine.
Piling-on is permitted and works as with the old rules (does not require a team reroll)

Special rules: Dwarf Treasury

Dwarven investors (by influence of there psychotic children) have putt a lot of money in the organization of he blood bowl tournament. Because hey family. before the match both coaches check if they get sponsored – roll D6 and consult the table below:

1 – you get nothing. It's all the kids fault
2,3 – The team receives a free Bloodweiser Babe. This will be a good day!
4,5 – The team receives a special team re-roll! Mark it as a separate one if you dont use it in the first half you can use it in the second
6 – The team receives a free bribe. Use it well we need blood in bloodbowl!

Team Creation:

Each team must consist of three people, before the first match one of them must be appointed the Captain. The Captain is the person responsible for the team application, sending the rosters and respecting the tournament rules by his/her team.

All models must be fully painted. Numbers on the rosters must be the same on the models. each model must be easy to tell apart from the other. All complaints for the rules about must be brought before the referees for the end of the first match. Wall of the above rules are subjected to the subjective evaluation of the referees. All models will be checked to do in the tournament.

Creating the team roster:

All teams are created using that Danish rules (tiers explain below). All Death Zone races are allowed (Death Zone Season 2 page 74-78) , Teams of Legends, NAF sanction teams Bretonnia, Deamons of Khorne, Slann and Simyin

The team is created normally from scrap using the combination of gold and extra skills provided below:

Tier0: Dark Elves, Lizardmen, Undead, Wood Elves
1100k + 6 normal skills

Tier1: Amazon, Chaos Dwarves, Dwarves
1100k + 7 normal skills
1100k + 4 normal skills + 2 special skills
1120k + 5 normal skills + 1 special skill
1140k + 6 normal skills

Tier2: Bretonnian, Necromantic, Norse, Orcs, Skaven
1100k + 6 normal skills + 1 special skill
1120k + 7 normal skills
1140k + 5 normal skills + 1 special skill
1160k + 6 normal skills

Tier3: Chaos Renegades, Elven Union
1100k + 6 normal skills + 2 special skills
1120k + 7 normal skills + 1 special skill
1140k + 5 normal skills + 2 special skills
1160k + 6 normal skills + 1 special skill

Tier4: High Elves, Human, Simjin, Slann, Vampire
1100k + 7 normal skills + 2 special skills
1120k + 8 normal skills + 1 special skill
1140k + 6 normal skills + 2 special skills
1160k + 7 normal skills + 1 special skill

Tier5: Chaos Chosen, Daemons of Khorne, Khemri, Nurgle, Underworld
1100k + 7 normal skills + 3 special skills
1120k + 8 normal skills + 2 special skills
1140k + 6 normal skills + 3 special skills
1160k + 7 normal skills + 2 special skills

Tier6: Goblins, Halflings, Ogres
1100k + 8 normal skills + 3 special skills
1140k + 7 normal skills + 3 special skills
1160k + 8 normal skills + 2 special skills
1240k + 6 normal skills + 2 special skills

Normal skill: A normal skill is a skill the player has access only normal roll not a double.

Special skill: A special skill can be taken in one of three varieties:

- it can be taken as skill that a player has access only on doubles
- it can be taken as an extra normal skill
- it can be taken as a second extra skill on a player but only if none of these is a duble and none of them can be piling-on

Additionally teams from tier 3-6 may take:
- 0-2 Star Players - but only if all the extra skills that are taken are normal skills (not special skills). these rules do not apply to Tier 6 – Tier 6 teams can take STAR players and use the normal skill rules
- 0-2 (In)Famous Coaching Staff,
- Halflings can buy a Master Chef.
- Goblins can buy bribes.
Other inducements are not allowed

*(Your perception of the boar may change due to time and the amount of Dwarven beverages you had)

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