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Tournament NameBB Colossevm A.D. MMVII
Organizer NAF nameTulloOstilio (5454)
OrganizerYashin-TulloOstilio
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2007-06-02
End Date (YYYY-MM-DD)2007-06-03
TypeOPEN
StyleSwiss
Scoring3-1-0
Cost15 euro
NAF Fee Includedyes
NAF Member Discountno
Emailtullostilio@msn.com
Webpagewww.legagladio.it

Tournament Statistics

Winner

Runner up

Most Touchdowns

Most Casualties

Stunty Cup

Best Painted

Other Awards

 
Tournament Location
Addressvia Bixio 83-85
 
CityRome
StateItaly
Zip
NationItaly

Ruleset Document

Information
Scoring system:
There will be six matches played by the ???Swiss system???.
Win: 3 points ; Draw: 1 points ; Loss: 0 points.

Rules:
The newest edition of Living Rulebooks 5.0 will be used.
The teams start with 1.050.000 gc each. Each team must have a TV of 105.
Only the official teams of LRB may be used.

Additions:
Turnmarker: Though the players should advance their turnmarkers as usual there won´t be an ???illegal procedure??? for not doing so.
Turns: There will be no timelimit to turns, but the players are asked not to play on time. The game will be set after two hours and a half.
Indicement,starplayers, wizards, and freebooters must not be used.
Teams of Undeath and Necromancers may raise one additional zombie during the match, if the headcoach is still in the game. This zombie lasts only for this game.
Nurgle Rotter may not create further Rotters for later games.
Apothecarians are allowed.
Halfling Master Chef is allow only for Halfling team at the cost indicated on the rulebook.

Casualties:
All casualties (even death characters, who became zombies), are resurrected for the next match and keep their skills. All matches begin with the same Lineup.

Match progressing:
There is no postgame sequence, no income, and no FF-Roll.
At the start of the tournament you can spend 140k gc for buying skills-traits or caracteristic increase.
Each player may only get one skill or trait or caracteristic increase.
Mutations are allowed if the player may get a mutation as a trait or skill by the LRB.

Tournamant:
The coach with the highest score wins the tournament.
If several coaches do have the same score, the coach with the most touchdowns difference plus the casualty difference,is the rated higher.
If persist a tie,the one who have the most touchdowns plus casualty done,is the rated higher.
The opponents for the first match are paired randomly.
For the second, third, fourth, fifth and sixth match the opponents are paired by rating: 1/2;3/4;5/6 ...
If this would result in two teams playing against each other twice, the team with the closest rating fills in. (1/3; 2/4).

Miniatures:
GW-made miniatures may be used.Convertion are permitted.

Tournament Report
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