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Tournament NameScouting Combine 7s 2019
Organizer NAF namechaotek (23781)
OrganizerRob Winkler
VariantSevens
Major/Nationalno
Start Date (YYYY-MM-DD)2019-01-19
End Date (YYYY-MM-DD)2019-01-19
TypeOPEN
StyleResurrection/Swiss
ScoringPoints
Cost$7.00
NAF Fee Includedno
NAF Member Discountno
Emailrobgwinkler@protonmail.com
WebpageScouting Combine guidelines

Tournament Statistics

Winner

harrison17 (27190)Lizardmen

Runner up

sebr (23782)Norse
2nd place
chaotek (23781)Dwarf
3rd place

Most Touchdowns

bhall (23772)Dark Elf

Most Casualties

harrison17 (27190)Lizardmen

Stunty Cup

Best Painted

coolsleeves (25745)High Elf

Other Awards

dailysp (26526)Amazon
Sportsmanship
 
Tournament Location
AddressPhoenixfire Games
 44 E Fairview Ave
CityMeridian
StateID
Zip83642
NationUnited States

Ruleset Document

Information
Treasure Valley Blood Bowl League (TVBBL) is sponsoring a Scouting Combine to look for new talent from the minor leagues, bringing in up and comers from around the Old World. Sports fans from around the Empire gather for a day of rookie mayhem. The Scouting Combine is a three match tournament, using the Blood Bowl Sevens format.

Phoenixfire Games, Meridian, ID
Saturday, January 19, 2019, 11:00am

• 11:00am-11:30am Registration
• 11:30am-1:00pm Round 1
• 1:00pm-1:30pm Lunch
• 1:30pm-3:00pm Round 2
• 3:00pm-4:30pm Round 3
• 4:30pm-5:00pm Results, Raffle

Times are approximate; each round is 90 minutes with a 5-10 minute pre-game setup time. After 90 minutes, no new turns may be started, but the current turn must be finished by both players. If a tournament round/lunch finishes early, the TO may start the following round early.

• Resurrection tournament format
• Swiss-pairings after first round
• Any of the 26 NAF approved teams
• 600,000 gp budget to purchase players, inducements, skills
• All player improvements (skills and ability score) are permitted, except for the Leader skill
• Fan Factor, Assistant Coaches, Cheerleaders and Apothecaries are not available
• Team Rerolls cost twice the normal amount (i.e. Humans team reroll normally costs 50,000, in BB7s the team reroll costs 100,000)
• A minimum of 7 players must be purchased and a maximum of 11 players
• No more than 4 “specialist” players (i.e. players with an availability less than 0-12)
• Permitted inducements: Bribes, Wandering Apothecary, Bloodweiser Kegs, Igor, Halfling Chef

Pre-match Training - After seeing the opposing team and prior to the first kick-off for each tournament round, both teams may add a singles skill to any player on their roster. This skill will remain for the rest of the tournament. For these pre-match bonus skills, no skill may be added more than once. Additionally a single player can only receive 1 of the pre-match training bonus skills. In other words: 3 different skills assigned to 3 different players.

Custom Kick Off table - Each kickoff the scouts call out a skill they want to see. Each team adds that skill to a player of their choice for duration of the drive.
2 – Jordell Freshbreeze “Leap”
3 – Skitter Stab-Stab “Shadowing”
4 – Hubris Rakarth “Strip Ball”
5 – Sinnedbad “Pass Block”
6 – Griff Oberwald “Sprint”
7 – Soaren Hightower “Fend”
8 – Roxanna Darknail “Jump Up”
9 – Ripper “Grab”
10 – Barik Farblast “Hail Mary Pass”
11 – Zara the Slayer “Dauntless”
12 – Crazy Igor “Frenzy”

• There is no championship game, tournament winner is determined by total points
• Casualties: ALL casualties suffered by opponent: includes from Blocking, Crowd Surfing, Secret Weapons, Fouls, GFI, Dodge fail, etc
• No overtime will be played (a tie is a tie)
• Win: 60 points
• Tie: 30 points
• Loss: 10 points
• Lost by 1 TD: 2 bonus points
• Won by 2 TD: 2 bonus points
• Won by 3+ TD: 5 bonus points
• Inflicted exactly 1 casualty more than opponent inflicted: 2 bonus points
• Inflicted 2+ casualties more than opponent inflicted: 5 bonus points
• Finish turn 12 before time limit: 3 bonus points
• Pitch Clear (max 1 per match): 5 bonus points

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