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Tournament NameOberwald Open
Organizer NAF nameOberwald (22876)
OrganizerJoel Thungren
VariantClassic
Major/Nationalno
Start Date (YYYY-MM-DD)2020-03-21
End Date (YYYY-MM-DD)2020-03-22
TypeOPEN
StyleSwiss
Scoring
Cost100 crowns
NAF Fee Includedno
NAF Member Discountno
Emailjoel.thungren@outlook.com
Webpage

Tournament Statistics

Winner

duckwing (16278)Dark Elf

Runner up

Thursablot (19004)Dark Elf

Most Touchdowns

Oberwald (22876)Slann

Most Casualties

tomten (27467)Chaos Chosen

Stunty Cup

unixbot (27745)Halfling

Best Painted

Other Awards

Skuld (20481)Chaos Renegade
Blood Bowl-Quiz Winner
tomten (27467)Chaos Chosen
Wooden Spoon
 
Tournament Location
AddressSkönsmogatan 23
 
CitySundsvall
State
Zip
NationSweden

Ruleset Document

Information
The Oberwald Open is a 6-match resurrection tournament at Draknästet in Sundsvall. There will be a slight twist in the rules. Prior to the first match, each coach may select a player in their team who during the tournament goes under the progressive format. The player collects spp's and is allowed to live and die with lasting injuries and deaths. If your player dies, he will be replaced for the next match with the same player type but in his basic version. For example, if you give your Treeman "leap" before the tournament and he dies, he is replaced with a new Treeman without leap, and you have used up one of your skills for the tournament. If your player goes up in level then skills are rolled according to old routine.

If your player gets a permanent injury, you may choose to continue playing with him in that condition or replace him in with a vanilla version of that player type. However, no miss next game will apply even if you get negative stats, MNG or niggling. This is due to the fact that tournament organizer Griff Oberwald has very good contacts with Old World's pharmacy association. They will always make sure your player is ready for the next match - free of charge.

MVP = Three players are nominated, dice roll decides which one wins it. All players including the "living" may use their earned MVP spp's to increase in level.

If you have given a player one or two starting skills, he will not receive the next skill-up at 6spps. It is the number of spps´per level that counts. In other words, if your player has a skill, it needs to go from 6spps to15 spps for the next raise, and 15 to 31 for those who start with two skills.

Of course, starplayers cannot rise in level, but the brave coach can of course still appoint him as "alive" in the tournament. If you do, the team's coach gets "fan favorite", so don't roll a 1 on "argue the call" in that case.

End of the twisted rules. Below is the more normal ones.

Create a team for 1,150,000 gold coins. For that sum you buy players, staff and inducements. Starplayer may be purchased after purchasing 11 regular players.

Each race gets an additional sum to buy skills and inducements (not starplayers) based on the following tiers.

Tier 1 = 100k Dark Elves, Wood Elves, Undead, Dwarf, Norse

Tier 2 = 120k Chaos Dwarfs, Orcs, Skaven, Necro, Lizardmen

Tier 3 150k Human, Chaos, Elven Union

Tier 4 170k Brittany, Khemri, Nurgle, Slann

Tier 5 200k High Elves, Khorne, Underworld, Vampire

Tier 6 230k Halfings, Goblins, Ogres

Permissible inducements

0-2 Bloodweiser Kegs, 0-3 bribes (50k for Goblins), 0-1 Master Chief (100k for Halflings), 0-2 NAF-approved starplayers, 0-1 Slave Giant, 0-1 Random event card 50k, 0- 1 Heroic Feats card 100k, No golden era or retired starplayers are allowed. If two opponents have the same starplayer, it plays for both teams.

SKILLS

20k Regular skill, 30k double skill. Stunty (tier 6) may buy one (1) stat increase at a 0-16 positional. MA and AV 30k, AG 40k, STR 50k.

Each team may take a maximum of two double skills.

Only one player can stack a maximum of two skills. If you stack two regular skills it costs 10k extra, you stack regular and double it costs 20k extra. Stacking two doubles costs an extra 30k.

The tournament is played in Swiss format. Tiebreakers 1. Net Touchdowns 2. Not Casualites 2. Total TD 3. Total CAS 4. Most Wins 5. Field Goal Shootout.

Tournament Report
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