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Tournament NameTombstone Cup 4
Organizer NAF namepaladinkwa (22466)
OrganizerKenneth Atkinson
VariantBlood Bowl 2020
Major/Nationalno
Start Date (YYYY-MM-DD)2022-06-04
End Date (YYYY-MM-DD)2022-06-04
TypeOPEN
Style3 round
ScoringSee attached
Cost$20
NAF Fee Includedno
NAF Member Discountyes
Emailpaladinkwa@yahoo.com
WebpageFacebook

Tournament Statistics

Winner

juggalocrom (19389)Necromantic Horror

Runner up

Pebguin (28041)Slann

Most Touchdowns

Bossmare (32490)Norse

Most Casualties

DangerNoodle (32265)Dwarf

Stunty Cup

King_Cake (32488)Goblin

Best Painted

Other Awards

Pebguin (28041)Slann
BEST DEFENSE
Pyro451 (32498)Goblin
WOODEN SPOON
DramaticDuck (30502)Goblin
Best Sportsmanship
 
Tournament Location
Address6895 N 9th Ave, Pensacola, FL 32504
 
CityPensacola
StateFlorida
Zip32504
NationUnited States

Ruleset Document

Information
What you'll need to bring:

-Your painted and labeled (having skills labeled on your roster is also acceptable).
Blood Bowl team (3 colors, numbers, positions and added skills).

-6 copies of your team roster (1 for me, 1 for you and 1 for each opponent).

-Blood Bowl Pitch and Dugouts

-GW or NAF block dice


General rules:

-Blood Bowl Season 2 (2020).

-Any Star Players found in Spike! Magazine can be used. (2020 to present)

-Approved NAF teams may be used as well (Slann and Khorne).

-A Coach can Argue the Call ,only if they have an acceptable model to represent their Coach (If there are any questions to this please e-mail the TO).



Team Building Rules:

You'll have 1,300k Gold to build your team. You may purchase players, rerolls, fan factor, apothecary, coaches, skills, cheerleaders and inducements as normal with this gold. You must have 11 or more players at this point.

-Stunty teams are defined as any team without a Strength 3 or 4 player at this point in team building (Yes, this allows teams that are not always considered Stunty example: Lizardmen and Underworld).

-Once you have 11 players you may add up to 0-2 Star Players to your team by paying the appropriate GP.




Skills

Primary skills cost 20k.

Secondary skills cost 20k for Stunty teams and 30k for any other team.

Stat increases are not allowed.

You may assign no more than 2 purchased skills to a player.

You may not assign the same skill to more than four players.

You may not assign a purchased skill to a Star Player but you may assign skills to the Brothers Earp.


Special Rules:

The Brothers Earp
Select 3 generic lineman or players on your team who are 0-12 or 0-16. These three players are the Earp Brothers. Each one will receive special bonus skills:

Morgan Earp- has a lot of heart and is always ready to go! He gains the skills: Jump Up, Sprint, and Diving Catch
Virgil Earp- always has things under control. He gains the skills: Sidestep, Stand Firm, and Grab
Wyatt Earp-he is the leader of the family and a legend. He gains the following skills: Block, Dodge, Tackle, and Mighty Blow.

You may assign additional skills to the brothers but the cost is 30k for Primary Skill and 40k for a Secondary Skill except for Stunty teams. Brother skills are still only 20k.

-Weather Table

The normal Weather Table will be used for all weather rolls.


-Resurrection

At the end of each round of the tournament, all players are healed of any injuries and dead players come back to life.


-Special Play Cards (except those provided at the tournament) and Mercenaries will not be used.

-Infamous Coaching Staff will not be used

-In the spirit of good sportsmanship, Illegal Procedure will not be used.



-Time

Rounds will be strictly limited to 2 hours. You'll receive "Time Remaining" updates from the TO to help you stay on pace. Once the TO calls time, each coach may complete the turn in progress only if there was at least one fully-completed action taken before time was called. A strict 4-minute limit turns will be enforced for this turn.



-Dice

Only the provided D6s are to be used.

GW or NAF Block Dice and D8s.



Scoring:

After each round, you will fill out your game sheet based on the game just completed.


Per match:

+40 points for a Win

+20 points for a Draw

+10 points for a Loss

+3 ⅓ points per match for a fully painted and numbered team



Round Points:

+3 points for each TD

+2 points for each CAS*


*Blitzes, Blocks, Crowd Surfing, Being thrown/kicked off the pitch, or fouls that cause a CASUALTY count towards your opponent's points

Note:If a player uses Regeneration or an Apothecary you still earn the points for the CAS.

Bonus points:

+3 for a casualty on a Brother

+10 for clearing all 3 brothers with a casualty

Tournament Report
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