Tournament Name | The MANA Bowl 2021 |
Organizer NAF name | snowmacus (23620) |
Organizer | Scott Martin |
Variant | Blood Bowl 2020 |
Major/National | no |
Start Date (YYYY-MM-DD) | 2021-10-24 |
End Date (YYYY-MM-DD) | 2021-10-24 |
Type | OPEN |
Style | Swiss |
Scoring | 65/25/0 |
Cost | $20 |
NAF Fee Included | no |
NAF Member Discount | no |
Email | |
Webpage | |
| Tournament Statistics | Winner | tremere (14685) | Halfling | Runner up | firebag (24752) | Human | Most Touchdowns | Ty_lepko (23207) | Skaven | Most Casualties | MotherNurgle (21220) | Underworld Denizens | Stunty Cup | snowmacus (23620) | Snotling | Best Painted | Klipper (29233) | Lizardmen | Other Awards | andrewbudgell (30318) | Black Orc | Best Sportsmen |
| Innerdemon (18998) | Tomb Kings | Best Defense |
| Wyzard (20805) | Chaos Dwarf | Wooden Spoon |
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| | Tournament Location |
Address | 2854 Calgary Trail NW |
| |
City | Edmonton |
State | |
Zip | T6J 6V7 |
Nation | Canada |
Ruleset Document |
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Information |
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MANA Bowl
Health and Saftey is our primary concern for all. Our covid saftey plan includes the mandatory wearing of masks during the event by everyone. If you have an issue with this, please stay at home. There will be no dice sharing, shaking of hands. Dice cups or Dice trays are encouraged. Pitches will be cleaned between rounds with antibacterial cleaning agents.
A current NAF membership is required, Lair Ashmead is the NAF contact to set this up.
lair.ashmead@gmail.com
Tournament schedule:
The tournament will be a 1 day, 3 game Swiss style tournament.
Sunday Oct. 24th 2021
9AM: Registration begins
9:30 AM: First game
12:00 PM : Lunch
1:00 PM : Second Game
3:45 PM: Third Game
6:30 PM – Awards and Wrap Up
What to bring:
- Painted team with suitable models.
- Skill rings or another appropriate way to identify skills/positions
- Block dice
- D6s, d8, d12/16/20
- 3 copies of your team roster including skill purchases and inducements
- COVID-19 Protection, masks, hand sanitizer, dice trays/cups. Safety First please.
Tournament Rules:
- Standard NAF Rules 2020 – All teams are available to play, including the teams of Legend PDF( including Slann)
Rules Not Allowed
We will not be using the Deathzone supplement.
NO WIZARDS
No referees
No Mercenaries
No Special Play Cards
No Special Weather tables
No Special Balls
No Infamous Coaches
NO Sporting Giants
- Teams will resurrect at the end of each games. No SPPs, injuries or any roster changes carry over between games
- Illegal Procedure and the 4 minute time limit will not be enforced.
- Games will have a maximum length of 2 hours 30 minutes. Turn time limits or chess clocks may be imposed if a game is at risk of going over the 2.5 hour time limit. When Time is called the dice are down and the match is over. There will be no OT.
- Players must agree on cocked die rules, the use of dice cups at the start of the match. NO dice sharing will be allowed.
- If there are any disagreements or rules disputes, tournament directors will be standing by to assist.
- Teams with the ability to raise killed players will be allowed to.
Team building:
- 28 NAF sanctioned teams are eligible.
- Teams get 1.1 million gold to construct their roster
- Stars may be hired but you must have 11 players prior to star player add on. Star Players from the core 2020 rule set plus the Addition of Spike Magazine # 11 (Necro)
- Teams must play with a minimum of 11 players.
- Teams can purchase Rerolls, apothecaries (if allowed), coaches, cheerleaders, Dedicated Fans
- Prayers to Nuffle will be used. Page 39 of the rulebook .
- Teams may also include bribes as part of the roster as per the standard inducement costs.
- A Free Weather Mage will be given to each team, The receiving team will have priority to choose to use mage.
- Chefs can only be purchased by halfling teams.
- No other inducements may be purchased (including , cards, extra apothecaries, mercenaries, etc).
- Teams can select one of the following skill packages:
Tier System
Tier 1 – Amazon, Nobility, Chaos Dwarf, Dark Elf, Dwarves, Lizardmen, Norse, Orc, Skaven, Shambling Undead, Wood Elf
Tier 2 – Black Orcs, Old World Alliance, Chaos Renegades, Elf Union, High Elf, Human, Khorne Khemri Tomb Kings, Necromantic Horrors Chaos Chosen, Nurgle's' Rotters, Slann, Underworld, Vampires,
Tier 3 - Halfling, Goblin, Ogre, Lizardmen Stunty (No Saurus) , Underworld Denizens (with out Skaven), Snotlings
No STAT increases will be allowed.
Tier 1 – 7 Primary Access Skills.
Tier 2 – 7 Primary Access Skills + 1 Secondary Access Skills
Tier 3 – 7 Primary Access Skills + 2 Secondary Access Skills + skill stacking on up to 2 models, with no more than 2 skills.
- One extra skill maximum per player
- Each skill may be taken a maximum of 3 times
Tournament Scoring:
Win = 65
Loss = 0
Tie = 25
Scoring Bonus: There are no bonus points for this event
Casualty Award – Casualties from blocking, crowd push all count towards the Casualty Award. Failed Rush, Failed Dodge and Animal Savagery do not count towards the casualty award.
Tie Breakers
Head to Head (If Applicable), should it be more than a 2 way tie move to the next tie breaker
Win Percentage
Net TD
Net Casualties
Fouls, Failed Dodge Rolls, Failed Rush’s do NOT count towards Casualty points.
Stunty cup:
- Stunty teams will play for their own cup while still participating in the main tournament.
- Stunty teams include Halflings, Goblins Snotlings and Ogres, as well as Lizardman teams that are made up of All Skinks (or Skinks plus a Kroxigor), and Underworld teams without Skaven players.
Glittering prizes:
- Champion - The team with the most tournament points.
- Runner up - the team with the 2nd most tournament points
- Stunty Cup - The stunty team with the most tournament points
- Best Painted Team
- Wooden spoon - The team with the lowest overall tournament points
- Best Offense (Most TD’s)
- Most Casualties
- Best Defense (Least amount of touchdowns scored against)
- Sportsmanship
- Share the wealth. Coaches may only win 1 trophy |
Tournament Report |
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