Tournament Name | JMG Open 4 |
Organizer NAF name | sexmachine (29013) |
Organizer | Tuukka Pöppönen |
Variant | Blood Bowl 2020 |
Major/National | no |
Start Date (YYYY-MM-DD) | 2021-12-04 |
End Date (YYYY-MM-DD) | 2021-12-04 |
Type | OPEN |
Style | Swiss four round |
Scoring | 3-1-0 |
Cost | 10€ |
NAF Fee Included | no |
NAF Member Discount | no |
Email | popponen96@gmail.com |
Webpage | sotavasara |
| Tournament Statistics | Winner | lagersane (30568) | Khorne | Winner with 9 points. New khorne team not daemons. |
| Runner up | Tonalt (7503) | Amazon | 8 points + tiebreakers |
| Most Touchdowns | brutopatia (26969) | Lizardmen | 7 touchdowns |
| Most Casualties | lagersane (30568) | Khorne | 13 casualties. New khorne team not daemons. |
| Stunty Cup | Best Painted | EvilSmoothie (28783) | Dwarf | Pink dwarfs. |
| Other Awards |
| | Tournament Location |
Address | Matarankatu 4 |
| |
City | Jyväskylä |
State | |
Zip | 40100 |
Nation | Finland |
Ruleset Document |
---|
Information |
---|
Schedule and other info are found in link.
Rules:
The Tournament uses the Bloodbowl 2020 edition Exhibition play rules.
Each team has total of 1 150 000 gp to spend on roster creation and must hire a minimum of 11 palyers. Any gp unspent at roster creationis lost and all teams are considered to be of the same TV for purpose of inducements.
This is a resurrection tournament, no SPP is gained, and injuries, casualties or deaths do not carry on from game to the next.
'
Players added to team roster mid game as a result of the Masters of Undead or Plague Ridden special rule are removed from roster at end of the game and do not carry on to the next.
Permitted inducements are:
Halfling Master Chef 0-1
Bloodwiser Kegs 0-2
Bribes 0-3
Wandering Apotecharies 0-2
Mourtuary Assistant 0-1
Plague Doctor 0-1
Riotous Rookies 0-1
Biased Referee 0-1
All other inducements including Star Players are not permitted unless indicated by the Tier list below.
Riotous Rookies can never be hired post game.
Teams are separated into 1 to 7 Tiers and offered Tier specific skill packs.
Each team is permitted to stack 2 Primary skills on maximum of 1 player at the cost of 1 primary and 1 secondary skill. This can only be done once. All skills must be chosen and cannot be random. A player witch is assingned secondary skill may choose to take a primary skill instead.
A skill cost is required for following Star Players, as specified:
-Morg 'N' Thorg, Deeproot Strongbranch: 4 Primary skills
-Griff Oberwald, Hakflem Skuttlespike: 2 Primary skills
Tier 1:
Shambling Undead, Chaos Dwarfs, Orcs:
5 Primary Skills
Or
2 Primary Skills + Accsess to 1 Star Players
Or
0 Primary Skills + Accsess to 2 Star Players
Tier 2:
Skaven, Dwarfs, Amazon, Lizardmen, Wood Elf, Dark Elf:
6 Primary Skills
Or
4 Primary Skills + 1 Secondary Skill
Or
3 Primary Skills + Accsess to 1 Star Players
Or
1 Primary Skills + Accsess to 2 Star Players
Tier 3:
Norse, Necromantic Horror, Human, Underworld Denziens:
7 Primary Skills
Or
5 Primary Skills + 1 Secondary Skill
Or
4 Primary Skills + Accsess to 1 Star Players
Or
1 Primary Skills + Accsess to 2 Star Players
Tier 4:
Black Orc, Slann, Chaos Chosen, Pro Elf, Nurgle, Tomb Kings, Imperial Nobility:
7 Primary Skills
Or
5 Primary Skills + 1 Secondary Skill
Or
5 Primary Skills + Accsess to 1 Star Players
Or
2 Primary Skills + Accsess to 2 Star Players
Tier 5:
Old World Alliance, Chaos Renegades, Daemons of Khorne, High Elf, Vempire, Khorne:
8 Primary Skills + 1 Secondary Skill
Or
6 Primary Skills + 2 Secondary Skill
Or
6 Primary Skills + Accsess to 1 Star Players
Or
3 Primary Skills + Accsess to 2 Star Players
Tier 6:
Halfling, Ogre:
8 Primary Skills + 2 Secondary Skill
Or
6 Primary Skills + 3 Secondary Skill
Or
6 Primary Skills + Accsess to 1 Star Players
Or
3 Primary Skills + Accsess to 2 Star Players
Tier 7:
Goblin, Snotling:
8 Primary Skills + 2 Secondary Skill
Or
6 Primary Skills + 3 Secondary Skill
Or
8 Primary Skills + Accsess to 1 Star Players
Or
4 Primary Skills + Accsess to 2 Star Players
Scoring:
- A win is worth 3 points.
- A draw is worth 1 point.
- A loss worth 0 points.
Tiebreakers:
1. strength of schedule
2. net CAS + net TD
3. Dice roll |
Tournament Report |
---|
|
|