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Interception! rightstar
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Tournament NameMarch Madness - Haremageddon
Organizer NAF nameEverybodys_dead_Dave (24926)
OrganizerSteve Smith
VariantSevens
Major/Nationalno
Start Date (YYYY-MM-DD)2022-03-10
End Date (YYYY-MM-DD)2022-03-10
TypeOPEN
StyleResurrection
Scoring10pts - win, 5pts - draw, 1pt - score 3 touchdowns and/or - inflict 3 casualties
Cost£8
NAF Fee Includedno
NAF Member Discountno
Emailajpring@hotmail.com
Webpage

Tournament Statistics

Winner

elplanet4 (30428)Dark Elf

Runner up

wobert (20177)Dark Elf

Most Touchdowns

Most Casualties

8ulldog (18620)Chaos Dwarf

Stunty Cup

vindaloo (30494)Halfling

Best Painted

Other Awards

lord_chelmsford (27589)Norse
3rd place
 
Tournament Location
AddressIncom Gaming
 2 Church Street
CityCheltenham
StateGloucestershire
ZipGL59 3HA
NationUnited Kingdom

Ruleset Document

Information
Each player will chose one player of their starting 7 at random using a D8, this player is so overjoyed at not having to defrost their unmentionables during the halftime they cannot contain themselves and gain the LEAP & JUGGERNAUT skill for the duration of the game. Every successful leap must be tallied and there will be a prize for the most enthusiastic coach, minimum entry requirement for the prize is 9 over 3 games so get practicing and the leap skill is below. Only Leaps by the afflicted… we mean lucky, player can count towards your tally

LEAP - During their movement, instead of jumping over a single square that is occupied by a Prone or Stunned player, as described on page 45, a player with this skill may choose to Leap over any single adjacent square, including unoccupied squares and squares occupied by Standing players.

Additionally, this player may reduce any negative modifier applied to the Agility test when they attempt Jump over a Prone or Stunned player, or to Leap over an empty square or a square occupied by a standing player by 1, to a minimum of -1.

A player with a pogo stick cannot have this skill.

Building your team:

All rules for team construction can be found on pg.91 of Death Zone 2020 edition (DZ) but below is a brief summary.

Coaches have 600k to purchase players for their team. Coaches must purchase a minimum of 7 players and can go up to a maximum of 11 players. All 27 NAF approved teams can be used.

Teams may have no more than 4 specialist players i.e. a player who is not one of the 0-12 or 0-16 options. In addition, teams may take no more than 2 of the same specialist e.g. Humans may hire 2 Blitzer, 1 Thrower and 1 Catcher for instance, but they cannot hire 4 Blitzers. Vampire, Ogres and Chaos teams are exempt from this rule.

You may purchase any of the inducements listed on pg.93 of DZ except mercenary players; they have much better things to be doing than turning out with your bunch of denigrates and half-wits!

Star Players & legendary coaching staff are not allowed – They are all busy playing Exploding Kittens

Rerolls cost double the normal amount. For example, rerolls on an Elf Union team cost 100k.

Skills

Tier 1 teams – 0! If you need extra skills with this group maybe you should reconsider your life choices.- Amazons, Chaos Dwarfs, Dark Elfs, Dwarfs, Imperial Nobility, Norse, Old World Alliance, Orcs, Skaven, Undead, Wood Elfs

Tier 2 teams – 1 Normal Skill - Chaos Renegades, Elf Union, High Elfs, Humans, Khorne, Lizardmen, Necromantic, Black Orcs

Tier 3 teams – 2 Normal skills - Chaos, Khemri, Nurgle, Slann, Underworld

Tier 4 teams – 1 Double and 2 Normal Skills - Goblins, Vampires, Halflings, Ogres, Snotlings, stunty Lizards, stunty Underworld

There are a few skill rules to be aware of –

Leader is not allowed as a skill choice

The Desperate Measures table will not be used during this tournament

All teams reset after each match.

Players will need to be familiar with the Kick Off, Prayers to Nuffle tables which can be found in DZ pg.93-97

Schedule:

Games are 1 hour in length. Any games not complete at the 1 hour mark will be stopped at what ever point they are found, NO EXCEPTIONS

Registration/arrival - 6/6:30

1st game 6:45
2nd game 8:00
3rd game 9:15
Prizes and covid safe handshakes - 10:30

Scoring:

30pts win
10pts draw
1pt per TD (capped @3)
1pt for a Shutout
In the event of a tie we will first look at TD difference then CAS difference.

Casualties: Crowd surfs, failed dodges and any other self inflicted idiocy will not count towards the casualty count.

Fouls - oh we love a foul we do, so go nuts!

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